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Additionally, with your GP1 Editor for the Let's Go games. The "Blank slot" button doesn't actually clear the slot correctly. The game still treats it as occupied, and then when you try to load into that park crashes from trying to load the invalid data.

If you export a slot blanked naturally by the game and import .gp1 that into the slot you wish to clear it does work correctly. So I've attached what a correctly blanked slot should look like.

0000 - Egg - Lv. 01 - 01.01.01 - CP 0001 (Moves 000, 000).gp1

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1 hour ago, BtEtta said:

Two of your plugins haven't been updated or recompiled against newer PKHeX version in a while. Both are for Sword/Shield which probably isn't seeing as much play lately to be fair.

As far as I can tell this one still works as far as I could test it, so it might not need looking at. https://projectpokemon.org/home/files/file/4585-pkhex-plugin-swsh-overworldmax-raid-ivsbdsp-roaming8b-searcher/

The other one crashes when trying to show its dialog. https://projectpokemon.org/home/files/file/4582-pkhex-plugin-swsh-overworld-checker/

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This is with a recent dev build of PKHeX but has been true for some time.

Didn't think anyone is using these. I'll need to check if I still have the project files for these, and would need to adopt them for the new working environment I'm on.

 

 

1 hour ago, BtEtta said:

Additionally, with your GP1 Editor for the Let's Go games. The "Blank slot" button doesn't actually clear the slot correctly. The game still treats it as occupied, and then when you try to load into that park crashes from trying to load the invalid data.

If you export a slot blanked naturally by the game and import .gp1 that into the slot you wish to clear it does work correctly. So I've attached what a correctly blanked slot should look like.

0000 - Egg - Lv. 01 - 01.01.01 - CP 0001 (Moves 000, 000).gp1 432 B · 0 downloads

Thanks for this.

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