xStingz Posted December 10, 2022 Share Posted December 10, 2022 14 minutes ago, Jundoe said: Thanks. I got an answer from Kurt on the github, so I understand the problem now. Nice, can you help me? Mine is not opening Those are my files Link to comment Share on other sites More sharing options...
moselekm Posted December 10, 2022 Share Posted December 10, 2022 8 hours ago, xStingz said: When I try to open the files this appears SV I get the same error, too, but I don't think exefs should be in that folder. Otherwise, my romfs folder contents appear the same. Link to comment Share on other sites More sharing options...
Yashiken Posted December 12, 2022 Share Posted December 12, 2022 Hey sorry if this is the wrong place to post this, but I've been getting these errors when trying to load my Violet and Scarlet files, has anyone else gotten these or know a fix? I have tried with the 1.1.0 update, and with no updates. I get the same thing for both Scarlet and Violet. I'm using the nxdumptool and tried redumping my Shield files, which seem to work fine - so the dump tool still seems to work. With 1.1.0 Update: Without update: Link to comment Share on other sites More sharing options...
cr001 Posted December 16, 2022 Share Posted December 16, 2022 Any partial research/result/info on SwSh Type Chart? The source code of PKNX still shows function name as NotWorking_EditTypeChart only for SwSh versions. I am pretty much stuck trying to find out where the type chart is stored. The pattern "04 04 04 04 04 02 04 00 02" is not found in exefs/main. I have done some scripted search in romfs folders with suspicious names such as "battle", "appli" but the pattern is not found. (I haven't done a full search on every single file as that takes forever for my script/computer for the big resource files) PS. I don't currently have a GoPikachu/Eevee Rom so I don't know how that looks like in exefs/main looks like in those PKNX-type-chart-editable versions. However based on PKNX source code I would assume the pattern is "04 04 04 04 04 02 04 00 02" as appeared in previous generations. On the other hand, I would say since GoPikachu/Eevee and Sun/Moon all store the type chart in exefs I have enough reason to believe it is still in exefs but stored in a different format. Any idea/direction on how to find this out would be helpful, I can do the work. Link to comment Share on other sites More sharing options...
cr001 Posted December 17, 2022 Share Posted December 17, 2022 I think I found something important for the Type Chart in SwSh. The main file in exefs is in compressed NSO format and once we decompress it to elf using the nx2elf tool, the type table that starts with "04 04 04 04 04 02 04 00 02" is indeed present and can be found. I will try later when I have time if I can edit and re-compress it successfully using the elf2nso tool and test in the game. Link to comment Share on other sites More sharing options...
cr001 Posted December 17, 2022 Share Posted December 17, 2022 I have tested the above editing (decompress NSO to elf in binary -> edit the elf -> recompress back into NSO main) and at least it worked with Yuzu Emulator Layered Mod File system. So Type Chart editing actually works in SwSh. If this tool could include that functionality in a GUI interface it would be helpful. Link to comment Share on other sites More sharing options...
domxen Posted December 17, 2022 Share Posted December 17, 2022 pkNX is a great software. Thanks to the developer. I have one question. I was able to get the correct raid data for ranks 1-6, but does anyone know where to find event raids like rank 7 Charizard? Maybe there is no data in the update file...? Link to comment Share on other sites More sharing options...
cr001 Posted December 17, 2022 Share Posted December 17, 2022 I think there is a bug in pokemon teachable TR editing for SwSh version. The source code PersonalInfo8SWSH.cs has lines public const int CountTM = 128; public const int CountTR = 128; while the actual counts are clearly both 100. This causes the bug that pokemons have wrong learnable TRs in the checkbox and the wrong results are saved to the pml personal bin once edited. Link to comment Share on other sites More sharing options...
XtheRedShirtX Posted December 19, 2022 Share Posted December 19, 2022 Does anyone know how to fix this issue with S/V? Link to comment Share on other sites More sharing options...
MawileIsCool Posted December 20, 2022 Share Posted December 20, 2022 17 hours ago, XtheRedShirtX said: Does anyone know how to fix this issue with S/V? It's not updated for editing files in S/V if that's what you're trying to do. Otherwise make sure you're S/V game is on the latest patch. Link to comment Share on other sites More sharing options...
yaiba Posted December 24, 2022 Share Posted December 24, 2022 On 12/20/2022 at 10:31 AM, MawileIsCool said: It's not updated for editing files in S/V if that's what you're trying to do. Otherwise make sure you're S/V game is on the latest patch. Do you know when it will be updated for editing sv? Link to comment Share on other sites More sharing options...
MawileIsCool Posted December 25, 2022 Share Posted December 25, 2022 (edited) On 12/23/2022 at 10:04 PM, yaiba said: Do you know when it will be updated for editing sv? Nope; I wish. Hopefully soon! Edited December 25, 2022 by MawileIsCool Link to comment Share on other sites More sharing options...
astrauh Posted December 30, 2022 Share Posted December 30, 2022 (edited) hey there, i've been trying to randomize every encounter & trainer battle in PLA but whenever I try to randomize the trainer battles the Pokemon automatically start with Struggle and get basically zero moves. can I do something to prevent this from happening? Edited December 30, 2022 by astrauh Link to comment Share on other sites More sharing options...
DarthGreymon Posted January 7, 2023 Share Posted January 7, 2023 I can't find any of the G-Max moves under the moves section. All of the normal max moves are there but I don't see any of the signature Gigantamax ones. My goal was to have G-Max Steelsurge effect on a normal move so I wanted to find it's hex ID number but I can't since it's not there. Link to comment Share on other sites More sharing options...
yaiba Posted January 15, 2023 Share Posted January 15, 2023 pknx has been updated recently, but SV editing is not yet implemented. Will it ever be implemented in the future? Link to comment Share on other sites More sharing options...
RayquazaisOP Posted February 5, 2023 Share Posted February 5, 2023 This happens everytime i try to randomize trainers or wild encounters, is this happening for everyone else as well? Im attempting to randomize pokemon sword Link to comment Share on other sites More sharing options...
CatchingZeees Posted February 9, 2023 Share Posted February 9, 2023 I am constantly getting this error occurring whenever I click on "Trainers" "Wild" and "Pokemon" (Left Image) I have tried to fix this for the past 6 hours but Im getting nowhere. please help I am also getting another error when I click on "Shiny Rate" (Right Image) Link to comment Share on other sites More sharing options...
yaiba Posted March 13, 2023 Share Posted March 13, 2023 if you want to edit rom of SV, give up pknx and use Project Sky. Link to comment Share on other sites More sharing options...
LavenderTownsGhost Posted April 29, 2023 Share Posted April 29, 2023 I'm trying to dump the encounter files from Pokemon Scarlet, but when I do Master Dump > Encounters i only get several titan-related .txt files, and two encounter-related .pkl files. these are under Dump/encounters, not Dump\raw\world\data\encounters like i expected. if these .pkl files are the encounters I'm looking for does anyone know how to open them? or if they aren't the encounter files what buttons do i click to get them? Link to comment Share on other sites More sharing options...
Asther Posted May 28, 2023 Share Posted May 28, 2023 (edited) Can we have id list for exemple for item's shop ? Without name i can't know what i put in mart This kind of window is not very convenient ... Certains windows, are too big and are out of my screen, i can't move them Edited May 28, 2023 by Asther Link to comment Share on other sites More sharing options...
AlanPM Posted July 2, 2023 Share Posted July 2, 2023 Does anyone know why I can't modify the shops? Link to comment Share on other sites More sharing options...
Hallrida Posted July 28, 2023 Share Posted July 28, 2023 Hi Kaphotics, I used pknx to change the pokemon evolutions in sword and shield. It also saves all files in the folder. Only these are not accepted in the game. Without having the mod activated on Yuzu, all Pokemon evolve at their normal level. However, if I activate the changes from pkNX, the Pokemons no longer evolve. There are also those that have not been changed. Do you maybe have a solution for me? Link to comment Share on other sites More sharing options...
kvntrp Posted September 7, 2023 Share Posted September 7, 2023 i need help with something how do i get the pknx to read the pokemon shield file on the sd card??? Link to comment Share on other sites More sharing options...
Arkadeusz91 Posted September 12, 2023 Share Posted September 12, 2023 Hi, I might be dumb or sth but everyone posts screenshots of their PkNX and there is option "Wild" which is (I assume) way to change the wild encouters. And my PkNX after loading Sword romfs looks like this... How can I Change the wild encounters then? Link to comment Share on other sites More sharing options...
Dal2kness Posted September 12, 2023 Share Posted September 12, 2023 (edited) Can't Save text, got JIT Errors on pokemon SW,SH 1.3.2 See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. at pkNX.Structures.TextFile.GetVariableParameters(ReadOnlySpan`1 text) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 420 at pkNX.Structures.TextFile.GetVariableValues(ReadOnlySpan`1 variable) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 377 at pkNX.Structures.TextFile.GetLineData(ReadOnlySpan`1 line) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 199 at pkNX.Structures.TextFile.ConvertLinesToData(String[] value) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 159 at pkNX.Structures.TextFile.set_Lines(String[] value) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 147 at pkNX.Structures.TextFile..ctor(IEnumerable`1 lines, TextConfig config, Boolean remapChars) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 46 at pkNX.Structures.TextFile.GetBytes(IEnumerable`1 lines, TextConfig config, Boolean remapChars) in D:\a\1\s\pkNX.Structures\Text\TextFile.cs:line 446 at pkNX.WinForms.TextContainer.Save() in D:\a\1\s\pkNX.WinForms\Subforms\TextContainer.cs:line 46 at pkNX.WinForms.TextEditor.B_Save_Click(Object sender, EventArgs e) in D:\a\1\s\pkNX.WinForms\Subforms\TextEditor.cs:line 347 at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam) Edited September 14, 2023 by Dal2kness Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now