cpan1 Posted April 25, 2013 Posted April 25, 2013 Import image back with CT2. Found the guide I used before here
ciprian Posted April 25, 2013 Author Posted April 25, 2013 No, after I imported the image and saved with CT2, I have to re-enter the file you just created with Nitro? Of the guide that I've posted, from which step should I start?
cpan1 Posted April 25, 2013 Posted April 25, 2013 Yeah, reimport the narc with nitro. That should be it, so the guide isn't needed anymore.
ciprian Posted April 25, 2013 Author Posted April 25, 2013 ok, for now I just did a little at random, just to try, tomorrow I try to put Ciprian, thank you!
ciprian Posted April 26, 2013 Author Posted April 26, 2013 I have another problem, when I try to import the images previously edited with Paint , the image you see me in the game or so , or all black, plus the file icon 36 becomes a question mark , but if I change the image directly from the CT2 , the image goes (but it is not good , the picture is not very good). What is wrong? Edit: plus I noticed another thing, this is a modified image with Paint , I noticed that the menu on the "tendon" the image remains normal and the image that appears in the game, and the normal and non-modified with Paint.
cpan1 Posted April 27, 2013 Posted April 27, 2013 There are free programs that can reduce colors. Find one and follow the programs instruction to cut down the colors.
ciprian Posted April 27, 2013 Author Posted April 27, 2013 I did, use Irfanview and select "16 color" but I'm not going, but this happens to me only when I import a modified image with Paint
cpan1 Posted April 27, 2013 Posted April 27, 2013 Because you need to limit colors on the modified image. Also you need to update the palette if it doesn't auto update.
cpan1 Posted April 27, 2013 Posted April 27, 2013 Reduce colors in your modified image, insert it, go to palette tab and change color.
ciprian Posted April 27, 2013 Author Posted April 27, 2013 and how do I reduce the colors? Gotta have it with Paint or Irfanview? I'm sorry if I make you a thousand questions, in another forum have also called me insane, but I'm Newbie and many things you do not know
cpan1 Posted April 27, 2013 Posted April 27, 2013 To be truthful, I use GIMP. I think Infranview will work (not sure though).
ciprian Posted April 27, 2013 Author Posted April 27, 2013 I have Paint.net, but I have not figured out how to reduce the color
ciprian Posted April 27, 2013 Author Posted April 27, 2013 me it does not install, says the things that I miss, it is necessary? Edit:ok, I installed the, what now?
ciprian Posted April 27, 2013 Author Posted April 27, 2013 (edited) Now what do I do? Should I reduce the color of Ciprian how? And then how do I merge them? Edited April 27, 2013 by ciprian
RubyCarbuncle Posted April 27, 2013 Posted April 27, 2013 Why not just use his actual sprite? http://bulbapedia.bulbagarden.net/wiki/File:Spr_B2W2_Marlon.png
ciprian Posted April 27, 2013 Author Posted April 27, 2013 Why not just use his actual sprite?http://bulbapedia.bulbagarden.net/wiki/File:Spr_B2W2_Marlon.png ok, but I do not know what to do!
ciprian Posted April 27, 2013 Author Posted April 27, 2013 How do I enlarge the space for us to get the whole picture? You see!
Kaphotics Posted April 27, 2013 Posted April 27, 2013 (edited) you can't, it's hard coded into the trainer card's code. I presume there's some coordinate boundaries that could be changed, but that's way beyond what you'd want. Just make a new sprite that fits the original dimensions. Edited April 28, 2013 by Kaphotics
Andibad Posted April 28, 2013 Posted April 28, 2013 (edited) you can't, it's hard coded into the trainer card's code. I presume there's some coordinate boundaries that could be changed, but that's way beyond what you'd want.Just make a new sprite that fits the original dimensions. No. is not hard coded. just edit nscr file. file 50 and 51. You can change the dimension of sprite you want, but you must adjust them on nscr file. Is like on logo and other sprite used ncgr+nscr, you can edit them on crystaltile with both file (ncgr+nscr). (http://llref.emutalk.net/docs/?file=xml/nscr.xml#xml-doc) for more detail about nscr format. Edited April 28, 2013 by Andibad
ciprian Posted April 28, 2013 Author Posted April 28, 2013 (edited) No. is not hard coded. just edit nscr file. file 50 and 51. You can change the dimension of sprite you want, but you must adjust them on nscr file. Is like on logo and other sprite used ncgr+nscr, you can edit them on crystaltile with both file (ncgr+nscr). (http://llref.emutalk.net/docs/?file=...cr.xml#xml-doc) for more detail about nscr format. Too hard for me without a guide!You could not put a guide?Edit: Do this for all Nabbi like me! Edited April 28, 2013 by ciprian
ciprian Posted April 29, 2013 Author Posted April 29, 2013 (edited) Too hard for me without a guide!You could not put a guide?Edit: Do this for all Nabbi like me! Okay I also a Screen Edited April 29, 2013 by ciprian
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now