theSLAYER Posted October 7, 2021 Share Posted October 7, 2021 This only covers plugins I made.If Bug Reporting 1) State which plugin you're using 2) Explain the exact steps you did 3) Explain what error you did 4) Provide the saves that were part of the process when the error occurred. It's all about being able to reproduce the error. If I can't reproduce the error, I can't resolve it.If asking for help Specify what plugin you're using, and you're trying to do. Do note that after I respond, I'll delete your posts after a month or so. Link to comment Share on other sites More sharing options...
JimmyGerms Posted December 28, 2021 Share Posted December 28, 2021 Hey there! It may already be on your radar but I wanted to let you know that SWSH Overworld Reader and Wonder Records Tool plugins will break on upcoming builds of PKHeX. I believe it's because of the recent refactor of PKHeX.Drawing and the addition of PKHeX.Drawing.PokeSprite. With that, do you happen to have a GitHub I could follow? I'd love to see how you've built some of your plugins. I've been teaching myself C# over the holidays and one thing I'm trying to learn is how to enable and disable the menu button for the plugin in the drop down like you have. Anyways, I'm rambling now but really enjoying figuring out how all this stuff works. Here's a screenshot of the upcoming issue. Hope it helps and thank you for all the wonderful work and tools! Link to comment Share on other sites More sharing options...
theSLAYER Posted December 28, 2021 Author Share Posted December 28, 2021 9 minutes ago, JimmyGerms said: Hey there! It may already be on your radar but I wanted to let you know that SWSH Overworld Reader and Wonder Records Tool plugins will break on upcoming builds of PKHeX. I believe it's because of the recent refactor of PKHeX.Drawing and the addition of PKHeX.Drawing.PokeSprite. With that, do you happen to have a GitHub I could follow? I'd love to see how you've built some of your plugins. I've been teaching myself C# over the holidays and one thing I'm trying to learn is how to enable and disable the menu button for the plugin in the drop down like you have. Anyways, I'm rambling now but really enjoying figuring out how all this stuff works. Here's a screenshot of the upcoming issue. Hope it helps and thank you for all the wonderful work and tools! I’ll probably look into it over the next few days or the weekend. Thanks for bringing it to my attention. I don’t have these on github, but if your purpose is to see the whole ‘Menu button only active when correct save is loaded’ thing, you should be able to find it on the Feebas Plugin that @BlackShark made. I’ve started learning how to make plugins from there. Link to comment Share on other sites More sharing options...
JimmyGerms Posted December 28, 2021 Share Posted December 28, 2021 HAHA right after I posted I was trying out some more of the plugins and thought ya know I wonder if any of the others are on GitHub. Sure enough the Feebas Plugin was! Thanks so much, think I figured out the loading! Link to comment Share on other sites More sharing options...
theSLAYER Posted December 30, 2021 Author Share Posted December 30, 2021 On 12/29/2021 at 7:31 AM, JimmyGerms said: HAHA right after I posted I was trying out some more of the plugins and thought ya know I wonder if any of the others are on GitHub. Sure enough the Feebas Plugin was! Thanks so much, think I figured out the loading! No worries. If you are using those plugins, you can give them a try. I've updated them for the PKHeX.Drawing changes. Link to comment Share on other sites More sharing options...
JimmyGerms Posted January 1, 2022 Share Posted January 1, 2022 Thanks! Looks like the WonderReader.dll upload is actually the OverworldReader.dll Looking forward to using the updated versions! Link to comment Share on other sites More sharing options...
theSLAYER Posted January 1, 2022 Author Share Posted January 1, 2022 53 minutes ago, JimmyGerms said: Thanks! Looks like the WonderReader.dll upload is actually the OverworldReader.dll Looking forward to using the updated versions! Did I miss up the uploads. Derp. Will get it sorted out later Link to comment Share on other sites More sharing options...
DarthWader Posted January 1, 2022 Share Posted January 1, 2022 (edited) I'm guessing all plugins related to PKHeX.Drawing are experiencing problems, so you probably know about this already, but the GP1 Editor plugin is failing with this error: System.IO.FileNotFoundException: Could not load file or assembly 'PKHeX.Drawing.PokeSprite, Version=21.11.28.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. PKHeX version is 20211127, plugin version is 1.0.3 Edited January 1, 2022 by DarthWader Link to comment Share on other sites More sharing options...
theSLAYER Posted January 1, 2022 Author Share Posted January 1, 2022 50 minutes ago, DarthWader said: I'm guessing all plugins related to PKHeX.Drawing are experiencing problems, so you probably know about this already, but the GP1 Editor plugin is failing with this error: System.IO.FileNotFoundException: Could not load file or assembly 'PKHeX.Drawing.PokeSprite, Version=21.11.28.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. PKHeX version is 20211127, plugin version is 1.0.3 Make sure you're running the plugin on the latest dev build. The plugin was already update to deal with the changes. :3 Link to comment Share on other sites More sharing options...
DarthWader Posted January 1, 2022 Share Posted January 1, 2022 (edited) 1 hour ago, theSLAYER said: Make sure you're running the plugin on the latest dev build. The plugin was already update to deal with the changes. :3 Good catch, I just assumed the latest published one would be the same as dev. Edited January 1, 2022 by DarthWader Link to comment Share on other sites More sharing options...
theSLAYER Posted January 1, 2022 Author Share Posted January 1, 2022 2 minutes ago, DarthWader said: Good catch, I just assumed the latest published one would be the same as dev. I may be mistaken, but I think the latest stable build hasn't fully implemented the PKHeX.Drawing.dll changes yet. Link to comment Share on other sites More sharing options...
AshT Posted February 20, 2022 Share Posted February 20, 2022 (edited) Every time i download the npc plugin for arceus it downloads as dll file and i cant do anything with it. it doesn't download as a zip file like in the description. Any suggestions ? Edited February 20, 2022 by AshT Link to comment Share on other sites More sharing options...
theSLAYER Posted February 20, 2022 Author Share Posted February 20, 2022 38 minutes ago, AshT said: Every time i download the npc plugin for arceus it downloads as dll file and i cant do anything with it. it doesn't download as a zip file like in the description. Any suggestions ? It’s supposed to download as a dll. create a plugins folder at the root of PKHeX, paste the dll there, and unblock it. Then run PKHeX. Link to comment Share on other sites More sharing options...
AshT Posted February 20, 2022 Share Posted February 20, 2022 15 minutes ago, theSLAYER said: It’s supposed to download as a dll. create a plugins folder at the root of PKHeX, paste the dll there, and unblock it. Then run PKHeX. this may sound stupid but do you have a guide on how to run it as i cant find it in pkhex Link to comment Share on other sites More sharing options...
theSLAYER Posted February 20, 2022 Author Share Posted February 20, 2022 Try this page:https://github.com/architdate/PKHeX-Plugins/wiki/Installing-PKHeX-Plugins 1 Link to comment Share on other sites More sharing options...
AshT Posted February 20, 2022 Share Posted February 20, 2022 thanks ill give it a go Link to comment Share on other sites More sharing options...
AlamosIT Posted March 2, 2022 Share Posted March 2, 2022 Hello, I noticed a problem in RSE Berry Plot Editor. Since PKHeX version (211119)b+, included the last (220301), this plugin works only with Pokémon Emerald and not with Ruby and Sapphire. I think that could be a problem similar to this. Thanks Link to comment Share on other sites More sharing options...
theSLAYER Posted March 2, 2022 Author Share Posted March 2, 2022 42 minutes ago, AlamosIT said: Hello, I noticed a problem in RSE Berry Plot Editor. Since PKHeX version (211119)b+, included the last (220301), this plugin works only with Pokémon Emerald and not with Ruby and Sapphire. I think that could be a problem similar to this. Thanks Cool thanks, I'll take a look at it tomorrow :3 1 Link to comment Share on other sites More sharing options...
AlamosIT Posted March 23, 2022 Share Posted March 23, 2022 On 3/2/2022 at 12:20 PM, theSLAYER said: Cool thanks, I'll take a look at it tomorrow :3 Is there any news about this? Link to comment Share on other sites More sharing options...
theSLAYER Posted March 24, 2022 Author Share Posted March 24, 2022 19 hours ago, AlamosIT said: Is there any news about this? No, I’ve yet to look at it. 1 Link to comment Share on other sites More sharing options...
AlamosIT Posted April 1, 2022 Share Posted April 1, 2022 Hello, just another rapid question. Will this plugin support BDSP and PLA in the future? Link to comment Share on other sites More sharing options...
theSLAYER Posted April 2, 2022 Author Share Posted April 2, 2022 10 hours ago, AlamosIT said: Hello, just another rapid question. Will this plugin support BDSP and PLA in the future? Presently no plans to. If they get more events, *maybe*. No promises tho. Link to comment Share on other sites More sharing options...
AlamosIT Posted April 2, 2022 Share Posted April 2, 2022 11 hours ago, theSLAYER said: Presently no plans to. If they get more events, *maybe*. No promises tho. Thanks for the reply! 1 Link to comment Share on other sites More sharing options...
theSLAYER Posted April 3, 2022 Author Share Posted April 3, 2022 On 3/2/2022 at 9:38 PM, AlamosIT said: Hello, I noticed a problem in RSE Berry Plot Editor. Since PKHeX version (211119)b+, included the last (220301), this plugin works only with Pokémon Emerald and not with Ruby and Sapphire. I think that could be a problem similar to this. Thanks Quick question, when you say it doesn't work, is it that an error message displays when you load it on RS, or that the changes don't stick, or an error message displays when you try to edit it? I've updated it, and don't see any issues on my end. Let me know how it goes. Link to comment Share on other sites More sharing options...
AlamosIT Posted April 4, 2022 Share Posted April 4, 2022 On 4/3/2022 at 5:07 AM, theSLAYER said: Quick question, when you say it doesn't work, is it that an error message displays when you load it on RS, or that the changes don't stick, or an error message displays when you try to edit it? I've updated it, and don't see any issues on my end. Let me know how it goes. Before the update it didn't even start, like the game was incompatible. Now should be ok (I just tried editing something and it worked). Thanks! Link to comment Share on other sites More sharing options...
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