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Status Replies posted by StarsMmd
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Hello. All of a sudden, my Colosseum stats won't update. When I edit a Pokemon base stat for colosseum in the Pokemon editor, then click save, it reverts back to the default value
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Hi StarsMmd,
I saw your XG rom hack and had a few questions:
- Do you know where in the save file the Shadow Monitor data is?
- More specifically, where the data for each Pokemon registered in the Shadow Monitor is?
I'd like to edit a few Pokemon in my save file's shadow monitor registry using a hex editor - is the PID saved for each Shadow Pokemon or is it simply gender and ball used to catch it?
Thank you for your time,
english09
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Hello. All of a sudden, my Colosseum stats won't update. When I edit a Pokemon base stat for colosseum in the Pokemon editor, then click save, it reverts back to the default value
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I've uploaded the latest version of the tool here:
I think that should solve most of the bugs. As for the inability to change the lengths of the names. Some of the text files are required to stay within a certain size limit. This means that in order to add characters to a name, you first need to remove characters from other names or other pieces of text from within the same file.
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Your tutorial on hacking into Pokemon Colosseum is amazing, thank you so much for your detailed walkthrough!
I do have a question if I can pick your brain -- in Part 6, about move data editing, you said in a comment:
QuoteIt turns out that the physical/ special split was really easy to use on all moves instead of just shadow moves. ( I converted the implementation to only 5 lines of action replay code). of course actually editing each move to incorporate the physical special byte is a bit more effort but I've tested it and it works almost perfectly since it was already in the game just largely unused.
Do you happen to still have this data, or a reference to how you made this work? I'm trying to follow how I could recreate this, and I'm having trouble figuring out where this could be set.
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Sorry for the late response.
To clarify that comment was in response to Pokemon XD (and I presume you're trying to hack colosseum?). The split exists in XD just for shadow moves but doesn't exist in colosseum.
I did manage to code the split in colosseum once I got a bit better with assembly though and I added the ability to add it in colosseum (US version only so far) to my hack tools. Assuming you aren't working on an apple device or virtual machine and therefore don't have access to the tool I can tell which values to change. It's a case of changing 44 bytes in Start.dol using a hex editor. Alternatively, I could help you make a ups patch that can be applied to Start.dol to change the bytes automatically. Let me know
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hi I have a question when I patched the Pokémon Xg to my rom/Iso as soon as I start it up the game freezes at the part where it tells you about safety etc. I don't know if I did something wrong or is it broken???? anyways I just need help and I cant get none thank you for your time read to this
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I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist" -
I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist" -
I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist"-
There is one particular text file which won't be updated in those particular menus (pokemon trading menu, e-reader menu, pcbox menu and colosseum menu). The text file in question isn't a major one so you probably won't notice anything. It just contains generic menu text like "Return to the previous screen." and "This Pokémon may not enter."
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I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist"-
A lot of the files get compressed and the compression size depends on a variety of factors which make it such that when you make changes it's very likely you'll make the compressed size larger even though the original file size is unchanged. I believe those particular cases are to do with one of the text files somewhere. Fortunately those files aren't too important so it should be fine as long as common.fsys isn't having that issue anymore.
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I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist" -
I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist" -
I got this error message with Colosseum Tool when trying to rebuild the ISO
file doesn't exist: /Users/brandon/Documents/Colosseum-Tool/MenuFSYS/mailopen_menu.fsysI checked there, and in fact, it does not exist (almost as if it was never extracted.) I tried extracting the iso a few times over, and it still did not appear.
EDIT: It seems like I get this error message on a few of the MenuFSYS files. Do I have a bad dump, or is it the editor acting up? I tried extracting the individual files with dolphin, but when I rebuilt the ISO with the extracted files, it returns a mismatch error for specifically those files.
Also, check out the output data for the extraction I attached.
It displays a lot of error messages with "file type does not exist"-
I accidentally included XD only files. I've uploaded a new version of the tool which should work better. https://projectpokemon.org/home/files/file/2463-gale-of-darkness-tool-osx-colosseum-tool/
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Hey StarMmd I recently downloaded your project Pokemon xg and I was wondering if you could help me. Im using a phone for this and at the beginning of the game where Metagross vs gordivor on the second turn when I pressed a on the move I wanted it'll crash any ideas why?
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Hi!
Any luck with a Pokemon Colosseum Hack (trainer modifications, pokemon modifications, type modifications, etc.) for Windows? And an XD one for windows too?
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Question, I'd love to get into modding Colosseum / XD, but I've got no clue where to start (I've used the randomizer / played GoD) but I do want to get into more editing, moreso editing how the game looks itself, what tools do you use for general hacking, for whichever is easier or both
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I'm working on releasing hack tools right now. I posted a link to the first release on twitter but it only edits stats and a few patches like fixing the shiny glitch and adding the physical special split. I'll be posting it on project pokemon in a day or two once I finish adding a bit more. I'll be updating it over time until it can edit just about everything. I also have a bunch of code (in swift) which can already edit almost anything, it just doesn't have any kind of UI so it requires programming skills.
They're both for macs only though. Windows isn't really my forte. If you don't have a mac you can look into getting a virtual machine or somewhere you can borrow a public one like a library or something.
It's also possible to do manual hex editing but it's rather tedious :-)
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