Jump to content

POKEMONMASTER260

Member
  • Posts

    96
  • Joined

  • Last visited

Everything posted by POKEMONMASTER260

  1. UPDATE: http://projectpokemon.org/forums/showthread.php?7542-I-m-back-with-a-partially-fictional-story&p=68110
  2. EDIT: Okay, there ended up being no fictional parts. First of all, happy USA release of HGSS! What better time than to sit back & let the world in on something. Once upon a time, in 2002, 2003, whatever country your from, it was a sad, sad year. Pokemon from Hoenn had officially been documented as Pokemon, but Pokemon trading with new trainers had been closed off from the older trainers. Years had gone by, & those older trainers, in order to explore regions like Hoenn, had to use newly caught Pokemon that could never see their beloved old ones. It was also a sad year in 2009, but a time for new beginnings. POKEMONMASTER260 used a girl named Kris to get different colored clothing around his old Pokemon, as he had done before. He was not 100% awake, & basically he did not follow the directions, (despite not having done so in quite some time,) & all his old Pokemon, and the Pokemon of the COMs that had known those Pokemon, were wiped. However, just in time, HGSS was then just announced. The world that had his old Pokemon would be remade, but everyone would have to get newer Pokemon. This was not enough for PM260, however, who now had more reason than ever to see if he could, (at least approximately,) convert the variables of Pokemon of old to be in newer worlds, so he could use an Action Replay to recreate the Pokemon. Lucky for him, he was equipped with Stadium 2 Registered Pokemon forms of his old Pokemon, & his memory. ...And thus, he created The Pokemon Trade Project. ( http://projectpokemon.org/forums/showthread.php?6813-The-Pokemon-Trade-Project-OFFICIAL-THREAD! .) However, people hoped for more of an automation Pokemon transferring program to do the job. Well, come 2010, & HGSS was released in the USA. So, what does POKEMONMASTER260 do to celebrate? He releases this: NO, THIS IS NOT A WORKING PROGRAM TO ALL-GEN TRANSFER What this is is the, "shell," for such a program. Exactly what do I mean by that? Basically, I have set up buttons & text on a program screen, with codemonkey's PokemonDSLib dll, in an exported VB template. Thing is, I have not applied ANY programming to it. Basically, you would use this to add code to that could hopefully eventually make such a program. In simplest terms, it'll look like the program, but won't do anything, & the job I'm sending out is to make it do something. (Obviously, if you want to work on it.) So, yeah, download it here: http://www.4shared.com/file/241242676/68c00dd8/The_Pokemon_Wonder_Machine.html Yeah, the project would be called, "The Pokemon Wonder Machine," & would be classified as a Pokemon Trade Project... Project... Also, in case ya'll wondering, the Colo & Stadium games ones are for: Stadium games: Registered & Boxed Colo: Mt. Battle registered Just reminding ya'll, (just in case,) THIS DOESN'T DO ANYTHING, but I made it so that devs could add code into nit that would make it do this. Hope ya'll enjoy the idea, PM260
  3. It comes out corrupted for me too.
  4. Oh. Well, I was about to say that in fact that one was just D/P, the following's for Platinum, & I'm not searching for HGSS. (Here's Platinum: )But yeah, that might be easier. I mean just google a decimal to hexadecimal converter... well, whatever.
  5. Now, this is meant to be a tutorial for the mining museum code. But, I'm actually thinking, where he mentions how to input each Pokemon, it's their hex value... http://answers.yahoo.com/question/index?qid=20080711131831AAI7tit
  6. I assume there's no tutorials concerning it, right? Also, we really should keep discussion on the new official thread: http://www.projectpokemon.org/forums/showthread.php?6813-The-Pokemon-Trade-Project-OFFICIAL-THREAD!
  7. As I've said, I'm mostly an ActionScript guy, & I'm DEFINETELY not the bets in the world. The most I've done in the aforementioned is looked at a C++ book & small pamphlet for about a few minutes & used C# & VB .Net for about a few minutes. Thanks for the info though! That helps me understand what I have to learn! -PM260
  8. I think I might have found something major: So far, Pokemon attempted, at least, to convert have the same hidden power, (via the formula after gokufan enhanced mine): Dark. ...Interesting... -PM260
  9. Please post all future discussion here: http://www.projectpokemon.org/forums/showthread.php?6813-The-Pokemon-Trade-Project-OFFICIAL-THREAD!&p=64229 However, I added some more posts with I guess important stuff here, so if you haven't read them yet, you might as well. -PM260
  10. *Yay to old logo from one of the old NS2 threads concerning this!* Okay, so, from now on, please submit all Pokemon Trade Project discussion here. (Of course, there's some stuff I posted on the thread before this concerning this that people haven't replied to, so you might wanaa read all that if you haven't yet.) Basically, this is mainly a project getting Gen II Pokemon into Gen IV, via approximately converting the variables & than inputting them into something like Pokesav. (I even worked on a bit of TCG->Gen IV & PMD->Gen IV for this too!) So, here's the main past threads where you can find all of the info: 1. After gokufan enhanced my Gen II->Gen IV formula to make the Pokemon more legit & then I started to look into ways to make it even MORE legit, such as Pokesav features, programs, etc.: (You can actually go from the 1st post there to the next link.) http://www.projectpokemon.org/forums/showthread.php?6701-This-is-a-big-day-for-the-Pokemon-Trade-Project!-THANK-YOU-to-gokufan-the-people-behind-The-Pokemon-Trash-Byte-Normalizer! 2. Before the above-mentioned stuff happened, which also includes TCG->Gen IV & PMD->Gen IV formulas: http://nsider2.com/forums/index.php?showtopic=494209&st=0&p=8938571& ...So, yeash, from now on, put all Trade Project discussion here. Have fun with your old pokemon!, PM260
  11. Just so no one gets confused, I have gotten better results for the Gen II to Gen IV approximate conversions. (The probems with this case being in the notes for the pokemon.) It's just there are sometimes certain Pokemon that... well, it's like they don't wanaa be converted as good as others...
  12. Well, I decided to go ahead & obatin a Cyndaquil from Proffessor Elm... in Crystal and SoulSilver. Basically, this will compare two of the same Pokemon from the same in-game event from Gen II & Gen IV, with Gen II in a Gen IV environment, & see the difference and similarities. That might help us with stuff, I guess. NOTES ABOUT THE CRYSTAL CYNDAQUIL: 1. As gokufan's enhancement to my method on nature indicates using the best nature for the Pokemon instead of always using the default Lonely, I picked a Timid nature. However, I could not find a type for it in Pokesav, so that might make it less legit. 2. Psypoke's GSC DV Calculator came up with a range for each and every DV. I decided to go with the second number in the range for each DV, since Psypokes actually said that male Pokemon would have a lesser DV than females, & I decided to focus on, "lesser," & plus it was a very weak Pokemon. However, I decided with the 2nd in each instead of the 1st because, with the 1st, gokufan;s enhancement to the TP on IV's would leave SA & SD with negative 1 both. 3. The OT is different than the OT I obatined it with in Crystal for kinda personal reasons. 4. Via past tests, without even using the Legality Checker for Cyndaquil, I'm pretty sure that the hex value combination will be invalid, but I did the best I could. Basically, when I was TP'ing a Pokemon probably caught in Red, I chose FireRed as the version it came from. I was able to get the Pal Park hexes right. However, when saying my Typhlosion caught in Crystal was from SoulSilver, there was something up with it, & it could very well be the hexes. (Note that it would have to be for a Pokemon caught in New Bark Town.) But, I did the best I could on that one. Because I'm going by, "If caught in Crystal, go with SoulSilver for where it was caught from, since it would probably either have to be HeartGold or SoulSilver & Silver's a closer color," Cyndaquil would be that case too, & thus, the hexes, (or maybe even something else,) will probably be wrong. I haven't made surte yet, BTW. NOTES ABOUT SOULSILVER CYNDAQUIL: 1. On the approximately converted Cyndaquil, I just used my legally bought gamepak. However, with the Gen IV obtained Cyndaquil, I used a ROM. Except, I did not illegally download it, I used my legally bought, not distributed to anyone else, backed up copy of SoulSilver. And as I've said before, I suggest that be the way everyone goes with ROMs. Anyways, hope ya'll have a good look, PM260 NOTE: Caught in Crystal, have in SoulSilver Cyndaquil is a storage Pokemon. Caught in SoulSilver, have in SoulSilver Cyndaquil's a Party Pokemon. It doesn't matter in the TP, it just ended up that way for these Cyndaquils. Cyndaquil converted from Gen II to Gen IV.pkm Cyndaquil obtained in Gen IV.pkm
  13. Okay, this is getting ridiculous, someone's gotta put my research in a program. I would, except I still don't know how to program anything related with data from the Pokemon games. (If someone's willing to tell me, I'd be glad to know.) Of course, if someone's gonaa do it, it would be a HUGE favor to me if you not just did GSC but also Registered Pokemon from Stadium 2, as that's all that's left of my aciidentally overwritten Crystal file... ...And I was thinking, considering we have such close data now in the variabales, (which should be input in Pokesav as I have done & I suggest others do until a program, if ever, comes along for this,) maybe we could actually do some relevant hacks that we could only do with Gen II Pokemon in Gen IV. I don't know, experimenting on any difference, (even though the TP aims to approximately convert the mass difference of Gen II to make it the sam as Gen IV, I don't know, compare what we have with the norm caught Pokemon in Gen IV. Just because it could WORK, even legitly, in Gen IV doesn't mean most Pokemon in Gen IV have it!,) & what about something like a, "fight an old trainer as a CPU, new trainers!," kinda thing. I don't know, but I recommend that when hacking Gen IV ROMs or saves, use your own legally bought, undistributed to anyone else, backed up ROM. That;s what I do. Hope any of the above goes anywhere, PM260
  14. Here: http://www.serebii.net/games/trade.shtml It says that the IV thing was a major problem & the link cable thing was minor. Also, it says Nintendo opted out, but that must mean they looked at it to make sure they could do it. As in, they found out they couldn't do it, so they opted out.
  15. To the first thing: The problem is, I don't know hoe to program in a way that would concern the pokemon games. Currently, the most I know is some ActionScript. However, I may be taking a programming course in the summer, so that might change. To the 2nd thing: According to serebii, the link cable problem was an issue, but the one I mentioned was the main one. Also, it seems they attempted to make them compatable, so if they attempted, I don't see how this would be part of a marketing ploy...
  16. *topic.* Picture this: a database is kept with every trainer who agrees on the internet, with their actual teams, & then hacking Pokemon SoulSilver to replace the E4 with every last one of those trainers. ...Unfortunately, PPRE's Trainer editor doesn't seem to be able to add more Pokemon to a trainer or edit their Pokemon much, (so far I've tested PPRE,) & I don't think an actual HGSS map editor is around yet to add more E4 rooms. (PPRE's Map editor is for stuff like what wild pokemon or trainers you can find on it, etc, not the graphics or warps & stuff.) I don't know. Should I wait? Try to see if another ROM hacking tool could work? Is this even a good idea? -PM260 EDIT: And remember to only use your legally bought undistributed to anyone else backed up copy of SoulSilver. That's what I do.
  17. Awesome, isn't it? Mewtwo Ex: Use [noparse] [/noparse] next time. corrected
  18. Also, my personal suggestion for the Secret ID, (since Gen II did not have them,) would be to use the Secret ID of the first game you put this in.
  19. UPDATE: Well, there was one thing I left out: Type. (Because Unknown GBA Type was not the case with my test subject, Zapdos, as that either means hatched or hacked.) So, gokufan's method included changing the nature to the best nature for the Pokemon. (Instead of the original version of the method, produced by me, which just left it at the default Lonely nature.) In Zapdos' case, that's Modest. And the good news was, using the tool Pokesav opens when you press, "PID/IV," while editing a Pokemon, (you have to select, "Generate," after that to use exactly what I'm talking about,) I was lucky enough to find out that, on the usable list that came up, they had one type for Modest: Type 3. That turns it from, "Unknown GBA Type," to, "Uncommon GBA (A-B-C-E)." Luckily, this just meant that it was found in the wild and has an uncommon, yet possible type in the GBA games. This was good as I was using Kanto (FireRed) as the hometwon since my Crystal version Zapdos was traded via the Silver my friend gave me, (he allowed the trading,) and he said it originally came from one of his friends' Red, so... ...Anyways, yeah, it looks like you mght, at least most of the time, just be able to use Pokesav to fix the type.
  20. You could not do this the day Pokesav was created. This is because of the strcutures of the hidden variables that make up a Pokemon, which you would insert in Pokesav. They worked completely differently in the older days than in the present, which is the main reason Game Freak could not make Gen II & Gen III compatable. The Pokemon Trade Project aims to find a way to convert the hidden varaibles, & than if you ahve Gen IV variables, all details set you can just og ahead & use Pokesav. But no, this is the first attmpet at real conversions.
  21. I tried to tell you, you don't get this, this is something you would do. And this won't have to do with Gen II pkm files. I think the closest thing to that was Project Chase.
×
×
  • Create New...