theSLAYER Posted September 2, 2016 Posted September 2, 2016 (edited) 1.Loaded a HGSS save, sees a "?" behind the Spiky Ear Pichu sprite. (it's a HGSS-variant/Second forme of Pichu that only existed in HGSS) (I'm assuming that it's existence was merely overlooked; changing the forme Id of other Pokemon triggers this visual as well) 2. Japanese Mew Event loaded, but when Viewed no ball can be seen. (also attached) 3. Ignoring the fact that I wanted to clone glitched Pokemon; I'm able to delete glitched slot, which is represented by the big red box. The change however, is only reflected after changing boxes, so it initially gives the impression that deleting does nothing, as it remains red. Dragging Pokemon onto glitched slot to switch slots end up deleting glitched slots. (my glitched slots came from attempting pomeg glitch and glitzer popping in GenIII) Perhaps glitched Pokemon can be handled as bad eggs? Able to import and export, but not able to edit? 4. Also, in gen V, I got some pokemon that will load on Pokegen, but appear as Red squares on Pkhex, or totally not appear at all. Upon resaving the save in Pokegen, the pokemon then appears in Pkhex. I'm wondering if I had a corrupted save file, and Pokegen went to read the second back up, and if Pkhex is just reading the first save straight or something. Edited September 6, 2016 by theSLAYER
Kaphotics Posted September 6, 2016 Posted September 6, 2016 Fixed in the following commits -- thanks for reporting! 1. https://github.com/kwsch/PKHeX/commit/9c961e6bec9775b4754db035aafdc852c8c115a9 2. https://github.com/kwsch/PKHeX/commit/12fc528d349d383ee38e32c2495d63b2c82aab8d 3. https://github.com/kwsch/PKHeX/commit/d1697835f213be626ecf67c0c18ab31fb0af93f4 4. PKHeX verifies the checksum and sanity bytes; if either are invalid the program will show a Bad Egg (Red Square) and the slot cannot be viewed.
Destinyy Posted September 6, 2016 Posted September 6, 2016 Fixed in the following commits -- thanks for reporting!1. https://github.com/kwsch/PKHeX/commit/9c961e6bec9775b4754db035aafdc852c8c115a9 2. https://github.com/kwsch/PKHeX/commit/12fc528d349d383ee38e32c2495d63b2c82aab8d 3. https://github.com/kwsch/PKHeX/commit/d1697835f213be626ecf67c0c18ab31fb0af93f4 4. PKHeX verifies the checksum and sanity bytes; if either are invalid the program will show a Bad Egg (Red Square) and the slot cannot be viewed. How you check sanity bytes? Do they must be equal to 0?
Kaphotics Posted September 6, 2016 Posted September 6, 2016 How you check sanity bytes? Do they must be equal to 0? Yes
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now