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Showing content with the highest reputation on 12/13/17 in all areas

  1. First off just wanted to say thank you for all the effort you put into this game. The work you and others have put in to deeply understand and reverse-engineer it is actually incredible. However I'm running into a couple problem using statsutils. I follow the directions to the letter (and have done so multiple times over with fresh starts), however upon loading into the newly recompiled ROM, I notice several item entries are half-replaced by a Plain Seed. Their descriptions still read the item in question, and the game sorts them in the same position as before, but they have the use properties of a seed. So far I've noticed this with several different TMs, Cleanse Orbs, Link Boxes, and maybe a few others. Perhaps related to this or different entirely, but nearly every seed item dropped in a dungeon is instead replaced by a 2 Poke ,, item(?) that goes into my Treasure Bag and either disappears or is added to my wallet upon sorting. I think only Blinker seeds were "unaffected" by this in the fact that I either picked up the 2 poke item or a blinker seed. All other items seemed to function as normal. I thought perhaps changes I was making to the XMLs were screwing it up, even though they were only move/pokemon changes. So I did a fresh decompile and immediately recompiled without changing anything at all and still have these issues. The compiler report shows no errors whatsoever. I've tried using completely new games to test, as well as a different ROM download to see if those were the causes, and still no help. Sorry to bug you with this rather silly problem, but I couldn't find anybody else having this issue so I wanted to ask the person who made the tool. Thanks for any help.
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