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formlesstree4

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Everything posted by formlesstree4

  1. To take some pressure off the main thread, I'm starting this support topic to answer questions and hopefully fend off any repeat questions by answering them in the main post here. Q: Nobody can connect and I get error code XXXXX!! A: Make sure your ports are forwarded and that you can successfully ping them using an external tool. For information on how to forward your ports, see here. Certain numbers can mean different things. Check with Nintendo's website to see what the error code actually means as only a few actually pertain to ShinyGTS/ShinyDTS. Q: What ports do I need to forward? A: You need to forward Ports 80 [TCP] and 53 [uDP]. If you're unsure about the TCP/UDP indications, just forward both types on 80 and 53. Q: I did forward my ports but nobody can connect still! A: Make sure programs like Skype, Teamviewer and Apache Webserver [i have to include this for obvious reasons] are not running or have been configured to not use Port 80. Q: I have no additional programs running, but people still can't connect! A: Contact your ISP and see if they are blocking Port(s) 80 and 53. If they are, see if you can't ask them nicely to unblock the ports for your IP/account. Q: I get an error from ShinyGTS/ShinyDTS while trying to start! A: There are a few typical errors I've seen with ShinyGTS/ShinyDTS: An error pertaining to an invalid path format. If you get this, change folders. Permission denied. This means something else is probably using Port 80. Disable all programs that could possibly be using Port 80 and try again. Might also want to run as Administrator if error persists (Windows Vista & 7). Q: Is Linux/Mac OSX supported? A: Unofficially with Mono support. Mac OSX requires X11 to run any interface with Mono and I don't have a solid Mac system to test it on. I do not know if it actually runs on Linux or Mac OSX as nobody has really indicated to me that it does work. If someone wants to test it out and create a guide, that would be awesome. If you have issues with ShinyGTS/ShinyDTS on those platforms, I recommend IR-GTS. [Thanks to evandixon!] Q: I'm getting a .Net socket exception when trying to start the GTS server!!! A: Make sure no other program is using port 80 or port 53. Developers: That means no IIS or Apache (unless you reconfigure them, see first Question for other programs). ----------------------------------------- This list of questions can be modified or extended at any given time to answer any other frequently asked questions. Please do not hesitate to ask or post images pertaining to errors you might have.
  2. I was able to successfully perform a browser test on your server IP, so it does work for more than just you.
  3. Heh, well, I still haven't found my DS but I'm gonna do a few tests that will allow me to see if your server is responding.
  4. I need to find my DS, but I'd be more than happy to test it.
  5. Way: We can give it a shot soon. I'm also debating on opening a support topic for questions to keep this thread clean...
  6. Have you tried using ShinyGTS/DTS?
  7. All you need is to auto obtain the DNS, which is the IP address of the server. If you're running your own server, you can just use a local IP address or find your PC address from a site like www.whatsmyip.org
  8. It's pretty straight forward on how to send the Pokemon. You need to save it from PokeGen, then send the individual Pokemon. Run the GTS and DNS servers, making sure your ports are forwarded and go from there.
  9. Might've been an illegal path...I could have a formatting problem on it though...I'll double check.
  10. You could try PokeGen. I don't know of any methods though. I think IR-GTS had some sort of shifter...
  11. Technically yes. You would have to convert the Pokemon file from Gen IV to Gen V before hand otherwise you'll have some serious errors.
  12. I don't know what might've changed in Windows 7. I developed the program on XP and tested it in both XP and 7 without issues (32 bit and 64 bit). I honestly don't know what else to tell everyone that still has issues despite following the general directions. It seems somewhere, maybe the ISP, maybe not, that the connection won't go through. There's nothing else I can really do at this point if it doesn't work.
  13. Ahh hell not that error message again...that usually happens when the communication doesn't go through successfully. All the data wasn't received. There's nothing I can do but suggest that you keep trying.
  14. No problem. You basically just select the pokemon you want to send and "Deposit" it. The game will say the pokemon was rejected, but in actuality, the file was accepted and written out in the proper folder.
  15. Astro, if you read what I had said in the thread, I specifically quoted your post and replied to it. If you have no firewall running, ports forwarded, no other programs running that also utilize port 80, then the only other suggestion is that your ISP is blocking port 80 on their end.
  16. Perhaps a firewall could be blocking the connection? That's the most logical conclusion I can come to right now as I know the connection routines work. That or ya'lls ISP is blocking port 80 and/or 53.
  17. No need to ask the same question twice I don't check this thread daily but I do read it eventually and try to respond to everyone. To send files from the DS, you have to put the program in Receive Mode and let it run. You also might need to run it as Administrator, it should work.
  18. There's a socket exception when the GTS is being initialized. This indicates that you have a program running that is using Port 80. That's all I can tell you from just looking at the screenshot. As for the DNS to use, it's in the box that's next to the button that says "Get IP".
  19. I found that immensely amusing. Sounds good; I think you have me on MSN or Yahoo, not sure which. Just send me a message with your MSN/Yahoo information and we'll go from there, mmk?
  20. Try using "cd Users/myname/Downloads/ShinyGTS" then "mono ShinyGTS.exe"
  21. Type in: mono "path-to-exe.exe" Quotes might not be necessary, but I would do them for good measure.
  22. If you downloaded it from the site and installed the .dmg (I think it gives a .dmg), try opening Terminal and typing "mono" and pressing enter. It should do -something-.
  23. Wine wouldn't run this, it requires Mono. You need to be running OSX 10.5 or above and have X11 installed; that should be good enough to get ShinyGTS running.
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