Bond697 Posted May 25, 2013 Posted May 25, 2013 (edited) This was going to be a longer thing about what's wrong with "hacking" here and with the Pokemon community in general. I'm not going to bother since it would all fall on deaf ears. I'll just copy and paste parts of the end bit from what I wrote: So.. I'm done. The link at the bottom is to all of my stuff- databases, notes, the spreadsheet, programs, etc. The IDBs are also in text format(.s is plain text; don't use notepad though- they're too big). I'm sure more than a few people will want some of the lists and .bss sections from the different binaries in them- especially the script commands and such ... That said, I'm not exactly leaving completely. I will still be working on PokeGen occasionally and the development "library" for W2. A few of those headers are done. Expect something like the main boost lib where almost the entire thing is headers and it will come with instructions for building code and a list of what to install(DevkitARM and such). (You're going to want IDA 6.1.110315 to view the IDB files. That's where the most useful stuff is. arm9-white2_decompressed_U.idb is the main one.) http://hack.thundaga.com/hacking_stuff.7z Edited May 25, 2013 by Bond697
Poryhack Posted May 25, 2013 Posted May 25, 2013 You've made some great contributions; sorry to see you go. I haven't been involved with ROM hacking in the last couple of years but I think I understand how you feel.
Bond697 Posted May 26, 2013 Author Posted May 26, 2013 thanks. this was originally closed because i didn't want any commentary. a couple people suggested i open it because there's SO much in the archive that wasn't meant for anyone else to see and is.. not easy to understand. the main IDA database is the big one(viewable as plain text via the .s file), as it has 3500 of gamefreak's functions hand-labelled with explicit, functional names- most with arguments and return types included. it was.. a lot of work for 1 person. now i just want people to use it and make cool shit. that and the spreadsheet are what people will get the most use out of.
Bond697 Posted July 12, 2013 Author Posted July 12, 2013 this was updated with some new info: spreadsheet - script environment, scrcmd, scrcmd global, adventure data block idb - new script commands, the entire block 37 reader, a bunch of random functions, a bunch of dsi stuff, a few overlay binaries added scrcmd.txt - added lookup for callstd library, added lookup for registered script plugins, added script commands batch files - decompress.bat is updated to decompress many files at a time http://projectpokemon.org/forums/showthread.php?29456-B2W2-Scripting-Thread&p=166095&viewfull=1#post166095 http://projectpokemon.org/forums/showthread.php?29456-B2W2-Scripting-Thread&p=166116&viewfull=1#post166116
theSLAYER Posted July 12, 2013 Posted July 12, 2013 Bond697, you did great work here, and we'll all miss you!
Bond697 Posted July 12, 2013 Author Posted July 12, 2013 updated once more: -added a directory of text files with info on all the overlays in all the gen 4 and 5 games. -added the full source/solution of ovl_info, the textfile dumper used above
Andibad Posted July 15, 2013 Posted July 15, 2013 Thank you for update bond ^^, you was doing a great stuff and is help me a lot. I have plan to start create a simple tools is using my cooking library (dll file is universall to use on all tool i made so i no need rebuild it repeatly) when i get time with VS or other IDE tools :3 , or i will poke on other old games.
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