Tacoria Posted August 31, 2023 Posted August 31, 2023 Hey I'm trying to use this to change the language of a Japanese pokemon colosseum disc but after changing the region and language in the save editor and using gcmm to restore the new settings to the memory card it is still in Japanese. Is there something I'm doing wrong or is what I'm trying to do not possible.
Kaphotics Posted August 31, 2023 Posted August 31, 2023 1 hour ago, Tacoria said: Hey I'm trying to use this to change the language of a Japanese pokemon colosseum disc but after changing the region and language in the save editor and using gcmm to restore the new settings to the memory card it is still in Japanese. Is there something I'm doing wrong or is what I'm trying to do not possible. Japanese saves are different formats and can't be loaded to other region games / vice versa.
Miraidon Posted September 17, 2023 Posted September 17, 2023 (edited) I'm trying to get all of my good Pokemon from Colosseum to XD: Gale of Darkness, but when i boot up the game, the pokemon I LITERALLY just sent over aren't there. Is there something I'm doing wrong? I'm using the software this thread required me to download and after some time got it to work to edit some Pokemon, but they just for the life of me will not show up in XD for some reason! Can someone Help me? Thank you SO MUCH if you can!!!!! Edited September 17, 2023 by Miraidon
KayceAz Posted July 20 Posted July 20 On 10/10/2015 at 3:53 PM, Tux said: PkmGCSaveEditor 1.2.1: Mostly ergonomic changes: Move names are now displayed next to CTs. Added autocompletion for Pokémon, item, and move combo boxes. Added the following buttons to the Strategy Memo editor: 'Fill memo' (for both Colosseum and ) and 'Fill memo (all shiny)' (for Colosseum only) buttons. Stats boosted (resp. hindered) by the different natures are now displayed in red (resp. blue). @StarsMmd : http://www.mediafire.com/download/21zhc63m772nnrz/GCSaveSlotsSideBySide.zip @TuxHi, my apology if my ping annoyed you after this thread being silent for years. I was trying to use your GCSaveSlotsSideBySides to locate the data of shadow pokemons that the game stored internally(ie. the shadow pokemon's data will be generated on your first encounter, and this shadow pokemon's data will remain the same in the rematches) and so far I have got nice progress, however when I attempted to re-pack the binary file, the game just failed to load the re-packed .gci file even though there is no actual change being made to the unpacked binary file. Any help would be greatly appreciated!
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