Kalaxe Posted February 5, 2018 Posted February 5, 2018 (edited) Hello everyone! Many of you will already know me by capturing the US / UM backsprites. This time I have come to propose a quite ambitious project. It's capture and remove all 3ds pokemon sprites. Many of you will know that enough are missing, I promise to capture them all. The problem is that I'm not so good at removing the background and there are people here who do it faster and better than me, so I ask for help. Edit: to find meltan and memeltan sprites, visit this link With the sprites of the pikachu customes we can finish the project. Special thanks to @Lessangel for helping me remove the background and all those who indicated some missing sprites. Also to @theSLAYER for always being alert and helping us. I leave here the link of all the sprites that we have done in this thread and I also add the US / UM pokemon so that they are all together in case someone does not know about the previous one. https://mega.nz/#F!F1EXlQ6B!kb_MSomzOFe31rkDCyGHLQ I will not disappear so if you see that some sprite that has visual relevance has been missing, put it here and I will capture it as soon as possible The list I have made is composed of: Backsprites of all S / M shinys pokemon: Done Some missing backsprites: Done All unown shinys (front and back) Done Arceus shiny : Done Sprites pokemon totem (shiny and normal: front and back) Done Pikachu customes (without back pikachu-libre) Done Glameow sprite gen 7: Done Meltan and Memeltan sprites: Done If you see that one of relevance is missing, put it here and as much as possible I will capture it Edited January 4, 2019 by Kalaxe 2
theSLAYER Posted February 5, 2018 Posted February 5, 2018 I can offer advise on: 1. Modifying SM, in order to recapture National dex creatures on Alola dex (because some of them had changes, like Glameow: example) How it would look like: 2. I suggest removing the background of the Pokedex, so that creatures with "transparency/glow issues" will not need to be modified. I have locaed the files and the garc it's from. Problem is, I have no idea how to recompile smtexturerip-ped textures back into the respective bins. The files that appear to determine the background (according to citra's pica breakpoints) Dot effect appears to control the coloration of the background Appears to be the zig-zag effect (location in garc a123) Process on how I got to the files: 1. a123 ripped from romfs 2. Drag the garc into Ohana window to obtain the 0.bin file 3. Drag the 0.bin into Ohana window to obtain separate bins 4. Drag the separate bins onto the smtexrip program to obtain relevant files.
Kalaxe Posted February 5, 2018 Author Posted February 5, 2018 3 hours ago, theSLAYER said: because some of them had changes you are right about that vs but the problem is that in US / UM the national pokedex does not exist. It would only be possible if we access the pokebank.
theSLAYER Posted February 5, 2018 Posted February 5, 2018 1 hour ago, Kalaxe said: you are right about that vs but the problem is that in US / UM the national pokedex does not exist. It would only be possible if we access the pokebank. I think you misunderstood my point 1. By modifying the garc that holds Pokemon Models/textures/animations, we can swap the models of Pokemon outside of the Alola Dex (national dex entries) into the Alola Dex! thats basically the Kyurem images I showed you! I swapped them into Rowlet
Maxalexanderpi >.> Posted February 6, 2018 Posted February 6, 2018 (edited) I have dibs on doing the totems and the missing usum backsprites! The rest I leave to anyone else who wants to at least until I’m done with those in a couple minutes days (pardon my pompous-ness) Edited February 6, 2018 by Maxalexanderpi >.>
Lessangel Posted February 7, 2018 Posted February 7, 2018 On 2018/2/5 at 9:15 PM, theSLAYER said: I can offer advise on: 1. Modifying SM, in order to recapture National dex creatures on Alola dex (because some of them had changes, like Glameow: example) How it would look like: 2. I suggest removing the background of the Pokedex, so that creatures with "transparency/glow issues" will not need to be modified. I have location the files and the garc, just that I have no idea how to recompile smtexturerip-ped textures back into bins. The files that appear to determine the background (according to citra's pica breakpoints) Dot effect appears to control the coloration of the background Appears to be the zig-zag effect (location in garc a123) Process on how I got to the files: a123 ripped > Ohana extract garc to 0.bin > Ohana extract the 0.bin to separate bins > smtexrip the relevant files. if possible,Editing the background to a single color helps to clean it up faster
Lessangel Posted February 7, 2018 Posted February 7, 2018 Unown-X has a problem, he does not have a cycle 2
Lessangel Posted February 7, 2018 Posted February 7, 2018 These gif also need to trim the size, it may take more time.
Kalaxe Posted February 7, 2018 Author Posted February 7, 2018 @Lessangel as always, you're a boss, @theSLAYER if you pass me the .bin I'll try to see if I can remove the files because my program does not let me extract those files
Maxalexanderpi >.> Posted February 7, 2018 Posted February 7, 2018 (edited) https://drive.google.com/open?id=1wIfPdnFI66KbfZusCcJUkQh4veZItGJC Alola Raticate’s backsprite i call advanced dibs on doing the sm shiny backsprites Edited February 7, 2018 by Maxalexanderpi >.>
Lessangel Posted February 8, 2018 Posted February 8, 2018 MEGA steelix is still not perfect 。Need a longer video, to take the clip
Kalaxe Posted February 8, 2018 Author Posted February 8, 2018 (edited) 3 hours ago, Lessangel said: MEGA steelix is still not perfect 。Need a longer video, to take the clip Okey, i will chek it again Edit: Steelix mega (normal) backsprite are perfect, the rest i have to fix it Edited February 8, 2018 by Kalaxe
Maxalexanderpi >.> Posted February 8, 2018 Posted February 8, 2018 (edited) I’m almost done with the totems! ill post them here soon Edited February 8, 2018 by Maxalexanderpi >.>
Kalaxe Posted February 8, 2018 Author Posted February 8, 2018 all right! All the shinys backsprites of s/m are already uploaded> https://mega.nz/#F!NlNyGKqZ!i-QbrdK8qfzebvUJJBpObw PS: Magearna normal, marshadow backsprites are missing because they are the same as normal versions. Minions backsprites are missing all except one because they are all the same. The shellos-east backsprites have been added because they do not exist 1
Maxalexanderpi >.> Posted February 8, 2018 Posted February 8, 2018 4 hours ago, Kalaxe said: all right! All the shinys backsprites of s/m are already uploaded> https://mega.nz/#F!NlNyGKqZ!i-QbrdK8qfzebvUJJBpObw PS: Magearna normal, marshadow backsprites are missing because they are the same as normal versions. Minions backsprites are missing all except one because they are all the same. The shellos-east backsprites have been added because they do not exist woohoo! thanks! i'll do pokedex number 200 to 401, lessangel can do the first 200 if they want gl to all and ty again kalaxe
Kalaxe Posted February 8, 2018 Author Posted February 8, 2018 1 minute ago, Maxalexanderpi >.> said: woohoo! thanks! i'll do pokedex number 200 to 401, lessangel can do the first 200 if they want gl to all and ty again kalaxe oki, although lessangel goes faster than you. I should do the most but as he wants 1
Maxalexanderpi >.> Posted February 8, 2018 Posted February 8, 2018 Just now, Kalaxe said: oki, although lessangel goes faster than you. I should do the most but as he wants -3- i go plenty fast. I request to be left at least the last 100 to do pls
Lessangel Posted February 9, 2018 Posted February 9, 2018 6 hours ago, Maxalexanderpi >.> said: woohoo! thanks! i'll do pokedex number 200 to 401, lessangel can do the first 200 if they want gl to all and ty again kalaxe have you cleaned up totems ? It have almost 48 pictures , that is fast , these are much complicated than Unowns
Lessangel Posted February 9, 2018 Posted February 9, 2018 Grubbin and Charjabug is missing , alola raichu may need a longer video , He stretched his leg twice in one cycle
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