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  1. Today
  2. I still have uncaught Shadow Pokemon from Colosseum and XD. I want to capture and transfer them to Home. However, it would be over a hundred Pokemon and over a hundred trades from Gamecube to gba (not counting all the other steps). I was thinking of using PKheX to inject them into a save, either gen 3 or gen 7, but I am still new to the program. If I understand PKheX properly, I will have to dump all these Pokemon from their boxes into the PKheX database and then load them into the boxes of the new save file (gen 3 or 7). My questions are: • Would this method retain all Pokemon’s OT, stats, natures, ribbons, etc? Or would some data be different than Pokemon transferred up normally? • What generation, gen 3 or gen 7, would be recommended for the smoothest data transfer? • Should I select yes or no when the PKM loading override prompt appears?
  3. Not a valid dump. Open it in a hex editor, and you'll see that data after offset 0x498 is just repeating junk.
  4. The first (default) setting is "Yes" because if you imported a box of eggs not from the save file, they should automatically be updated to be link traded eggs rather than just directly imported.
  5. EDIT Found an answer in an old thread. Seems the question is about simulating a trade or making you the original trainer. Not sure about the old option but I want this to be a trade so yes it is. Original post So I'm trying a playthrough of all the games and intend to migrate pokemon. Currently I want to move the pokemon from soul silver to platinum and I need to use PK hex as they're on the same DS. Now I understand I need to dump the boxes from soul silver then load them into platinum and all the updating should be taken care of. I believe the clear subsequent boxes doesn't matter as I have no pokemon in them in platinum but I'm not sure about the second pop up screen where it say's . . . PKM Loading overrides: Yes - Modify .pk" when set to SAV No - Don't modify .pk" Cancel - Use current settings (Yes) What is .pk" and should I select yes/no or cancel and is there anyhthing else I need to do to legally migrate a large group of pokemon from one game to another.
  6. Ohh! Thanks that sounds like a good idea. I'll look for a cheat code now
  7. I´m using PokeFinder to edit the PID of some pokemon, because "PID Mismatch" window , but now i don´t know how to get the PID of a pokemon with a location in a honeytree I was using this guide, but i can't find a location of "honeytree" in the program, only the route And I can't find any of the pokemon of a honeytree in the tools of gen 4
  8. I had 3 carts with dead batteries. Using the Epilogue dock I managed to get dumps from all three. Two of them work (one Blue I have personally from who knows where and one Red my brother has). My brother has my original Pokemon Blue and that dump seems to be the only one of the three that will not load into PKMDS. It also refuses to flash using Epilogue into the Blue cart here. When I use the software not the website, I get an error saying it might be the wrong size or corrupt. I looked using a hex editor and it doesn't seem blank but like there's data there. I am not sure if the save or parts of it can be salvaged but hopefully someone with more knowledge than me knows the suggestion to offer either way. As I recall I finished the whole game, all Pokemon unlocked in Pokedex, and had all the legendaries including a Mew. Pokemon_-_Blue_Version__USA,_Europe___SGB_Enhanced_.sav
  9. Yesterday
  10. I know, but the issue is that I don't have nor know where to find the PID. I have the trainer's ID and SID, but no PID of the pokemon.
  11. Use PKHeX's encounter database to create from a template.
  12. Wondering if there is a place to download the tera raid Unrivaled Pokemon? Looking for things like Primarina, Blastoise, Meganium, Empoleon. I can see Greninja, Eevee, Charizard & Cinderace are up in the In Game Series section. But cannot find anything more recent? I just want to get usable Pokemon in game and don't want to do the raids themselves.
  13. No; but you can instead try changing the distortion frequency by editing the ROM or using cheat codes. Distortions are not stored in the save file.
  14. Is there any way to generate space-time distortions through Pkhex by editing the save file? I'm on the hunt for an Alpha Ramparados but it's extremely rare and I'm tired of waiting 40 minutes for a distortion to appear every time.
  15. Version 1.0.0

    124 downloads

    I pain stakingly went through the process of RNGing Shiny Japanese Mew in every nature with the highest stats for that nature. I've included all .pk3 files and the .sav file. Enjoy
  16. Damn, really? I was hoping for both PID and IVs since there was one pokemon's data I was trying to get ahold of, that being a Swampert.
  17. Last week
  18. Well, it's exactly like that. There's only PID, Moves, Species, HeldItem, Level and EVs (not per stat, only one value that's applied to each stat). PKHeX already has the data structure, it's just missing a GUI.
  19. Signed up just to say thank you!! I was struggling to make this work, but with your solution I finally can create my own custom passes :)
  20. So... is there really no way to read this data at all? There was another thread posted here that asked the same question and someone said that some of the data could be there, and I know someone else managed to get the data of a pokemon through hall of fame records so it must be possible. Unless secret bases are just that one thing that hold basically nothing of the originals aside from the basics for battling the secret base trainer...
  21. OK, well thanks for taking the time to respond, sorry for the inconvenience.
  22. Reread my message. This is not a Spanish forum; post your messages in English. Re-read the first post; this thread is NOT to ask why your hacks are being flagged as hacks.
  23. No soy nuevo, eh creado pokemon antes, pero el tema es que me dice que no existe, le colocó la ruta en la que sale y todo, pero me dice que no existe.
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