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Spinda Editor??


bigdom8

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So I’m wondering if it’s possible for someone to create a Spinda editor or add it as a feature in PKhex where we can see a Spinda from one file and re-create it in another file 1:1. For example my shiny Spinda I have in BDSP can not transfer due to intentional coding, but if I can copy it 1:1 as far as spot locations on the body, I would like to create a Spinda from the alola region with same stats,nature…etc. but also have the same spots. So that I can transfer it to home. And complete that shiny dex spot! Sorry if this doesn’t make sense lol!

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12 hours ago, bigdom8 said:

Ok I will look at it later today and reply back

 

Ok sorry this took longer than expected but here is my shiny spinda from bdsp that i want to create from alola the PID is AF62E2CD

327 ★ - Spinda - 4F9C3FAB7086.pb8 344 B · 0 downloads

>= Gen 6, you're supposed to be using EC. PID is for Gen 3 - Gen 5. My bad.

 

Once PKHeX supports transfers, if you engage PKHeX in hax mode, you should be able to drag that file into another PKHeX window with a Gen 7 save loaded.
Over there, you can change the met details.
Finally, change the EC.

(Note: New EC = Original EC xor 0xFFFFFFFF)

Alternatively you can modify a Gen 3 Spinda (in SM/USUM presumably. maybe get one from the encounter database), then give it the New EC.

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