Dialga.The.Master.Of.Time Posted March 21, 2010 Posted March 21, 2010 Found this on GBAtemp.... It works but requires modifying your card I don't know if anyone else has solved this yet, I've just seen lots of discussion asking how. The retail game cartridge for SoulSilver (and presumably HeartGold) are built differently from other cartridges, to accomodate the IR communication. Consequently the normal methods for extracting the save files don't work. I.e. the wifi and 3in1 backup tools cant find / identify the save, and the USB hardware NDS Backup tool will tell you it's found the save (but identify the size incorrectly) then it will only copy out 1MB of nulls. I've taken apart my SoulSilver cartrdige to map out how it's set up. In normal cartridges, edge-connector pin 6 is the /CS signal for the EEPROM. See here for details: http://files.darkfader.net/ds/files/cartridge.txt Toggling that line low gives you access to the EEPROM chip. In the SoulSilver cartridge though, pin 6 doesn't go to the EEPROM but instead it goes to the small MCU. My assumption is that the game is coded so that the /CS EEPROM signal is used to toggle both the eeprom and the IR device with that MCU handling the logic. Normal backup tools can't handle this, they don't know how these cartridges access the save data. However, my solution is very simple albeit requiring hardware hacking. All I had to do was identify which pin on the EEPROM chip was /CS (it's pin four). Then I soldered a jumper wire from the edge connector pin six to the EEPROM pin four: Once this was done, I was able to use the NDS Backup Tool and this time it successfully recognized the save as 4Mbit, and copied out properly. I was then able to use that .sav file on my flashcart (Acekard 2i with AKAIO 1.6rc). Furthermore, I was able to take the save file back and write it back out onto the retail cartridge, using this same setup. Once the save was written back out to the retail cartridge, I simply removed the jumper wire and re-assembled the cartridge. I was then able to continue the game on the retail cartridge & use the pokewalker etc. If one wanted to make this more elegant, it'd require soldering a SMT microswitch next to the IR transceiver, cut a hole in the top of the cart, then use the switch to control the /CS EEPROM line so you could switch it on or off without having to take things apart and resolder every time you wanted to read/write the save data... too much work for me I think. Anyhow, as I said, I don't know if anyone else has solved the problem but figured I'd share my results. For me, the important thing is being able to backup my game save data - I'm continuing to use the retail cart so I can play with the pokewalker. Cheers! -Atashi
Guest Posted March 21, 2010 Posted March 21, 2010 Why not just wait until newer dumping tools are made?
Chancellor Cole Posted March 23, 2010 Posted March 23, 2010 It's easier to use a NDS Adaptor Plus than to break apart your game (kidding about the breaking part, it's not hard to take apart DS carts without breaking them if you have something like a thumb tack).
Poryhack Posted March 23, 2010 Posted March 23, 2010 It's easier to use a NDS Adaptor Plus than to break apart your game (kidding about the breaking part, it's not hard to take apart DS carts without breaking them if you have something like a thumb tack). I've done it with a thumbnail. =P
ZMaster Posted March 23, 2010 Posted March 23, 2010 Seems so complicated. We still require the NDS Adaptor, no?
Poryhack Posted March 23, 2010 Posted March 23, 2010 No any regular backup program works if you use thee solder trick.
Herol Posted March 23, 2010 Posted March 23, 2010 Give it time. I think ARDSi will have a firmware update that can bypass the lock on the cart nintendo put. There is no need to do this. For now, make a pokemon for Platinum, then trade it to HG/SS or get a friend to help you over wifi.
Guest Posted March 23, 2010 Posted March 23, 2010 Give it time. I think ARDSi will have a firmware update that can bypass the lock on the cart nintendo put. There is no need to do this. For now, make a pokemon for Platinum, then trade it to HG/SS or get a friend to help you over wifi. There's no "lock." The cart is simply made differently, so the save data can't be found.
mewmart Posted March 26, 2010 Posted March 26, 2010 Let's just hope that Rudolph will have updates for his backup tool, meanwhile I think I'm just going to create Pokes in Platinum and port them over to my SS. No risk of breaking apart my cartridge.
jawsisra Posted March 26, 2010 Posted March 26, 2010 I email codejunkie and they told me they are workonjg on this but that an Update for the DSI AR might not works so they are also working on making a New DSi AR if they have to
Chancellor Cole Posted March 29, 2010 Posted March 29, 2010 I've done it with a thumbnail. =P WHAT?! How did you do that?
Dually Posted March 31, 2010 Posted March 31, 2010 I have the ARDSi and I have decided I will jsut wait to see if it gets updated. If not Im screwed. I have both versions, so i could try this, but im still unsure.
Chancellor Cole Posted April 2, 2010 Posted April 2, 2010 WHAT?! How did you do that? Nevermind, I figured it out.
Dually Posted April 2, 2010 Posted April 2, 2010 Anyone know if the ARDSi will be updated? It has the potential to be.
Poryhack Posted May 2, 2010 Posted May 2, 2010 Does the cart pop back on smoothly? If you mean can you just "snap" it back together, no. The two pieces are sealed by glue which must be broken to open the game, and the way its designed there's nothing else to keep the pieces from falling apart. If you have a steady hand and some superglue with a small nozzle you can get it back together good as new.
Dually Posted May 2, 2010 Posted May 2, 2010 Oh, well I don't even know how to solder or where to connect it to. So I guess Im waiting.
arhacker Posted May 7, 2010 Posted May 7, 2010 Interesting, does anyone have a schematic of that cart and a normal ds cart so I can compare them?
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