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Posted (edited)

Hey, it's not much but when transferring g6->g7 in PKHeX on the latest version the Geolocation data gets set to the target game's under the Memories tab, however when transferred with Bank it doesn't set/completely removes the traces of Geolocation data.

Here's a Typhlosion I tested with results from a Bank transfer and PKHeX transfer. Also included in its original g6 format if needed, notice it has Geolocation data in its Memories.

in g6.pk6

banked.pk7

pkhex transfered.pk7

Edited by Holla!
grammar
  • Like 1
Posted
Just now, theSLAYER said:

it means wait for the next update.

(or compile it yourself xD )

lol yea.. usually they add it in the next update..but how do u compile it yourself? Is there a tutorial here? 

 

Posted
3 hours ago, theSLAYER said:

What I'll do is go to PKHeX's github, zip and download the repo,
unzip it, then open the .sln in Visual Studio (I'm using Visual Studio 2015 for my own nonsense),
then debug it once.

After that, it'll have a PKHeX.exe in the debug folder.

 

2 hours ago, ReignOfComputer said:

To get a compiled version of the latest commit, go to http://pkhex.skyeditor.org/latest, click [Artifacts], then download the .zip.

i have a few questions regarding this now.. should i create a new topic or should i just type here?

 

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