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quantumsource

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About quantumsource

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  • Birthday 02/21/1986

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  1. If the wondercard (notice no 's', as I think mew is the only one so far) is not stored in the save file, do we have any idea where it is stored? Is it presumed that its in memory only? I have noticed that when you get the mystery gift the Pokemon immediately gets added to your dex and your box. There is no collecting the Pokemon from delivery man or anything in this game, so there may be a problem injecting mystery gift files even if we did find a way to dump them. I hope there will be a way to get Mystery-gifts dumped and injected in Sword and Shield. Firstly, as I want the dual
  2. Has someone found the updates for Ultra sun and ultra moon. what I mean is I was able to use the code in the first page, but the resultant video file when opened in pkhex(even though it doesn't complain) shows no Pokemon
  3. Seriously no mention of a national dex again?!?!
  4. If you gen this into your vc rby save will it transfer to bank (unlike the glitch catch)
  5. I just checked it didn't change as long as you play video from 1.1, but sadly videos taken in 1.0 won't play in 1.1. however I was still able to extract video gfiles saved with jksm and load them in pkhex just fine.
  6. you make a good point, I'll try to be more careful about possible uses for my curiosity work
  7. Eskuero, love your work, I am trying to apply the logic you use to my own fork of pkmn-ntr so I can use that app to view pokemon data directly. Let me know if you wanna help or get a copy. in the mean time one of the other functions I noticed that pkmnntr lacks(sadly by design) is the abillity to read pokemon team while in link or online battle. I figured you migh t be able to help me figure out the mem locations and maybe some logic to figure that out.
  8. What is the difference between WC6 and WC6Full?
  9. Thanks so much, reading it now to get a better handle
  10. Really amazing work, and I think I am quite close to getting this to work for my self, but for one I am on a o3dsxl, but ntr works, and I have a usa version of the game AlphaSaphire, every time I try the debug menu I get inconsistent process ids. first time I got 2e, and guessed it was right seemed to work but only got my own sd card ones. next time I removed all the videos and the last two ids were 28 and 29, tried 28 it worked one time(back before the sd card ones were removed) but when I got the dump file it didn't have the video data. is there a more consistent way to figure out which proc
  11. Is there any information on how to modify the save file to gain this ability for people who don't have sysnand high enough to get the game and had to get it on emunand via shop. Has anyone made a simple program for editing the main file extracted with savdatafiler?
  12. Actually Since the save data copied form ram is already decrypted it should work on other cartridges, this was never possible with powersaves because they were encrypted. But The community saves for games that are inserted into games using savdatafiler work on any copy (except cia versions). So I can not confirm this but I am pretty sure it will work. One with a powersaves should be able to try this safely
  13. I tried something like this a while back and had a problem getting the fonts to load correctly, especially the non english text and symbols. Does it work on yours?
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