Hmm, I can't get the Ohana3DS program to run. I read all of the things in the original post, but I have DirectX 11, and Net 3.5 installed. However, I'm not sure how to run Ohana3DS as "32 bit" or "disable overflow checks." The error I'm getting can be seen here.
When I click quit, the program stops. When I click continue, I get this:
Every single time I click continue after that, the same error comes up and I can't do anything else in the program. So, since this didn't work, I tried the OhanaRebirth program, and it opens and works fine. However, I can't use it on any of the files I extracted from the game. Notice here:
As you can see, even though the program opens up fine, it doesn't find any of the files that I got out of the game (the File Explorer on the left is the one opened from OhanaRebirth and is the one searching for the files to open). Did I do something wrong when I extracted the files? Should they have extensions or something? They all just say "File" and apparently have no extension.
So, basically, I need these three questions answered:
1. Did I extract the files correctly if they look that way? Or am I missing a step? (I decrypted the ROM using RXtools and then used this tutorial to get the files.)
2. How do I "disable overflow checks" and "force 32 bit?" That's not descriptive enough for me to find the answer using a Google search. Basically, what am I dong wrong; why isn't the program running? I have tried running it in compatability mode for every other version of Windows (7, Vista, XP, etc.) only to have the same problems.
3. If I can get the original program to run, will it be able to read the files? Because Rebirth apparently can't (3rd picture), and I don't know why.
Here is all of the text of the error message when using the orignal Ohana3DS (not Rebirth), if this helps:
I have tried to search this as well but with a bunch of varied results that don't seem to quite match the problem. Recommendations?