Sabresite Posted January 19, 2019 Posted January 19, 2019 4 hours ago, paf said: sorry if this has already been reported.but there is a bug about legality of bank ha regis, demo japanese steelix and bank ha gen 2 final evolutions in x,y,or,as saves.the regis are also with the same proble in us/um saves. I think this was fixed recently. Please make an mgdb folder and extract the events gallery to it. 1
ThePunish3D Posted February 6, 2019 Posted February 6, 2019 (edited) Diglett traded Alolan Gyarados gotcha. Played with Switch, all illegal for pkhex. 050-01 - Diglett - 91C037ADABF4.pb7 050-01 - Diglett - 0C1A872CE6CC.pb7 130 - Gyarados - CB0B6303CF19.pb7 @Kaphotics Edited February 6, 2019 by ThePunish3D
Kaphotics Posted February 6, 2019 Posted February 6, 2019 @ThePunish3D Diglett: Fixed in latest commit, ty: https://github.com/kwsch/PKHeX/commit/d03ff3014039dcc94fe0dba8aadade6869eac65b Gyarados: See: 2
ThePunish3D Posted February 6, 2019 Posted February 6, 2019 9 minutes ago, Kaphotics said: @ThePunish3D Diglett: Fixed in latest commit, ty: https://github.com/kwsch/PKHeX/commit/d03ff3014039dcc94fe0dba8aadade6869eac65b Gyarados: See: Thanks. All time you have the right reply, really good.
ThePunish3D Posted February 7, 2019 Posted February 7, 2019 (edited) New update and give me new all pb7 same error on this update. 038 - Ninetales - 6A8FDBDDEE04.pb7 142 - Aerodactyl - 2748ABFEDF65.pb7 150 - Mewtwo - 1A9A0BAF309D.pb7 038-01 - Ninetales - 4AADB5B9E09A.pb7 052-01 - Meowth - 2C00943C4ABB.pb7 107 - Hitmonchan - 8C3A296346D5.pb7 109 - Koffing - 7EA6458CAA4D.pb7 110 - Weezing - 4F0754040D2C.pb7 @Kaphotics Edited February 7, 2019 by ThePunish3D
Kaphotics Posted February 8, 2019 Posted February 8, 2019 @ThePunish3D thanks, assuming these were never modified https://github.com/kwsch/PKHeX/commit/3474d97fb29c2f688970ac15e1fddbee04f371b8 (I had made some refinements in the calculation, but still can't match the game's precision ) 1
ThePunish3D Posted February 8, 2019 Posted February 8, 2019 22 minutes ago, Kaphotics said: @ThePunish3D thanks, assuming these were never modified https://github.com/kwsch/PKHeX/commit/3474d97fb29c2f688970ac15e1fddbee04f371b8 (I had made some refinements in the calculation, but still can't match the game's precision ) Never modified you know 1
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