Knowing that its designed with Manual mode in mind helps. Cause I won't have to worry about eventually trivializing the game later by using it.
After playing with Manual Mode, Hardcore got a lot more manageable even without a good 2 range move on either the MC or my Partner. The biggest problem I had before was how much juking you'd need to avoid getting pot shotted to half health by a rando with QuickAttack/BulletPunch/WaterGun/whatever. But actively using Manual Mode makes the positioning puzzle to avoid that a whooooooole lot more manageable. Plus, now I have 2 actions to make use of the bag compared to 1 on Auto. Which is a HUGE difference maker (and one of the many reasons I banned Manual Mode at first)
Certain items not dropping as often outside of certain dungeons is taking me some time to get used to, though. Room-wide status Orbs, Oran Berries, and Max Elixirs being the one I've been really aching for lately. Gotta make a short list of places to farm them in mind
All that said, I very much appreciate the overall design and challenge of this hack though. Really feels like I can sink my teeth into the mechanical meat of these games with this difficulty