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  1. I'm a newbie to ROM Hacking, save editing, Pokémon modding and stuff so this is my very first project on the topic. I got fascinated on the old Mew/Celebi special distribution machines and I didn't find much about them during my internet search, just some information about past events that used these machines and how the distributed Mews were. Then I found the Pokemon GEN1 YOSHIRA Mew Red Distribution Cart Save File from Digiex community and decided to go on a trip to learn more about these editing stuff: Making my own Mew Machine script. The idea was simple, generate a valid Mew on an empty party slot of a save file. I used a YOSHIRA Mew from the previously mentioned save file as a base to build a YOSHIRA Mew generator function, that would return the same Mew each single time, but just with a random Trainer ID from 0 to 65535. During this process I learned a lot about how Pokémon R/B read and write to SRAM and it was cool to see the project leaving my imagination. I wish I had a Gameboy and a Gen I cartridge so I could invest on making this project better by creating even a full homebrew reproduction of the hardware with the whole interface and gameboy cartridge slot thing. Keep in mind that if you are planning to use this tool, please keep a backup of your progress. I do not want to be responsible for damages to your save file or even your cartridge. So, the link to my code is here: guilherssousa/mew-machine: A Python recreation of the Mew Machine software. (github.com)
    2 points
  2. It won’t matter in terms of the Pokémon if you change your TID/SID after you caught them. However after you change your TID/SID all the Pokémon you previously obtained will be considered outsider Pokémon (ie like if they were obtained from a trade), you can read how it’d affect you here https://m.bulbapedia.bulbagarden.net/wiki/Outsider_Pokémon. No problem for the questions, I’m quite familiar with but only decently knowledgeable on Gen 4 RMG so I would suggest you ask if changing your TID/SID via PKHeX is something that’s recommended in the Pokémon RNG communities (their subreddit and/or discord).
    1 point
  3. Version 1.0.0

    457 downloads

    This is for preserving all the special templates for Pokémon Art Academy. The templates are to drawn the Pokémon on the game, they were time limited downloable templates. As far I know, they are region free (at least America/Europe). Template list: -Groudon -Kyogre -Mega Gengar -Gourgeist & Mismagius -Rayquaza -Cosplay Pikachu -Hoopa (Not yet)* Japan exclusive More info: https://www.serebii.net/artacademy/downloadtemplates.shtml Credits to: EUR Rayquaza: @FerozElMejor USA Groudon, Kyogre, Rayquaza and Cosplay Pikachu: noctis90210 EUR Groudon, Kyogre, Rayquaza, Geurgeist & Mismagius, and Cosplay Pikachu: YukikoSnowflake EUR Groudon, Kyogre, Rayquaza, Geurgeist & Mismagius, Cosplay Pikachu and Mega Gengar: IngeniousDefault How to insert the templates: First you need to download the templates here, then on JKSaveManager (for example) do a backup of your Extra Data. On your computer add the files inside of the folder "Freepaint" to your "Freepaint" folder. Then go back to JKSaveManager and restore that save. You will have the new templates then! Important: We are searching for Hoopa, if you have or know anyone who have it, please, contact me or put the files here on a comment, you will be credited as well.
    1 point
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