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Popular Content

Showing content with the highest reputation on 08/16/17 in Posts

  1. If you are going to WCS in Anaheim, you can use my r4i to hack both of your systems. I have ntrboothax set up. You would just need go load the prep files onto a memory card.
    2 points
  2. If you're unaware, latest additions: Mega Stone gift w/ Diancite Yokohama Pikachu Outbreak Rare Candy and Fast Ball (Global Mision reward) Clovis Salazzle (TCG) Tohoku Tanabata '17 Jirachi
    2 points
  3. Because nobody ever really understood how trainer music was determined until now, and it seems like a useful feature to have. Alright so for this you're gonna want to extract your rom and decompress a couple of the files. I normally use ndstool and blz.exe to do this: ndstool -x originalromname.nds -9 arm9.bin -7 arm7.bin -y9 y9.bin -y7 y7.bin -d data -y overlay -t banner.bin -h header.bin copy arm9.bin arm9decomp.bin blz -d arm9decomp.bin copy overlay\overlay_0036.bin overlay_0036decomp.bin blz -d overlay_0036decomp.bin Now we need to make a few changes to our decompressed overlay 36. They change slightly based on version. Black 2: White 2: Now, this change will affect how big the file is when compressed, so we need to edit a table in y9.bin to take that into account open it up, go to offset 0x49C, and change it from 58 E9 03 -> 5C E9 03 for Black 2 or 30 E9 03 -> 34 E9 03 for White 2. Finally, we insert the music table itself. Originally the game contains a table for each of the 236 trainer classes in the form AA GG EE EE, where AA is unknown, GG is gender, and EE EE is the encounter (not the battle) music. The gender field isn't really used for much of anything, so we're just gonna overwrite it with a field for battle music. Note that we only have one byte to work with, so we're restricted to music in the range 0400 to 04FF, but that includes pretty much everything anyway. Now, open your decompressed arm9, and go to 0x8E394 for Black 2 or 0x8E3C0 for White 2. Here, you want to replace with This will assign each trainer class the same music they had in the vanilla game. Obviously this is not very useful, so go ahead and edit that second column to assign whatever music you like to each trainer class. You can use BWTE or something to remind yourself what order the 236 classes come in. Once you've done that, it's time to rebuild the rom. Which brings us to the bad news. Even though we didn't change the size of the decompressed arm9, our changes still affect what size it is after compression, which for some reason causes major issues when rebuilding the rom. One way to solve this is to just insert the decompressed arm9, instead of compressing it first. This basically solves the issue, but at a cost: the game will now supposedly only be compatible with emulators, not an actual DS. copy overlay_0036decomp.bin overlay\overlay_0036.bin blz -en overlay\overlay_0036.bin ndstool -c newromname.nds -9 arm9decomp.bin -7 arm7.bin -y9 y9.bin -y7 y7.bin -d data -y overlay -t banner.bin -h header.bin Obviously this is not ideal, so if anyone knows how to insert a compressed arm9.bin with a different size from the original WITHOUT making the game impossible to boot, please let me know. But either way, hope someone finds all this useful.
    1 point
  4. Hey guys! I recently did a lot of research, and wrote up a guide to answer your questions. Enjoy! EonTicketGuide.txt
    1 point
  5. People unbanned themselves using a public friend seed. Nintendo saw that lots of people were using this seed and banned it And this is completely off-topic. If you want to talk further on this, find a thread that regards this topic but don't do it here.
    1 point
  6. I did a bit of testing with the maps yesterday and here is what I found. This is map ID 1. It appears to be the end battle with Hau. There isn't a whole lot too see here only the centre piece, and some stalls off on the right hand side.The bottom part of the town is gone. Map ID 0 has a little better things to see. First thing is it seems to be the bottom part of the town that was missing from the first map. There are also an bongo/drum sound that loops when you are in this area. A zoomout of the map.
    1 point
  7. Regardless, nobody has the pokemon data. And nobody knows if DVs were random or otherwise.
    1 point
  8. We have the wondercards, use those.
    1 point
  9. Yes you can! Can confirm that only 170809 Pikachu can't due to the Ribbon.
    1 point
  10. RoC’s PC contains save data for FRLG, as well as save files from other generations. Check it out:
    1 point
  11. I've got a Jirachi wonder card, but we're in the process of verifying it's legitimacy. Another member will be getting one via trade, so we'll be checking against that one. (it's a bargain scenario type of thing, so I don't want to bring details up just yet) [as of now, the Jirachi is likely the event copy, but playing it safe] Regarding Korean Mew, it's said to be the exact same one. Asking @katsuya on whether he'll be able to get wc7full dump for us. @BLACKBIRD also will be going
    1 point
  12. I've been curious about that, but I've yet to try it. Chances are, yes. I've seen people hack to remove Satopika's ribbon, and it's all over GTS -.-
    0 points
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