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ReignOfComputer

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Posts posted by ReignOfComputer

  1. Hi, when you enter into the GTS with PokeGTS' DNS Settings, do you connect successfully without any error code? If so, can you check if you can search for any Pokemon like the real GTS? You could be connected to the real GTS instead of PokeGTS for some reason.

  2. 1) CSV logging is no problem.

    2) I'd need to see an example of this.

    3) I don't know how to read a .pkm file properly (yet), it's coming though.

    4) I don't like doing send+receive simultaneously. How do I know when to do either of them?

    5) Last pokemon received by that IP address?

    6) Why?

    7) Possible, but again, why?

    8) Not a problem.

    9) see 8

    10) What do you mean DNS Recursion?

    2) Adding text to an existing image file, basically for hosting up-to-date server details, etc. Example in C# on SO here. Another guide here.

    4) Always send a Pokemon, but do not reject if they upload a Pokemon after receiving one.

    5) Yeah, the last Pokemon received by whatever IP will be shown to the user, I suppose?

    6) [Not sure which point you're referring to] Detection for Local IP in case the user wants to simply distribute locally and not on the network, some would be more comfortable using their 192.168.x.x. [Or if you're referring to the point on voting] Just for fun, interactive stuff.

    7) Same as the point on voting.

    10) DNS Recursion allows a DNS Server to respond to all other DNS queries, so if I am using a GTS DNS and I don't change my DNS back I can browse the rest of the Internet since the DNS will continue responding to all requests. Disabling DNS Recursion makes it such that only specific queries will be allowed, everything else is rejected. So, only the .nintendowifi.net range will be responded to. To be honest I'm not sure if Shiny2 already does this.

  3. Windows 8 + Windows Phone port with SkyDrive access.

    Advanced statistics with logging to file (.csv), showing file distributed, to what game Gen, to what IP, at what time.

    Advanced statistics with logging to file (image), that can be embedded in a website, that shows number of distributed Pokemon for each Gen, with date range.

    Page to show list of currently distributed files, with potential information like movesets, IVs, etc, with potential ability to download individual .pkms (e.g. http://xxx.xxx.xxx.xxx/distribution.xxx)

    Distribute + Receive Mode.

    BASIC information output (OT, ID, SID) to page for last received Pokemon with a timer that clears it, with potential download option. (e.g. http://xxx.xxx.xxx.xxx/received.xxx)

    Ability for users to vote for Pokemon. (I'm not sure how this works, see Vlad's GTS)

    Detection for Local IP alongside Public.

    Ability to specify a specific Pokemon for specific IP, potential for "promo code" redeeming features.

    Button to create an exception/port for the .exe in Windows Firewall. (Done programmatically in C# as seen here)

    Ban IP/IP Ranges.

    Disable DNS Recursion.

  4. Sigh, why do people still use XP when it's so outdated :/

    So there's no errors at all? The program doesn't respond at all when you run it? I'm going to guess that's it's a .NET Framework issue, PokeGen could be targeting .NET 4.0 or 4.5 which in VS2012, doesn't work in XP since 4.5 doesn't exist in XP and VS2012's 4.0 is different from XP's. Or if C++ is involved, VS2012 Update 1 is required to get it working with XP.

  5. Is the app you used... PokeGen? Not a bug anyway, as far as I can tell. Wrong section.

    Overwrite the egg with PokeGen or using an AR code (generated by PokeGen). Or trade it away to someone who can.

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