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Michael J. Caboose

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Everything posted by Michael J. Caboose

  1. For starters, the examples you're showing are of generated Gen 8 Pokémon in Gen 7 saves. Those Pokémon don't exist in that generation, so of course they're not going to appear properly.
  2. It's a little annoying that things are restricted to the 153 species in Let's Go, but also completely understandable since there's no real need for the others yet. So I don't really have any suggestions in particular, at the moment. (Unless the gp1 files for Let's Go have data space already to store the additional charge move Pokemon have been given in GO since then, maybe? IDK) It was more a general desire for continued support. Like if Sword & Shield, or any other future games, have GO connectivity as well. I've found it to be a fairly useful tool for collection purposes in just Let's Go alone. Which is why I was curious if the features might be implemented into PKHeX in the future. Because it'd be a shame for them to potentially disappear into the aether. Of course, it's all hypothetical for now. We'd need more games that can connect with GO for it to even become an issue. Anyway, thanks for the answers!
  3. Are there any plans to incorporate the gp1Editor into PKHeX? (Or at least to continue support for the gp1Editor separately?) It's currently one of my most used programs post-Let's Go release. But it's always nicer when functions are wrapped up into a single cohesive package. So just curious.
  4. They already said that "event" Pokemon won't be able to transfer; meaning things like Mew and the Pikachu hat lines.
  5. Yeah, I get the feeling it'll probably be more akin to the Gen I & II Bank transport based off that. So long as it's not just to serve as some kind of placeholder, similar to the Pal Park balls without confusing the casuals. The less data retained from the GO Pokemon, the less I'll feel bad if I need to inject a fake.
  6. I'm OCD about certain elements of my collections. When possible, I prefer to have specific Poke Balls, my OT, etc. While we don't know exactly how the transfer process will work yet, we do know that choosing to complete the transfer to Let's Go alters the data of the GO Pokemon to account for the data differences between the two game types. Depending on how much of the data is actually changed (if it's similar to the Gen I & II Bank transfer, where it's almost completely making a whole new Pokemon) I rather just fill in some data fields with the fake info and let the game do its business and not care too much if the GO Pokemon matches a legitimate spawn down to the correct coordinates if that data wont be retained afterward. I'll of course use whatever legitimate Pokemon I've caught to bring over to the park first. The fakes would only be to fill in gaps I wasn't able to get. They wouldn't be for trade or anything else, so something legal like that would be "legit" enough for my own needs.
  7. Assuming everything falls into place on the developers side with CFW, PKHeX, the research into the data structures, generation methods, etc, we should be able to create GO Pokemon in Let's Go's GO Park portion of the save, correct? This isn't a huge deal for me in regards to Generation 1/Kanto Pokemon, as I've been able to catch them all. But starting with Generation II/Johto, that's been a different story. I haven't been able to find a single Unown and raids don't seem to be of interest to anyone around here anymore. Meaning I wasn't able to snag Suicune, Ho-Oh or any of the Generation 3 Legendaries. That'll be less of a problem is all of them cycle through the Research, but if it's only the weaker sub-legends, then there will still be gaps in my collection. There's also those pesky Regional Exclusives... So I rather just inject the fakes in later games and capture them for my personal collection.
  8. Anyone have the US Arash Mamoswine they would be willing to clone for my collection? I have been searching for months and found basically no one with elsewhere...
  9. Not exactly pkm format, but does anyone here have the required components to use the CyberGadget device and be willing to edit a few trainer details for me with PKHeX? In previous generations, I like to collect all the regional dex Pokemon with a single OT and ID set (events excluded of course). I'd play up to a point where we had a version exclusive, save the game and make a copy. In the original I'd continue on to capture Zekrom for example, and the copy would be used to get Reshiram with the same info and then send it to the original game. Obviously not possible in X and Y, so I was wondering if someone would be willing to edit my Xerneas and two of my Legendary Birds to have my Y version info if I traded them the three Pokemon and a junker to get my Y OT, gender, TID and SID?
  10. Guessing these are gender locked as females (or RNG just hates me)? I've downloaded the Wondercards about a dozen times now and only gotten girls.
  11. I know. I did not say I was just soft resetting for a female, I said I was restoring my save and redownloading the wondercard.
  12. Hmm. Can this one be female? I've restored my save a couple of times checking for a female, but it's not happening. So is it a set gender like the others, or am I just unlucky every time I download the wondercard?
  13. Are you putting them in a Gen V game? They are Gen IV .pkm files...
  14. The Wes and Michael set were originally contributed by me on a previous account. The only Pokemon with trashbyte issues were those I used during the playthrough and then reverted to an untouched status later (I forgot to fix the bytes on the names when unevolving). My birds were never used in any way and were uploaded same as they were when caught, so they shouldn't have any problems at all. The originals that were on my various carts over the generations are the same as the ones in the zip, and my entire collection went through just fine.
  15. So using Powersaves' wondercard for the Inkay event was always giving you males (maybe you were just unlucky?), but were you still getting other natures, IV spreads, etc? I don't really want to waste my money if everyone is getting the exact same Pokemon.
  16. I've contemplated dipping into the realm of Powersaves, and this might push me over the edge. Do the Powersaves' Wondercards function the same as they have for previous generations? Meaning the device inserts the Wondercard and you still get your own "uniquely" generated Pokemon at the time you pick it up? I like collecting the Pokemon for the sake of my own personal collection (no battling or anything really), so I would prefer not to have a mass clone situation.
  17. I would be ECSTATIC for this if I actually had a way to obtain one. Sometimes I really with I had a friend in Japan to help me out. Especially since you can now get events with the Pokemon's name in the various alternate languages depending on which one your game is set to. I'd really like a shiny, English Jirachi.
  18. That was going to be my next plan for Farfetch'd, if there wasn't a out-of-game solution, to see if it would work. Though it requires me to alter the save file OT, ID and SID information before I can do that, which is something Pokegen doesn't allow. Also, if I do that, won't the game treat the Pokemon as if it is from that game while renaming it, thus screwing up the Trashbytes for it? Or will that not matter since they renaming it upon Gen 6 conversion anyway? It does nothing for helping for helping me to change the OT on the Pokemon, without corrupting said OT, though.
  19. I had opened a thread about the first part of this post in the pkm section, but I don't know. I'm starting to guess these are Pokegen bugs and not something I'm doing wrong (because I've been repeating the same processes on over 500 Pokemon, and it's just these I'm having issue with; just one Pokemon name and one specific trainer name)? Of course, I can't be certain... First off, I'm not wanting to actually hack anything. I just prefer consistency with my Pokemon, as much as possible anyway. So, back before Pokebank was announced to alter older gen Pokemon to have lowercase names, I wanted to go through my collection and rename them all with lower case nicknames and lowercase OTs. Once it was revealed to be a feature of the program, I stopped worrying about the Pokemon's names and reverted them, but I continued to alter the OTs to be lowercase. So far, I've had no problem with any of them trying to get through...except Farfetch'd (from every region) and various critters. For Farfetche'd, I've tried everything I can think of to revert his name back to normal, even with the original Gen 4 files and then transferring them using the actual systems instead of Pokecheck. But it seems that no matter how I try and redo the name, fix the trashbytes, etc, there is still always "something wrong with the Pokemon" when trying to bank it. For some reason, I feel it has something to do with the apostrophe in Pokegen, because when I try and select the punctuation on the drop down menu, it won't appear, unlike any of the other symbols. The second is that upon trying to alter the OT of the Pokemon from the Distant Land collection that I donated to be lowercase, the OT corrupts itself on over half the Pokemon in each box once in Gen 5. It goes from being "Micheal", to stuff like "Micha・l", "Michaeャ", "Micha・\E06C", etc. New Folder (2).zip
  20. So, back before Pokebank was announced to alter older gen Pokemon to have lowercase names, the only editing of the files I wanted to do was going through my collection and renaming them all with lowercase nicknames. Once it was revealed to be a feature of the program, I stopped and reverted the .pkm I managed to get through. So far, I've had no problem with any of them...except Farfetch'd. I've tried to go back and alter the name to the original capital version. Nothing. I've searched other Farfetch'd .pkm to see how the name was handled with them. The Same. Yet, they still won't go through Pokebank. Can someone help figure out what I need to do here? 8ADD84E9_Farfetch'd.pkm 151943D7_Farfetch'd.pkm C4FCA476_Farfetch'd.pkm
  21. Then that makes things easy on me. Though just out of curiosity, is there a reason why Pokecheck seems to think there is a difference in how trash bytes are handled when Pal Parking GBA Pokemon as opposed to GC Pokemon?
  22. I know trash bytes only originate from Pal Parking in this case. That's what I've been saying. I submitted all of them in Gen IV format, meaning they have already been Pal Parked. If I go to edit their nicknames or trainers now, it screws up the trash bytes, which seem to be different than those found on Pokemon originating from the regular GBA games after Pal Parking since trashbyte.exe doesn't fix them. Hence the original question. How do they work, so that I can have valid trash bytes on the Gen IV games in preparation for PokeTransfering them and then PokeTransporter in a few days.
  23. I'm confused now...so the Gamecube games don't have their own set of trash bytes once Pal Parked into Gen 4? Because the ones I donated to the site, when uploaded to Pokecheck, mention that there are trash bytes and they're valid. But when I try to use the trashbyte.exe after making by changes, everything is invalid.
  24. The Pokemon I originally donated to the distant land collection were all submitted under previous generation standards, because Pokemon and trainers are named with lowercase letters these days. I was wondering how the trash bytes work for the Gamecube games so that I can nickname the Pokemon with their names in lowercase and change the trainer to "Wes" or "Micheal", depending on the version. This is all only so I can try to maintain as much consistency with the Pokemon I've caught in all the main regions (stuff like Ranch are exceptions since I could have altered the information if I wanted to).
  25. The official FAQ does state that the Pokemon within Bank will be deleted after a certain amount of time if you fail to keep your account up to date with subscription payments. Granted that would be hard to do since it is $5 for a whole year, thus you only need to worry about it lapsing once every 12 months, but still...
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