Rykin122 Posted October 9, 2010 Share Posted October 9, 2010 I've done a full translation of Sazanami Town, but it's in my game and now I don't know how to post it... I guess just finding all places of translation out and posting them... Link to comment Share on other sites More sharing options...
Gowon Posted October 9, 2010 Share Posted October 9, 2010 I've applied the patch to my PKM Black and talked to some PKM trainers, yet it's not in English. Is this just me or did I patch it wrong? Menus and NPC are in English most of the time. Link to comment Share on other sites More sharing options...
NSSVelocity Posted October 9, 2010 Share Posted October 9, 2010 Just so you know, all bugs being reported have already been fix/working on. Please stop reporting bugs until the release of v3 and the problems continue there. Link to comment Share on other sites More sharing options...
Rykin122 Posted October 9, 2010 Share Posted October 9, 2010 Please look (and hopefully merge) all of my updates. Please only look at 2010-10-08 only. Or (?) 2010-10-09. Changes: - Pokémart update - Sazanami Town translation (that's where I'm at right now) - A lot of localizations and officializations - Some bug and typo fixes - The in-battle text of the Champion Cynthia - Town and routes describtions update - And more... So please check it out Links to my GIT: http://github.com/Rykin122/Pokemon-Black-White-Story-Translation-Files/commits/master http://github.com/Rykin122/Pokemon-Black-White-Translation-Files/commits/master EDIT: If you like it, there is no need for checking the translation (in code language). I've put all of the changes till now into the game and checked them double. EDIT: If anyone did check it, check it again, the Pokémart has been updated. Link to comment Share on other sites More sharing options...
Frank1442 Posted October 9, 2010 Share Posted October 9, 2010 Guys do you think you'll have the game ready for tomorrow?. It's only for knowing Link to comment Share on other sites More sharing options...
NSSVelocity Posted October 9, 2010 Share Posted October 9, 2010 Guys do you think you'll have the game ready for tomorrow?. It's only for knowing Got to read buddy, Kaarosu said it will hopefully be ready by Sunday about 10 post up... Link to comment Share on other sites More sharing options...
Frank1442 Posted October 9, 2010 Share Posted October 9, 2010 Thnx man Link to comment Share on other sites More sharing options...
Kaarosu Posted October 9, 2010 Author Share Posted October 9, 2010 Merging gits now, Story git was merged with the following forks Rykin122/soneek/Zenshi moving on to the main git now Link to comment Share on other sites More sharing options...
AlbrtZly Posted October 9, 2010 Share Posted October 9, 2010 see if your pokemon is equipped with berries also you cant play too, and you cant have the same pokemon twice in your poke team Link to comment Share on other sites More sharing options...
Spenstar Posted October 9, 2010 Share Posted October 9, 2010 Does anyone know why there is French in txt 0189? Tu n'imagineras jamais le nombre de\xfffepays que j'ai visités, et le nombre\xf000븀\x0000de Dresseurs que j'ai combattus!\xf000븁\x0000 Wah! Encore un formidable\xfffesouvenir de voyage! Quand j'aurai beaucoup, beaucoup\xfffevoyagé, je rentrerai à la maison,\xf000븁\x0000et je pourrai raconter tout\xfffeplein de choses à ma famille! Link to comment Share on other sites More sharing options...
AlbrtZly Posted October 9, 2010 Share Posted October 9, 2010 So you're telling me that if a Japanese person got an English Pokemon from an English game trade and decided to transfer it from their Japanese game to their Japanese Black and White they couldn't use it on random wi-fi? pokemon b/w ,from an english game trade? when pokemon b/w was relese in english? is imposible now only can trade between pokemon b/w in with jap names Link to comment Share on other sites More sharing options...
Kaarosu Posted October 9, 2010 Author Share Posted October 9, 2010 Does anyone know why there is French in txt 0189? Because that's text for 'international' NPCs there should also be Spanish and german i think if i remember right. P.S. Both gits are now up to date with the latest fixes/changes get your forks up to date if need be. thanks! Link to comment Share on other sites More sharing options...
Spenstar Posted October 9, 2010 Share Posted October 9, 2010 Because that's text for 'international' NPCs there should also be Spanish and german i think if i remember right.P.S. Both gits are now up to date with the latest fixes/changes get your forks up to date if need be. thanks! lol, ok. It just took me by surprise when I was playing the game Link to comment Share on other sites More sharing options...
Nuke501 Posted October 9, 2010 Share Posted October 9, 2010 wow this is the longest weve been without someone asking for an eta on the next patch lol, im happy on the inside Link to comment Share on other sites More sharing options...
Rykin122 Posted October 9, 2010 Share Posted October 9, 2010 (edited) Maybe copy-past that one since it prevents a lot of out-of-box thingy's since we use english names with more then 5 characters now... Also did a formatting update on the "[POKEMON] is not very effective" typo. Also, did a update on the formatting of Attack rose and stuff... I don't know if you want: "Greatly => Sharply / Sharply => Harsly" but I think that is a better one. Also, "[POKEMON] is not affected!" is now "[POKEMON] is unaffected!". This formatting is based on earlier games and should be a good formatting. Only that "Greatly => Sharply / Sharply => Harsly" one you should think about. Rykin122 \xf000Ă\x0001\x0000 fainted! The wild \xf000Ă\x0001\x0000 fainted! The foe's \xf000Ă\x0001\x0000 fainted! \xf000Ă\x0001\x0000 \xffferegained health! The wild \xf000Ă\x0001\x0000 \xffferegained health! The foe's \xf000Ă\x0001\x0000 \xffferegained health! It's super effective against \xfffe\xf000Ă\x0001\x0000! It's super effective against \xfffethe wild \xf000Ă\x0001\x0000! It's super effective against \xfffethe foe's \xf000Ă\x0001\x0000! It's super effective against \xfffe\xf000Ă\x0001\x0000 and \xf000Ă\x0001\x0001! It's super effective against \xfffethe wild \xf000Ă\x0001\x0000 and \xf000Ă\x0001\x0001! It's super effective against \xfffethe foe's \xf000Ă\x0001\x0000 and \xf000Ă\x0001\x0001! It's super effective against \xfffe\xf000Ă\x0001\x0000, \xf000Ă\x0001\x0001 \xf000븀\x0000and \xf000Ă\x0001\x0002! It's super effective against \xfffethe wild \xf000Ă\x0001\x0000, \xf000Ă\x0001\x0001 \xf000븀\x0000and \xf000Ă\x0001\x0002! It's super effective against \xfffethe foe's \xf000Ă\x0001\x0000, \xf000Ă\x0001\x0001 \xf000븀\x0000and \xf000Ă\x0001\x0002! It's not very effective against \xfffe\xf000Ă\x0001\x0000... It's not very effective against \xfffethe wild \xf000Ă\x0001\x0000... It's not very effective against \xfffethe foe's \xf000Ă\x0001\x0000... It's not very effective against \xfffe\xf000Ă\x0001\x0000 and \xf000Ă\x0001\x0001... It's not very effective against \xfffethe wild \xf000Ă\x0001\x0000 and \xf000Ă\x0001\x0001... It's not very effective against \xfffethe foe's \xf000Ă\x0001\x0000 and \xf000Ă\x0001\x0001... It's not very effective against \xfffe\xf000Ă\x0001\x0000, \xf000Ă\x0001\x0001 \xf000븀\x0000and \xf000Ă\x0001\x0002... It's not very effective against \xfffethe wild \xf000Ă\x0001\x0000, \xf000Ă\x0001\x0001 \xf000븀\x0000and \xf000Ă\x0001\x0002... It's not very effective against \xfffethe foe's \xf000Ă\x0001\x0000, \xf000Ă\x0001\x0001 \xf000븀\x0000and \xf000Ă\x0001\x0002... But, \xf000Ă\x0001\x0000's attack\xfffedidn't land well! But, the wild \xf000Ă\x0001\x0000's attack\xfffedidn't land well! But, the foe's \xf000Ă\x0001\x0000 attack\xfffedidn't land well! \xf000Ă\x0001\x0000's Attack\xffferose! The wild \xf000Ă\x0001\x0000's Attack\xffferose! The foe's \xf000Ă\x0001\x0000's Attack\xffferose! \xf000Ă\x0001\x0000's Defense\xffferose! The wild \xf000Ă\x0001\x0000's Defense\xffferose! The foe's \xf000Ă\x0001\x0000's Defense\xffferose! \xf000Ă\x0001\x0000's Sp. Attack\xffferose! The wild \xf000Ă\x0001\x0000's Sp. Attack\xffferose! The foe's \xf000Ă\x0001\x0000's Sp. Attack\xffferose! \xf000Ă\x0001\x0000's Sp. Defense\xffferose! The wild \xf000Ă\x0001\x0000's Sp. Defense\xffferose! The foe's \xf000Ă\x0001\x0000's Sp. Defense\xffferose! \xf000Ă\x0001\x0000's Speed\xffferose! The wild \xf000Ă\x0001\x0000's Speed\xffferose! The foe's \xf000Ă\x0001\x0000's Speed\xffferose! \xf000Ă\x0001\x0000's Accuracy\xffferose! The wild \xf000Ă\x0001\x0000's Accuracy\xffferose! The foe's \xf000Ă\x0001\x0000's Accuracy\xffferose! \xf000Ă\x0001\x0000's Evasiveness\xffferose! The wild \xf000Ă\x0001\x0000's Evasiveness\xffferose! The foe's \xf000Ă\x0001\x0000's Evasiveness\xffferose! \xf000Ă\x0001\x0000's Attack sharply\xffferose! The wild \xf000Ă\x0001\x0000's Attack sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Attack sharply\xffferose! \xf000Ă\x0001\x0000's Defense sharply\xffferose! The wild \xf000Ă\x0001\x0000's Defense sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Defense sharply\xffferose! \xf000Ă\x0001\x0000's Sp. Attack sharply\xffferose! The wild \xf000Ă\x0001\x0000's Sp. Attack sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Sp. Attack sharply\xffferose! \xf000Ă\x0001\x0000's Sp. Defense sharply\xffferose! The wild \xf000Ă\x0001\x0000's Sp. Defense sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Sp. Defense sharply\xffferose! \xf000Ă\x0001\x0000's Speed sharply\xffferose! The wild \xf000Ă\x0001\x0000's Speed sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Speed sharply\xffferose! \xf000Ă\x0001\x0000's Accuracy sharply\xffferose! The wild \xf000Ă\x0001\x0000's Accuracy sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Accuracy sharply\xffferose! \xf000Ă\x0001\x0000's Evasiveness sharply\xffferose! The wild \xf000Ă\x0001\x0000's Evasiveness sharply\xffferose! The foe's \xf000Ă\x0001\x0000's Evasiveness sharply\xffferose! \xf000Ă\x0001\x0000's Attack harshly\xffferose! The wild \xf000Ă\x0001\x0000's Attack harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Attack harshly\xffferose! \xf000Ă\x0001\x0000's Defense harshly\xffferose! The wild \xf000Ă\x0001\x0000's Defense harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Defense harshly\xffferose! \xf000Ă\x0001\x0000's Sp. Attack harshly\xffferose! The wild \xf000Ă\x0001\x0000's Sp. Attack harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Sp. Attack harshly\xffferose! \xf000Ă\x0001\x0000's Sp. Defense harshly\xffferose! The wild \xf000Ă\x0001\x0000's Sp. Defense harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Sp. Defense harshly\xffferose! \xf000Ă\x0001\x0000's Speed harshly\xffferose! The wild \xf000Ă\x0001\x0000's Speed harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Speed harshly\xffferose! \xf000Ă\x0001\x0000's Accuracy harshly\xffferose! The wild \xf000Ă\x0001\x0000's Accuracy harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Accuracy harshly\xffferose! \xf000Ă\x0001\x0000's Evasiveness harshly\xffferose! The wild \xf000Ă\x0001\x0000's Evasiveness harshly\xffferose! The foe's \xf000Ă\x0001\x0000's Evasiveness harshly\xffferose! \xf000Ă\x0001\x0000's Attack\xfffefell! The wild \xf000Ă\x0001\x0000's Attack\xfffefell! The foe's \xf000Ă\x0001\x0000's Attack\xfffefell! \xf000Ă\x0001\x0000's Defense\xfffefell! The wild \xf000Ă\x0001\x0000's Defense\xfffefell! The foe's \xf000Ă\x0001\x0000's Defense\xfffefell! \xf000Ă\x0001\x0000's Sp. Attack\xfffefell! The wild \xf000Ă\x0001\x0000's Sp. Attack\xfffefell! The foe's \xf000Ă\x0001\x0000's Sp. Attack\xfffefell! \xf000Ă\x0001\x0000's Sp. Defense\xfffefell! The wild \xf000Ă\x0001\x0000's Sp. Defense\xfffefell! The foe's \xf000Ă\x0001\x0000's Sp. Defense\xfffefell! \xf000Ă\x0001\x0000's Speed\xfffefell! The wild \xf000Ă\x0001\x0000's Speed\xfffefell! The foe's \xf000Ă\x0001\x0000's Speed\xfffefell! \xf000Ă\x0001\x0000's Accuracy\xfffefell! The wild \xf000Ă\x0001\x0000's Accuracy\xfffefell! The foe's \xf000Ă\x0001\x0000's Accuracy\xfffefell! \xf000Ă\x0001\x0000's Evasiveness\xfffefell! The wild \xf000Ă\x0001\x0000's Evasiveness\xfffefell! The foe's \xf000Ă\x0001\x0000's Evasiveness\xfffefell! \xf000Ă\x0001\x0000's Attack sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Attack sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Attack sharply\xfffefell! \xf000Ă\x0001\x0000's Defense sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Defense sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Defense sharply\xfffefell! \xf000Ă\x0001\x0000's Sp. Attack sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Sp. Attack sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Sp. Attack sharply\xfffefell! \xf000Ă\x0001\x0000's Sp. Defense sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Sp. Defense sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Sp. Defense sharply\xfffefell! \xf000Ă\x0001\x0000's Speed sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Speed sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Speed sharply\xfffefell! \xf000Ă\x0001\x0000's Accuracy sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Accuracy sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Accuracy sharply\xfffefell! \xf000Ă\x0001\x0000's Evasiveness sharply\xfffefell! The wild \xf000Ă\x0001\x0000's Evasiveness sharply\xfffefell! The foe's \xf000Ă\x0001\x0000's Evasiveness sharply\xfffefell! \xf000Ă\x0001\x0000's Attack harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Attack harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Attack harshly\xfffefell! \xf000Ă\x0001\x0000's Defense harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Defense harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Defense harshly\xfffefell! \xf000Ă\x0001\x0000's Sp. Attack harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Sp. Attack harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Sp. Attack harshly\xfffefell! \xf000Ă\x0001\x0000's Sp. Defense harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Sp. Defense harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Sp. Defense harshly\xfffefell! \xf000Ă\x0001\x0000's Speed harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Speed harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Speed harshly\xfffefell! \xf000Ă\x0001\x0000's Accuracy harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Accuracy harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Accuracy harshly\xfffefell! \xf000Ă\x0001\x0000's Evasiveness harshly\xfffefell! The wild \xf000Ă\x0001\x0000's Evasiveness harshly\xfffefell! The foe's \xf000Ă\x0001\x0000's Evasiveness harshly\xfffefell! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any higher! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s stats won’t\xfffego any lower! \xf000Ă\x0001\x0000's changed ability\xfffereturned to normal! The wild \xf000Ă\x0001\x0000's changed ability\xfffereturned to normal! The foe's \xf000Ă\x0001\x0000's changed ability\xfffereturned to normal! \xf000Ă\x0001\x0000's ability can’t\xfffebe changed! The wild \xf000Ă\x0001\x0000's ability can’t\xfffebe changed! The foe's \xf000Ă\x0001\x0000's ability can’t\xfffebe changed! \xf000Ă\x0001\x0000’s Attack can’t\xfffego any lower! The wild \xf000Ă\x0001\x0000’s Attack can’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000’s Attack can’t\xfffego any lower! \xf000Ă\x0001\x0000's Defense can’t\xfffego any lower! The wild \xf000Ă\x0001\x0000's Defense can’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000's Defense can’t\xfffego any lower! \xf000Ă\x0001\x0000's Accuracy can’t\xfffego any lower! The wild \xf000Ă\x0001\x0000's Accuracy can’t\xfffego any lower! The foe's \xf000Ă\x0001\x0000's Accuracy can’t\xfffego any lower! \xf000Ă\x0001\x0000 is\xfffeunaffected! The wild \xf000Ă\x0001\x0000 is\xfffeunaffected! The foe's \xf000Ă\x0001\x0000 is\xfffeunaffected! \xf000Ă\x0001\x0000 avoided the attack! The wild \xf000Ă\x0001\x0000 avoided the attack! The foe's \xf000Ă\x0001\x0000 avoided the attack! \xf000Ă\x0001\x0000 is\xfffeunaffected! The wild \xf000Ă\x0001\x0000 is\xfffeunaffected! The foe's \xf000Ă\x0001\x0000 is\xfffeunaffected! Edited October 9, 2010 by Rykin122 "..." => "!" change. Link to comment Share on other sites More sharing options...
SDODC13 Posted October 9, 2010 Share Posted October 9, 2010 wow this is the longest weve been without someone asking for an eta on the next patch lol, im happy on the insideWhens the new patch... no J/k :3 Sorry had to do it. I'm patient I swear. Link to comment Share on other sites More sharing options...
Crabjock Posted October 9, 2010 Share Posted October 9, 2010 Little bug teaching the move fly to aerodactyl. It goes through the "1..2..3..poof" Then shows abnormal text and freezes up for a good 15-20 seconds. However, the yes/no option finally shows up if you just wait. I tried teaching fly to others and it works fine. And other tms/hms work on aerodactyl. I know it's a small little thing but hey. Link to comment Share on other sites More sharing options...
SoulShade Posted October 9, 2010 Share Posted October 9, 2010 see if your pokemon is equipped with berries also you cant play too, and you cant have the same pokemon twice in your poke team I figured out it's actually something with pokesav. I got the 6 low levels pokes that actually were allowed to play in wifi, and all I did was raise all of there levels by 1 in pokesav, didn't change anything else, and now they can't be used in wifi; they get kicked off every time. But then again, even 6 original Japanese named pokemon that I caught in the grass with no items on them also got kicked off wifi... Link to comment Share on other sites More sharing options...
pokemon5thgeneration Posted October 9, 2010 Share Posted October 9, 2010 so next patch is going to have lot of patched merged? awesome Link to comment Share on other sites More sharing options...
Rykin122 Posted October 9, 2010 Share Posted October 9, 2010 Can someone check this on grammar? It's a Kagome Town translation. There were some grammar things on my Sazanami Town translations to... http://github.com/Rykin122/Pokemon-Black-White-Story-Translation-Files/blob/master/0000/0445.txt Link to comment Share on other sites More sharing options...
Rykin122 Posted October 9, 2010 Share Posted October 9, 2010 so next patch is going to have lot of patched merged? awesome Yeah there is realy A LOT changed since V2. Realy A LOT! Link to comment Share on other sites More sharing options...
swivel Posted October 9, 2010 Share Posted October 9, 2010 I've been spotting grammer errors for Ruinairas, was his stuff merged? Link to comment Share on other sites More sharing options...
pokemon5thgeneration Posted October 9, 2010 Share Posted October 9, 2010 woah awesome Link to comment Share on other sites More sharing options...
Rykin122 Posted October 9, 2010 Share Posted October 9, 2010 Whao it seems that I did all east side of the game I did like sazanami town, katome town, village bridge Well not all of it, but a lot of it Anyway what I'm posting for is the following: I need some help on checking on grammar errors Links of what I need to be checked are: - http://github.com/Rykin122/Pokemon-Black-White-Story-Translation-Files/blob/master/0000/0271.txt (Village Bridge text) - http://github.com/Rykin122/Pokemon-Black-White-Story-Translation-Files/blob/master/0000/0445.txt (Kagome Town text) Link to comment Share on other sites More sharing options...
Dark-Jolteon Posted October 9, 2010 Share Posted October 9, 2010 wow this is the longest weve been without someone asking for an eta on the next patch lol, im happy on the insideDon't jinx it! D:Yeah there is realy A LOT changed since V2. Realy A LOT!Oh that's great news Rykin. Link to comment Share on other sites More sharing options...
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