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  1. How do I change the language? cause it won't let me change it. The other languages are unclickable
  2. I'm not sure, If this is a bug, whether it was just a one off bug, or repeatable, i'll try again later on & I'm not sure if there's a thread on it, so sorry if there is Anyway, I'll tell you mywhole story, since I'm bored. So, I was looking for a Machamp, and went to GTS and put in an offer, Machoke for Machoke and left it there, and couldn't find any other Machoke offers I could do, so I looked at Machamp, and saw Turtwig Any Level/Female Gender (Didn't realise this >.<) , and I had a Torterra, so *yay irl*. So I went to the Daycare, Bred a Turtwig, Hatched it, went back, annnnnnd it was male, and I need female (FML). So, back to Daycare and bred more until a female came out. Back to GTS and traded it, Got my Machamp. Went to summary and my Machoke hadn't traded so I canceled, while my pokeball was coming back I went downstairs to grab a drink, came back upstairs, and saw the "What?" evouloution screen, I thought "What the hell? o_O" and my Machoke evolved from being canceled from traded. Maybe it was jsut me, but I always thought trades had to be completed for them to evolve, and not just canceled O_O. So like, has anyone else had this "bug"? Hell, is it even a bug for that matter? If it can be repeated though, will save me alot of time filling up my pokedex I haven't had time to try it again yet, but will do soon.
  3. [update 7/9/09]: Fixed Major Bug! If you downloaded this, Please Re-Download it! I have written a small console app that converts *.duc files from an Action Replay Media Edition to the RAW *.sav file type and back, making the Action Replay Media Edition a device that although I loath, more compatible with PokeSave. To use this, drop your *.sav file or *.duc file onto the executable. [Edit]: I forgot to mention it, but this requires the .Net Framework. If you experience any problems, feel free to contact me. If you have any suggestions, feel free to contack me. Planned Features: -GUI -State your own Game Name, Save Name, and Description. -More hidden commands as this version has.. Changelog: v1.2: Fixed a MAJOR bugs: now, dosn't remove first 4 bytes from save file, and now dosn't end with one "00" after many "FF"'s. v1.1: Added more command-line arguments. Launghing this via cmd: ARDSMEDUC-SAV-Converter.exe [o] [sa] will open from [o], save to [sa], and resise to (WARNING: THIS PARAMETER IS STILL UNTESTED. USE AT YOUR OWN RISK...) To Download: Right Click -> Save Target As... ARDSMEDUC-SAV-Converter.exe
  4. So, I was editing some simple stuff for my friends the other day and came across some problems. Firstly, I dumped someones save file so that I could get the .pkm of a Bidoof obtained from the GTS that looked like it might be one of those events. When I opened the save in the editor, the following things happened: 1. The party was MISSING three Pokemon, including the Bidoof. 2. Boxes 4 through 10 were wiped and set to the same wallpaper. Secondly, I dumped another friends save file to change some nicknames around for them. Oddly, nothing seemed wrong about the boxes or Pokemon this time, so I thought nothing of it. However, after I had finished making the changes and reapplied the save to his cart, the wierd stuff happened. Some of the Pokemon I had nicknamed were as though they hadn't changed, others had vanished completely, and others were nicknamed and duplicated in the box about five or six times. I tried reapplying the save again after some other minor changes, and less wierd behavior happened, though it still refused to nickname some Pokemon even though I clearly changed them in the editor. Anyone else had wonky behavior like this?
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