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B2/W2 AR Codes


Mothra67

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Pokémon Encounters

These codes are for encounting Pokémon that are normally not easy to encounter multiple times.

Black Version 2

	<folder>
		<name>Pokemon Encounters</name>
		<note>These codes are for encounting Pokemon that are normally not easy to encounter multiple times.</note>
		<allowedon>0</allowedon>
		<cheat>
			<name>Capture of Pokemon always Succeed</name>
			<note>Activation: None. While this is enabled, all shakes of the all types of Poke Balls succeed resulting in a capture everytime.</note>
			<codes>521AF850 7820D203 121AF850 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Interactable Pokemon Disappear</name>
			<note>Activation: Hold L. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to disappear from the map.</note>
			<codes>520191CC 42112001 120191D0 0000D100 94000130 FDFF0000 120191D0 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Interactable Pokemon Reappear</name>
			<note>Activation: Hold R. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to reappear on the map.</note>
			<codes>520191C8 1C29408A 120191CC 00002001 120191D0 0000D100 94000130 FEFF0000 120191CC 000046C0 120191D0 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Trigger: Hidden Grotto</name>
			<note>Activation: None. While moving around in the world, all Hidden Grotto will re-populate its contents at random.</note>
			<codes>52182524 F910F683 12182506 000046C0 1218252A 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Trigger: Phenomenon</name>
			<note>Activation: Hold L. While moving around in the world, this will force a Shaking Grass, Dirt Cloud, or Bubbling Water to appear.</note>
			<codes>521A2124 F9A2F000 121A212A 0000D01D 121A2144 0000D304 94000130 FDFF0000 121A212A 000046C0 121A2144 0000E004 D2000000 00000000 </codes>
		</cheat>
	</folder>

White Version 2

	<folder>
		<name>Pokemon Encounters</name>
		<note>These codes are for encounting Pokemon that are normally not easy to encounter multiple times.</note>
		<allowedon>0</allowedon>
		<cheat>
			<name>Capture of Pokemon always Succeed</name>
			<note>Activation: None. While this is enabled, all shakes of the all types of Poke Balls succeed resulting in a capture everytime.</note>
			<codes>521AF890 7820D203 121AF890 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Interactable Pokemon Disappear</name>
			<note>Activation: Hold L. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to disappear from the map.</note>
			<codes>520191F8 42112001 120191FC 0000D100 94000130 FDFF0000 120191FC 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Interactable Pokemon Reappear</name>
			<note>Activation: Hold R. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to reappear on the map.</note>
			<codes>520191F4 1C29408A 120191F8 00002001 120191FC 0000D100 94000130 FEFF0000 120191F8 000046C0 120191FC 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Trigger: Hidden Grotto</name>
			<note>Activation: None. While moving around in the world, all Hidden Grotto will re-populate its contents at random.</note>
			<codes>52182564 F8F0F683 12182546 000046C0 1218256A 000046C0 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Trigger: Phenomenon</name>
			<note>Activation: Hold L. While moving around in the world, this will force a Shaking Grass, Dirt Cloud, or Bubbling Water to appear.</note>
			<codes>521A2164 F9A2F000 121A216A 0000D01D 121A2184 0000D304 94000130 FDFF0000 121A216A 000046C0 121A2184 0000E004 D2000000 00000000 </codes>
		</cheat>
	</folder>

Edited by AllyKat
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Codes: Pokémon

These codes are for working with the trainer's captured Pokémon.

Black Version 2

	<folder>
		<name>Pokemon</name>
		<note>These codes are for working with the trainer's captured Pokemon.</note>
		<allowedon>1</allowedon>
		<cheat>
			<name>Reveal a Pokemon's EVs and IVs</name>
			<note>Activation: Hold L (for IVs) or Hold R (for EVs.) This shows a Pokemon's IV/EV in place of their normal stats.</note>
			<codes>521B8F10 B08FB5F0 121B8F48 000021A0 121B8F9C 000021A1 121B8FFA 000021A2 121B9058 000021A3 121B90B6 000021A5 121B9114 000021A6 121B9172 000021A4 94000130 FDFF0000 121B8F48 00002146 121B8F9C 00002146 121B8FFA 00002147 121B9058 00002148 121B90B6 0000214A 121B9114 0000214B 121B9172 00002149 D0000000 00000000 94000130 FEFF0000 121B8F48 0000210D 121B8F9C 0000210D 121B8FFA 0000210E 121B9058 0000210F 121B90B6 00002112 121B9114 00002111 121B9172 00002110 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Clone Storage Pokemon</name>
			<note>Activation: Press L & R. Pokemon moved from one spot to another in storage will clone that Pokemon. (Note: it is advised to turn off the game immediately after using this code.)</note>
			<codes>5200790C CC032211 94000130 FCFF0000 12007910 00003308 D0000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Make the Pokemon Happy</name>
			<note>Activation: Mark Pokemon. This sets the Pokemon's happiness value to maximum.</note>
			<codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001CAC 733020FF </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Premier Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Premier Ball.</note>
			<codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200C </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Ultra Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to an Ultra Ball.</note>
			<codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82002 </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Luxury Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Luxury Ball.</note>
			<codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200B </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Master Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Master Ball.</note>
			<codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82001 </codes>
		</cheat>			
	</folder>

White Version 2

	<folder>
		<name>Pokemon</name>
		<note>These codes are for working with the trainer's captured Pokemon.</note>
		<allowedon>1</allowedon>
		<cheat>
			<name>Reveal a Pokemon's EVs and IVs</name>
			<note>Activation: Hold L (for IVs) or Hold R (for EVs.) This shows a Pokemon's IV/EV in place of their normal stats.</note>
			<codes>521B8F50 B08FB5F0 121B8F88 000021A0 121B8FDC 000021A1 121B903A 000021A2 121B9098 000021A3 121B90F6 000021A5 121B9154 000021A6 121B91B2 000021A4 94000130 FDFF0000 121B8F88 00002146 121B8FDC 00002146 121B903A 00002147 121B9098 00002148 121B90F6 0000214A 121B9154 0000214B 121B91B2 00002149 D0000000 00000000 94000130 FEFF0000 121B8F88 0000210D 121B8FDC 0000210D 121B903A 0000210E 121B9098 0000210F 121B90F6 00002112 121B9154 00002111 121B91B2 00002110 D2000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Clone Storage Pokemon</name>
			<note>Activation: Press L & R. Pokemon moved from one spot to another in storage will clone that Pokemon. (Note: it is advised to turn off the game immediately after using this code.)</note>
			<codes>5200790C CC032211 94000130 FCFF0000 12007910 00003308 D0000000 00000000 </codes>
		</cheat>
		<cheat>
			<name>Make the Pokemon Happy</name>
			<note>Activation: Mark Pokemon. This sets the Pokemon's happiness value to maximum.</note>
			<codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001CAC 733020FF </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Premier Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Premier Ball.</note>
			<codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200C </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Ultra Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to an Ultra Ball.</note>
			<codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82002 </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Luxury Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Luxury Ball.</note>
			<codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200B </codes>
		</cheat>
		<cheat>
			<name>Change Poke Ball to Master Ball</name>
			<note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Master Ball.</note>
			<codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82001 </codes>
		</cheat>
	</folder>

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::All Areas for Black City (Press Select)
:::Area 10 Complete
94000130 FFFB0000
B2000024 00000000
20026140 0000000A
D2000000 00000000

::All Areas for White Forest (Press Select)
:::Area 10 Complete
94000130 FFFB0000
B2000024 00000000
20026141 0000000A
D2000000 00000000

I can't seem to get these codes to work. Has anybody else gotten them to work? They are for White 2(U).

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These codes work great except for when it comes to Latios and Latias. They are not intractable sprites as they will simply run into you to start the battle. So could someone please make a code to re spawn Latios and Latias.

@Bond697, this is definitely its own unique event on the map.

On another note, the respawn map events TM controversy is not a problem. If you already have say TM45 and you use the code to make it appear on the map and you go to pick it up, it will say "Too bad, the bag is full". So you'll know if you've already picked it up or not

First off, I have to say duh... anyways... you may have missed it but @Bond697 has ALREADY provided us with the codes needed to fix it! I have two codes in my XML list:

http://projectpokemon.org/forums/showthread.php?26290-Pok%E9mon-Black-2-and-White-2-(U-E)-Action-Replay-Codes (Scroll to Pokémon Encounters!)

One for spawning and another for scrubbing the map clear.

Edited by AllyKat
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::All Areas for Black City (Press Select)
:::Area 10 Complete
94000130 FFFB0000
B2000024 00000000
20026140 0000000A
D2000000 00000000

::All Areas for White Forest (Press Select)
:::Area 10 Complete
94000130 FFFB0000
B2000024 00000000
20026141 0000000A
D2000000 00000000

I can't seem to get these codes to work. Has anybody else gotten them to work? They are for White 2(U).

@Bond697 / @Demonic722

Can either of you figure out why these code don't work?

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I need two codes for the E/US AR. Could someone please give me:

A code for White2 to set the player's name as "Rosa" (CAPITAL "R", lowercase "osa")

A code for Black2 to set the player's name as "Nate" (CAPITAL "N", lowercase "ate")

A code for both to reset just the starter event.

There is a C-Gear event that ends on November 15, so I would greatly appreciate having the codes by at latest the 10th...

Many thanks in advance...

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@Racthoh,

The codes that I saw must have been over on GBATemp. I do not pay attention to codes that are not needed for anything. The need for this code is resolved by preparing a proper capture team. Since last Generation, there has been an ability that forces a 50% copy of nature.

@Solunar,

C-Gear events are for the PokeDex & C-Gear Skins. These can not be turned into an Action Replay code. These "events" are not "events" they are download-able content. A background image is downloaded to the cartridge (along with a set of functionality settings.)

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I know that... I started the games as "Mei" on Black2 and Kuhei or w/e on White2... I want to change the names as I haven't even chosen my starter yet let alone gotten my C-Gear and having the OT be a different name but the same number would just be weird... I believe I already have the rest of the codes I need other than the ones I requested in my original post... I would appreciate your understanding...

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Hi peoples! I apologise for butting in. Back in Generation IV, there was an AR code: "Press SELECT for One Hit KO on opponent". Is there a similar code for White 2 PAL? If a code can be generated to work in Double/Triple battles too that'd be awesome (previously the OHKO code would only work on one of the PkMN in Double Battles). There was also a "Press <INSERT BUTTON HERE> to change battle music to <INSERT BATTLE MUSIC HERE>". Anything similar for White 2 PAL?

Thanks in advance.

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Does anyone have a use bag anywhere code? Like in battle subway?
Seriously? If you are completing the Battle Subway for you can always use the HP doesn't decrease code!
I know that... I started the games as "Mei" on Black2 and Kuhei or w/e on White2... I want to change the names as I haven't even chosen my starter yet let alone gotten my C-Gear and having the OT be a different name but the same number would just be weird... I believe I already have the rest of the codes I need other than the ones I requested in my original post... I would appreciate your understanding...

If you are looking to start a "new journey", there are four values you will want to set:

  • Trainer's Name
  • Trainer's Gender
  • Trainer ID
  • Secret ID

Now, erase your game if you have not done anything in the game to set your name right. There are only two reasons for you wanting to change Name/Gender without erasing the game save: Genesect or Unova Link keys. The Genesect event is still going on and there is a code to allow you to be able to use all the Unova Link keys as if you got them. There are codes for setting your ID's. So, realistically... there is no rational reason not to just erase the game. Seriously, you are talking about less than 2 minutes of game play that you need to re-do.

SIDE NOTE: PokeGen so needs to be able to set a Trainer's Name, Gender, ID, and Secret ID.

@Bond697, is it possible to make a re-spawn code for Kyurem? (The current one replays all the non-sense in the room and creates a glitch that places your rival what appears to be permanently in the room.)

Edited by AllyKat
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Does any code for getting all Entralink pass powers (and thus the corresponding star in the Trainer Card) even exist? It's impossible to obtain it if you don't have a friend with a DS and another copy of the game, or two DS, each one with one copy of the game. I would appreciate if someone helped me.

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I don't want to reset my game because I already recieved Genecect and I don't want the "recieved on" date to be past the 8th... I know the event started on the 7th, but I'm taking what I can get... My other request was to reset ONLY the starter event so I can get all female starters (soft reset based)...

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Does any code for getting all Entralink pass powers (and thus the corresponding star in the Trainer Card) even exist? It's impossible to obtain it if you don't have a friend with a DS and another copy of the game, or two DS, each one with one copy of the game. I would appreciate if someone helped me.

Yes, its already among the codes listed. You will find the code on the separate post that I made.

I don't want to reset my game because I already recieved Genecect and I don't want the "recieved on" date to be past the 8th... I know the event started on the 7th, but I'm taking what I can get... My other request was to reset ONLY the starter event so I can get all female starters (soft reset based)...

Why on earth would the date matter? Perfect example. I am just starting to learn RNG Abuse so until I have that down. My Genesect will not be picked up. The delivery guy is still waiting for me to pick it up. There are no hidden values stored in Pokemon for these events. The date applied to the Pokemon is NOT when you receive the Wonder Card. Its when you receive the Pokemon in-game. (Genesect event: October 7th 2012 to November 12th 2012)

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