Toby6234 Posted June 1, 2020 Share Posted June 1, 2020 can you modify the movepool automatically in a way so it isnt so boring like i keep starting with absorb or leech life or like idk bubble Link to comment Share on other sites More sharing options...
ondai Posted June 2, 2020 Share Posted June 2, 2020 Hello everyone, i cant download this[maybe idk how download this] and maybe someone add to Pokemon OR or AS add same exp rate for all pokemons[standartdize exp curves] and making evo without trade[into alakazam, golem etc.] only this 2 little things Link to comment Share on other sites More sharing options...
theSLAYER Posted June 3, 2020 Share Posted June 3, 2020 8 hours ago, ondai said: i cant download this[maybe idk how download this] read the bottom of the very first post. Look at the pictures, if that kind of thing helps you. 8 hours ago, ondai said: maybe someone add to Pokemon OR or AS add ... even if they do, sharing those files (files from inside ROMs) is against our rules. Link to comment Share on other sites More sharing options...
ondai Posted June 3, 2020 Share Posted June 3, 2020 oh i downloaded this but how to open? there is video tutorial? Link to comment Share on other sites More sharing options...
Dr.Spice Posted June 5, 2020 Share Posted June 5, 2020 Hi everyone, I am hope you guys can give me hand. When ever I try to rebuild my UltraMoon.3ds the program crashes. Not having the same issue with Omega Ruby. Thanks in advance for any input. This is the error log Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. at pk3DS.Core.CTR.CTRUtil.setNCCH(String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String TB_Serial, String LOGO_NAME, ProgressBar PB_Show, RichTextBox TB_Progress) at pk3DS.Core.CTR.CTRUtil.buildROM(Boolean Card2, String LOGO_NAME, String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String SERIAL_TEXT, String SAVE_PATH, Boolean trimmed, ProgressBar PB_Show, RichTextBox TB_Progress) at pk3DS.Main.<>c__DisplayClass66_0.<B_Rebuild3DS_Click>b__0() in D:\a\1\s\pk3DS\Main.cs:line 1267 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll pk3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\3DS\pk3DS\bin\Release\pk3DS.exe System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\3DS\pk3DS\bin\Release\pk3DS.Core.dll OptaneShellExt, Version=1.0.0.0, Culture=neutral, PublicKeyToken=b2b395177cd09cef C:\Program Files\Intel\OptaneShellExtensions\OptaneShellExt.dll SharpShell, Version=2.2.0.0, Culture=neutral, PublicKeyToken=f14dc899472fe6fb C:\Program Files\Intel\OptaneShellExtensions\SharpShell.dll log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a C:\Program Files\Intel\OptaneShellExtensions\log4net.dll PinningServiceApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d2c7ef10062b7593 C:\Program Files\Intel\OptaneShellExtensions\PinningServiceApi.dll System.ComponentModel.Composition, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.ComponentModel.Composition\v4.0_4.0.0.0__b77a5c561934e089\System.ComponentModel.Composition.dll -------------------- User Message: An unhandled exception has occurred. The program must now close. Link to comment Share on other sites More sharing options...
theSLAYER Posted June 6, 2020 Share Posted June 6, 2020 3 hours ago, Dr.Spice said: Hi everyone, I am hope you guys can give me hand. When ever I try to rebuild my UltraMoon.3ds the program crashes. Not having the same issue with Omega Ruby. Thanks in advance for any input. This is the error log Exception Details: System.NullReferenceException: Object reference not set to an instance of an object. at pk3DS.Core.CTR.CTRUtil.setNCCH(String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String TB_Serial, String LOGO_NAME, ProgressBar PB_Show, RichTextBox TB_Progress) at pk3DS.Core.CTR.CTRUtil.buildROM(Boolean Card2, String LOGO_NAME, String EXEFS_PATH, String ROMFS_PATH, String EXHEADER_PATH, String SERIAL_TEXT, String SAVE_PATH, Boolean trimmed, ProgressBar PB_Show, RichTextBox TB_Progress) at pk3DS.Main.<>c__DisplayClass66_0.<B_Rebuild3DS_Click>b__0() in D:\a\1\s\pk3DS\Main.cs:line 1267 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loaded Assemblies: -------------------- mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll pk3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\3DS\pk3DS\bin\Release\pk3DS.exe System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null D:\3DS\pk3DS\bin\Release\pk3DS.Core.dll OptaneShellExt, Version=1.0.0.0, Culture=neutral, PublicKeyToken=b2b395177cd09cef C:\Program Files\Intel\OptaneShellExtensions\OptaneShellExt.dll SharpShell, Version=2.2.0.0, Culture=neutral, PublicKeyToken=f14dc899472fe6fb C:\Program Files\Intel\OptaneShellExtensions\SharpShell.dll log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a C:\Program Files\Intel\OptaneShellExtensions\log4net.dll PinningServiceApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d2c7ef10062b7593 C:\Program Files\Intel\OptaneShellExtensions\PinningServiceApi.dll System.ComponentModel.Composition, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 C:\Windows\Microsoft.Net\assembly\GAC_MSIL\System.ComponentModel.Composition\v4.0_4.0.0.0__b77a5c561934e089\System.ComponentModel.Composition.dll -------------------- User Message: An unhandled exception has occurred. The program must now close. 1. Make sure you're using the latest version of PK3DS (can follow first post to download latest version) 2. Get a proper ROM dump. Best results is if you dump with GodMode9. (Tutorial here) Link to comment Share on other sites More sharing options...
Dr.Spice Posted June 6, 2020 Share Posted June 6, 2020 17 minutes ago, theSLAYER said: 1. Make sure you're using the latest version of PK3DS (can follow first post to download latest version) 2. Get a proper ROM dump. Best results is if you dump with GodMode9. (Tutorial here) Thanks for the reply. I have the lastest version. I use gm9 to dump my rom. The rom works on citra and I can extract and rebuild it with no issues using hacktoolkit3ds but but pk3ds cant rebuild it and hacktools3ds cant rebuild it either it i edit anything with pk3ds. Link to comment Share on other sites More sharing options...
theSLAYER Posted June 6, 2020 Share Posted June 6, 2020 2 minutes ago, Dr.Spice said: Thanks for the reply. I have the lastest version. I use gm9 to dump my rom. The rom works on citra and I can extract and rebuild it with no issues using hacktoolkit3ds but but pk3ds cant rebuild it and hacktools3ds cant rebuild it either it i edit anything with pk3ds. mind showing a screenshot of your PK3DS? Also, does it even load up UM files, and just editing is the problem? (for example, I have it loaded up) Link to comment Share on other sites More sharing options...
Dr.Spice Posted June 6, 2020 Share Posted June 6, 2020 5 minutes ago, theSLAYER said: mind showing a screenshot of your PK3DS? Also, does it even load up UM files, and just editing is the problem? (for example, I have it loaded up) Yeah I can open and edit things no issues, I just cant rebuild. Link to comment Share on other sites More sharing options...
theSLAYER Posted June 6, 2020 Share Posted June 6, 2020 23 minutes ago, Dr.Spice said: Yeah I can open and edit things no issues, I just cant rebuild. Nevermind, I get the same error when attempting to rebuild as 3DS. Link to comment Share on other sites More sharing options...
Dr.Spice Posted June 6, 2020 Share Posted June 6, 2020 19 minutes ago, theSLAYER said: Nevermind, I get the same error when attempting to rebuild as 3DS. How do you usually rebuild USUM? Link to comment Share on other sites More sharing options...
theSLAYER Posted June 6, 2020 Share Posted June 6, 2020 I don't. Have no reason to. I guess we'll wait for the devs to look into this issue, if they ever. Link to comment Share on other sites More sharing options...
WhySoMuchChaos Posted June 6, 2020 Share Posted June 6, 2020 For the past few days I've been trying to randomize my pokemon Y, the issue is my starters and wild encounters refuse to stay randomized. I've tried every sort of option i could find online and still couldn't get the starters or wild encounters to change. pk3ds says it's randomized but when i go to rebuild the rom everything but the starters and wild encounters would change. Please help. Link to comment Share on other sites More sharing options...
NoobyBoi221 Posted June 8, 2020 Share Posted June 8, 2020 (edited) I've seen this issue with others, but can't find a solution anywhere. I'm playing Omega Ruby on citra and everything works except for the stuff in CRO. Meaning, I can't randomize my starters or static pokemon, but everything else is randomized correctly. What could cause/fix this issue? Forgot to mention: The game plays smoothly besides that. Edited June 8, 2020 by NoobyBoi221 FOrogt information Link to comment Share on other sites More sharing options...
NFQuantum Posted June 10, 2020 Share Posted June 10, 2020 Im having trouble whenever i click randomize all in the wild editor it just freezes after like 10 seconds please help Link to comment Share on other sites More sharing options...
Mo1 Posted June 10, 2020 Share Posted June 10, 2020 (edited) On 6/6/2020 at 8:13 AM, WhySoMuchChaos said: For the past few days I've been trying to randomize my pokemon Y, the issue is my starters and wild encounters refuse to stay randomized. I've tried every sort of option i could find online and still couldn't get the starters or wild encounters to change. pk3ds says it's randomized but when i go to rebuild the rom everything but the starters and wild encounters would change. Please help. are you using an update version on top off your 3DS/CIA file or any patches? Edited June 10, 2020 by Mo1 Link to comment Share on other sites More sharing options...
WhySoMuchChaos Posted June 11, 2020 Share Posted June 11, 2020 (edited) On 6/10/2020 at 8:51 AM, Mo1 said: are you using an update version on top off your 3DS/CIA file or any patches? i've tried with roms that have never been touched and one's that apparently have old3dsupdates and i've tried using old and new versions of pk3ds to see if that would do anything but nothing works, if it helps I'm randomizing this for citra. (ps I only use .3ds files) Edited June 11, 2020 by WhySoMuchChaos Link to comment Share on other sites More sharing options...
Jrive1013 Posted June 14, 2020 Share Posted June 14, 2020 Ok so I just randomized Pokemon Y and I can't check my party without a Luma3ds crash report. Does anyone know why this is the case? Link to comment Share on other sites More sharing options...
Molten Posted June 15, 2020 Share Posted June 15, 2020 (edited) i posted this somewhere else not long ago because i diddnt realise this original thread was on the same website but all of the icons are grayed out before and after i put a .3ds file into it and it dosent even register that i did so Edit: i have tried it with a ultra moon .3ds i dumped from my 3ds and a omega ruby i dumped from it Edited June 15, 2020 by Molten Clarity Link to comment Share on other sites More sharing options...
theSLAYER Posted June 15, 2020 Share Posted June 15, 2020 @Molten based on what you said, I see you have a 3DS. Instead of using a PC tool to try to decrypt the game, use GodMode9 to simply get the folders from within the game. Tutorial here. Also make sure you're using the latest pk3DS. Link to comment Share on other sites More sharing options...
Molten Posted June 15, 2020 Share Posted June 15, 2020 (edited) 19 minutes ago, theSLAYER said: @Molten based on what you said, I see you have a 3DS. Instead of using a PC tool to try to decrypt the game, use GodMode9 to simply get the folders from within the game. Tutorial here. Also make sure you're using the latest pk3DS. i definetly do since i downloaded pk3ds like 2 hours ago, i diddnt realise just telling godmode to put a .3ds file in gm9 out wouldnt decript it, so im doing that now. however the video i was watching even before they put the file into their pk3ds their options were not greyed out and clickable. im going to wait for the decripted to get put on the gm9 out and ill try again, thank you - i just realised what yo meant by that and i canceled my download to do this, i wasnt going to play it over my 3dsxl because my cia app dissapeared so i diddnt think i could play it on the 3ds itself Edited June 15, 2020 by Molten Link to comment Share on other sites More sharing options...
Molten Posted June 15, 2020 Share Posted June 15, 2020 (edited) 1 hour ago, theSLAYER said: @Molten based on what you said, I see you have a 3DS. Instead of using a PC tool to try to decrypt the game, use GodMode9 to simply get the folders from within the game. Tutorial here. Also make sure you're using the latest pk3DS. Ok it worked but now how do i play the randomised file? do i put them back in the sd card or run it with citra or? i dont really get this, sorry for being annoying @theSLAYER Edited June 15, 2020 by Molten Link to comment Share on other sites More sharing options...
theSLAYER Posted June 15, 2020 Share Posted June 15, 2020 Since you have a 3DS, that apparently runs Luma, just use Luma3DS' overlay FS. Just google how to do that. (An example should also be on their github documentation.) Note: you cannot link the files on our site. Link to comment Share on other sites More sharing options...
Molten Posted June 15, 2020 Share Posted June 15, 2020 i saw that a few minutes ago but inside my luma there isnt a /titles menu so i dont know what to do, i might have to uninstall and reinstall custom firmware even tho the first time was painful for me, i have lost all the icons like the luma and the fbi icons on my home page but i can still access the luma launcher and godmode9, i have found nothing on this or the fact my titles file is not there, im sorry is there any way to put the hacked romfs and exefs into a ultra moon file on my pc and run it over citra? ive uninstalled the custom firmware but i cannot find a way to reinstall it because the soundhax dosent work with my version and i believe that mine broke because i updated my 3ds Link to comment Share on other sites More sharing options...
theSLAYER Posted June 15, 2020 Share Posted June 15, 2020 erm, it wasn't necessary to uninstall and reinstall CFW. Looks like you gotta buy a NDS flashcart for NTRboot. And if there weren't a titles folder, you could have just created it yourself That was clearly indicated on the wiki: In any case, I'm sorry to hear you patched out your CFW. It still can be reinstalled using ntrboot. Hope you get it done. Link to comment Share on other sites More sharing options...
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