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  • PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.

    Version 20.11.28 of PKHeX has been released, bringing Pokemon GO checks for Go->Home and various fixes.

     

     

    Change log:

    Quote

    20/11/28 - New Update:
     - Legality:
     - - Added: Pokémon GO Legality checks, including date-range legality checks. Thanks @Lusamine & @sora10pls!
     - - Added: Nickname checks for Generation 1 in-game trades. Thanks @ShadowMario3!
     - - Added: RibbonMasterRank permissions now allow the updated species list. Thanks @Bappsack!
     - - Fixed: Ability Patch edge case for changing forms (ex. Landorus) where the current form does not have a Hidden Ability.
     - - Fixed: Gen8 Wild encounters with levels above 60 are now required to match the encounter's level.
     - - Fixed: Gen8 symbol encounters incorrect location ID hash fixed. Thanks @sora10pls!
     - - Fixed: Added Frostpoint Field for dens 175/176.
     - Added: Shiny Sprites for Crown Tundra. Thanks @msikma + github.com/msikma/pokesprite!
     - Added: Fused Calyrex slot viewing.
     - Added: More Gen4 Event Flags. Thanks @zzzzRuby & @ShadyRelapse-PP!
     - Changed: KChart now shows the "Native" state for all Armor/Crown natives in addition to the mainland natives.
     - Fixed: Clearing a box other than the first box on a blank save file now clears the box... as intended. Thanks @Lusamine!
     - Fixed: Gen8 Yamask-1 and Runerigus now show all possible FormArgument values. Thanks @sora10pls!
     - Fixed: Gen1 Daycare slot is no longer marked as active when exporting a save file with an flagged-empty daycare.

    Download      |     FAQ     |     Support Forum

     

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    theSLAYER

    Posted

    4 minutes ago, rng1031 said:

    Oh I see, my bad then. I'm pretty sure I chose power construct though and how many max IVs should it have?

    Your file has Power Construct (ability set as Hidden Ability), that's one problem.

    Pretty sure you need 4 perfect IVs. That's the other problem.

    rng1031

    Posted

    6 minutes ago, theSLAYER said:

    Your file has Power Construct (ability set as Hidden Ability), that's one problem.

    Pretty sure you need 4 perfect IVs. That's the other problem.

    I've changed Power Construct to ability 1 with 4 IVs and it's now marked as legal. Thank you for the help :) 

    Ddevil918

    Posted

    Just a question, what would cause pkhex to not load the right file. Such as when I'm on my 3ds after editing the file I come back and nothing changes then I save power off take out the sd card load up the main file on pkhex it still shows the one I edited. Any information on how to fix this would be greatly appreciated. 

    theSLAYER

    Posted

    Just now, Ddevil918 said:

    Just a question, what would cause pkhex to not load the right file. Such as when I'm on my 3ds after editing the file I come back and nothing changes then I save power off take out the sd card load up the main file on pkhex it still shows the one I edited. Any information on how to fix this would be greatly appreciated. 

    did you restore the edited save into your game? it doesn't sound like you did that.

    Every time you edit a save file, you need to restore it back into the game.
    Every time you make changes in-game, you need to back up the save file.

    Ddevil918

    Posted

    3 minutes ago, theSLAYER said:

    did you restore the edited save into your game? it doesn't sound like you did that.

    Every time you edit a save file, you need to restore it back into the game.
    Every time you make changes in-game, you need to back up the save file.

    I believe I did that after editing the file I'd export the main save file from pkhex into the pokemon moon save folder on my sd card. 

    theSLAYER

    Posted

    Just now, Ddevil918 said:

    from pkhex into the pokemon moon save folder on my sd card. 

    But did you use Checkpoint/JKSM to restore the save?
    Placing the save into the SD card isn't enough, you know...

    Ddevil918

    Posted

    Just now, theSLAYER said:

    But did you use Checkpoint/JKSM to restore the save?
    Placing the save into the SD card isn't enough, you know...

    I didn't know but thank you for the help.

    theSLAYER

    Posted

    3 minutes ago, Ddevil918 said:

    I didn't know but thank you for the help.

    Think of the save read by the game as something hidden in your 3DS system. You gotta back up and restore whenever there's updates on either end (edited save or in-game).

    The save in the folder is merely "extracted from your system", for your convenience, presumably for save editing. When you're done editing, it won't magically go back into your system; you gotta restore it.
     

    aaronqyangx

    Posted

    hey i dont know how download FBI and homebrew on the 3ds can you' al help me.

    Siva G

    Posted

    It's not installing in my pc... I downloaded pkhex and extracted it... Bt whenever I double tap on the exe file... Its not opening.... What to do with this? Pls help me 

     

    TheGamer_Master

    Posted

    Hello i found a bug in Pkhex the Yancy and Curtis traded pokemons in BW2 is treated illegal in pkhex

    Screenshot_5.png

    Screenshot_6.png

    BlackShark

    Posted

    8 hours ago, TheGamer_Master said:

    Hello i found a bug in Pkhex the Yancy and Curtis traded pokemons in BW2 is treated illegal in pkhex

    I can confirm this.

    @Kaphotics Yancy and Curtis OTs should be swapped. The Pokemon for male players should get the female TradeOT while the ones for female players should get the male TradeOT.

    • Like 1
    Kaphotics

    Posted

    8 hours ago, BlackShark said:

    I can confirm this.

    @Kaphotics Yancy and Curtis OTs should be swapped. The Pokemon for male players should get the female TradeOT while the ones for female players should get the male TradeOT.

    The reported issue was already fixed, but the template's OT names were swapped. The static constructor runs afterwards, fixing it. I've un-swapped them and removed the static constructor logic since it's no longer needed.

    https://github.com/kwsch/PKHeX/commit/9964c91dc66956c398e7fd5fe4633e4c7304a908

    • Like 2



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