Ruby Genseki Posted November 5, 2017 Posted November 5, 2017 (edited) This is something I found out just now. When a shadow Pokémon has been already purified, and it is then edited in PKHeX, it reverts back to being shadow in-game again, even if the heart gauge is set as 0 and the "Shadow" flag is unchecked. Of course, since the heart gauge is still 0, all it takes is going to Agate Village and re-purify it in there, but since I was too lazy to do that (and I'm in the middle of the story so it'd be kinda anti climatic) I tried solving it via HxD. Succeeded, so, if it's of any use, here's what I got: This is how the affected Pokémon looked when re-shadowed: *The heart gauge status is determined by these 4 bytes. As you probably know, hese values vary depending on the in-game heart gauge. These are the values of a shadow Pokémon that's ready to be purified. Here's the file, if needed: 156 - Fuji - 4DEBB64B197C.ck3 And this is the exact same Pokémon when purified: *These "purified" values seem to be the same, regardless of the species. The Pokémon used on this example is a Quilava. File: 156 - Fuji - 6FFCB64B197C.ck3 Pokémon XD seems to have some trouble as well, as any edit on this matter will have no effect in-game and trying to do it seems to cause a bug on the snagged/purified count. Haven't found out anything about it. Edited November 5, 2017 by Ruby Genseki
Ruby Genseki Posted November 5, 2017 Author Posted November 5, 2017 The latest version is the 17/10 one, right? That's the one I'm using.
Kaphotics Posted November 5, 2017 Posted November 5, 2017 The colosseum issue has been fixed since then, was reported near the end of last month.
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