theSLAYER Posted May 27, 2021 Posted May 27, 2021 1 hour ago, stringDTD said: Because Gen 8 split shinies into two types of shiny, Square shiny and Star shiny.
stringDTD Posted May 27, 2021 Author Posted May 27, 2021 @theSLAYER What does that mean? Could you please explain what's the difference and what/how the two different shinies are determined?
theSLAYER Posted May 27, 2021 Posted May 27, 2021 14 minutes ago, stringDTD said: @theSLAYER What does that mean? Could you please explain what's the difference and what/how the two different shinies are determined? They just have different entrance animation. Functionally the same, for the most part. Long story short, (PID High xor PID Low) xor (Full Trainer ID High xor Full Trainer ID Low) provides a remainder value ranging from 0 to 65535. For Gen 6 and Gen 7, having this "xor'd value" (the answer/remainder) of 0 to 15 would lead to the mon being shiny. [consequently, the xor'd result of 16 to 65535 would result in a non-shiny]. In Gen 8, they separated the xor result into categories: 0: Square Shiny 1-15: Star Shiny 16-65535: Non-shiny However, there are a few exceptions where the mon will be a certain shiny no matter what: Square Shiny: Shiny transferred from Pokemon GO (any xor'd value), Shiny that has Fateful Encounter flag (any xor'd value) Star Shiny: Shinies caught in Max Lair can only be star (will only produce xor'd value of 1) 1
Atrius97 Posted May 28, 2021 Posted May 28, 2021 (edited) Here are examples of the entrance animations, Top is Square (XOR=0), Bottom is Star (XOR=1-15) (Photos courtesy of Serebii.net: https://www.serebii.net/swordshield/shinypokemon.shtml) Edited May 28, 2021 by Atrius97 1
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