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shiny quagsire

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About shiny quagsire

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  • Birthday 02/11/1995

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  1. @ajxpkNot sure why but all my notifications for this site got sent to my spam folder, so I missed them. I think you also tried to get to me at GBATemp but I completely forgot about it, sorry (usually I try to be decent about actually coming back to those things later but... yeah idk). As for doing modifications with the bonus disk stuff: The disk might(?) have a multiboot file for GBA (usually extension .mb), I never actually looked on the disk itself, only got a .mb from someone with a large collection of Pokemon multiboot files. Thankfully I still have my IDB for this, so I can give some better specifics here: This is the stub which actually decompresses the chunk at 0x02000278 (0x278 in the multiboot binary) out to 0x02010000: As for the restrictions, this is the note I left myself: The first BNE bad_game is the check to restrict Japanese copies from working, the second is for FRLG (so it does look fairly intentionally removed, which I thought was interesting). For modification and actually testing it, I can't remember what I used. I may have just used my LZ77 compression/decompression I had for MEH (my map editing tool at the time), there's probably tools out there. Or you can just dump the binary from RAM with well-placed breakpoints. Decompression/recompression does kinda suck though, but nopping isn't that hard (just a 00 00). Testing can work if you boot the multiboot in VBA directly and then use the memory viewer to import the ROM to 08000000. You'll also have to import a save battery file or something like that. Once you have those in place it'll pass all the checks.
  2. http://douevenknow.us/post/144472728768/decrypting-oras-qr-codes Ancient thread, but there's probably at least one person in here interested in the secret base format and creating QR codes. I'd document the format myself but I was more interested in the encryption more than anything.
  3. https://smd.salthax.org/ I feel like some people might be interested in this here. Also, since I have a good chunk of the save loading documented I think I'm going to take a look at how that checksum for SMD files is calculated so some actual save editing can be done.
  4. Wow, all in C#... the power of .Net is amazing :wink: You're like, my hero man! Thanks a ton!
  5. I discovered that through hex editing, you can make pokemon over level 100. It's quite simple actually. First, open a pkm file in a hex editor (use Google). You'll see a bunch of jiberish. The byte we are looking at is that 32 on the ninth line. If you open a calculator in scientific view, and input 32, then change to decimal, it is level 50. So, just type a number you want, say, 200, then go to hex, it would give us C8. Simply replace that number with it. Now, save, and don't open it in pokesav! That will change it to lv 100! With this new pkm, you could use sendpkm, and send it to your game! The highest number is 256, and doing that will make it level up to level 0, to lv 100.
  6. I've tried that, but it didn't work. Do I set it on hyper gts and the ds?
  7. How would I go about making one of these? I can send them locally, but not public :\
  8. <p><p><p><p><p>Hey, how exactly did you get your gts public?</p></p></p></p></p>

  9. How do I send events publicly in hyper gts? I've asked everywhere and no one has told me a way how that works!!!
  10. Well, I have two routers. The wpa one has a cable from the lan port to the wep's wan port.
  11. What if a two routers are connected? Would that work? (One is wep for ds, one is wpa for computors) How could we find an external IP of a computer?
  12. <p><p><p><p><p>Hey, how could I use HyperGTS to publicly release events? Because using by public ip doesn't work <img src="<fileStore.core_Emoticons>/emoticons/sad.png" alt=":(" srcset="<fileStore.core_Emoticons>/emoticons/sad@2x.png 2x" width="20" height="20" /></p></p></p></p></p>

  13. I asked the same question. But how would be use the free ip thing for this?
  14. How could I share pokemon publicly using Hyper GTS? I've tried and tried, but others can't use it
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