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WitchDianna

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Everything posted by WitchDianna

  1. A few questions regarding portraits: Must all portraits have exactly 16 colors? I happened to look at Mareep's and it has 17 colors. Your Poochyena portrait for Grin is also uses 11 colors. Are all portraits for pokemon with expressions numbered the same way as Buneary's is? Example being: 0000_STANDARD 0001_ 0002_GRIN Etc... And so on?
  2. I don't think your portraits have exactly 16 colors. I'm looking at the "SURPRISED" portrait right now in GIMP and I grabbed all the colors from portrait and there's only 13 on it (the others are also missing 3 more colors). One of your previous files here: That same portrait had 18 colors; 2 too many.
  3. Will legendaries such as Latias appear randomly as well? Or will they stay untouched and still require the Secret Slab/Mystery Part?
  4. I don't mean copying it down to every single thing; basically edit the sprites, storyline/events, dungeons, items, moves, and pokemon. I'd keep the gameplay the same as EoS because GtI's gameplay was terrible (no healing during any weather is complete bull for example). That, and maybe add on to the story so it's longer and complex. Might it be possible to edit GtI's view in the dungeon? Like make it the same size as the previous games (not all zoomed in in other words so you can see the dungeon layout better)? And perhaps edit the models so they have unique idle animations?
  5. I'll be looking forward to the progress being made~ I really want to make a rom hack of EoS and turn it into GtI to fix its issues and add new content.
  6. Is it possible to modify Colosseum and 's pokemon and add gen 4-6 pokemon in the game? Or are the models unable to be converted into their format?
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