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Ah, I have an ARDS and I never had any problems with it. However, I never tried it with any of the newer Pokémon games since I don't own any, but I have tested it on other games.

ARDSi is crap IMO... I wrote a code for someone one day in Thumb and it failed to work, but it *magically* worked when I rewrote it in ARM. I'm not sure what Datel is doing in those ARDSi updates, but they should really look into fixing them.

yeah if you're able to give it a try at some point, definitely do so after you update the firmware. my thought was that they may have changed the handler location or changed the handler code to account for something new and thus the same instruction is not sitting in the same spot in ram to be hooked with the special code.

i'm wondering if this is something that might happen to all dsi-enhanced games or all new games past a certain date or even all games if the updated handler is used for everything, all old games included.

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hidden hollow pokes/items always regenerate 100% of the time every step you take: white- 52181EC4 FC40F683 12181EA6 000046C0 12181ECA 000046C0 D2000000 00000000 black- 52181EA4 FC50F683 12181E

Hi, I've been looking for an answer for this for ages, to no avail. How would I go about converting codes intended for the original White to White 2? I've found a code for the event Shiny Golurk

yeah if you're able to give it a try at some point, definitely do so after you update the firmware. my thought was that they may have changed the handler location or changed the handler code to account for something new and thus the same instruction is not sitting in the same spot in ram to be hooked with the special code.

i'm wondering if this is something that might happen to all dsi-enhanced games or all new games past a certain date or even all games if the updated handler is used for everything, all old games included.

I'm still iffy about purchasing an ARDSi, but maybe I'll look into it in the near future. I avoid the ARDSi as much as possible because it doesn't seem to be stable.

Can I request codes for Encounter Random Pokémon, 100% Capture, All Wild Pokémon are Shiny, all Items, AP fix AR code and a code that lets BW2 run on no$.

All of those are in the usrcheat.

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Thanks, but is it possible to have Encounter Random Pokémon and Encounter Shiny Pokémon at the same time? Also, can I get rid of the first line in the code, so the code is automatically on with a button activator?

I tried with them both on and I can't fight any Shiny Pokémon.

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Also, can I get rid of the first line in the code, so the code is automatically on with a button activator?

You wouldn't remove the first line because that's not the button read. Try this:

Encounter Shiny Pokemon:

5201C560 43084050
1201C564 000046C0
E201C56C 00000010
1C281C01 F000910A
2801FC47 E008D1F5
D2000000 00000000

Untested, but it should work.

Thanks, but is it possible to have Encounter Random Pokémon and Encounter Shiny Pokémon at the same time?

I'm not sure since I haven't tried.

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You wouldn't remove the first line because that's not the button read. Try this:

Encounter Shiny Pokemon:

5201C560 43084050
1201C564 000046C0
E201C56C 00000010
1C281C01 F000910A
2801FC47 E008D1F5
D2000000 00000000

Untested, but it should work.

I'm not sure since I haven't tried.

From what I can tell, it works, just don't have it on when Bianca shows you how to catch Pokémon.

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no, i meant with an ARDS. i actually have one of both. the hack doesn't work with the ards or ardsi.

ARDS Firmware v1.60? It never failed to work on my end. There must be a Pokémon Game issue. If I remember correctly (I could be wrong), Datel made their users update their firmware to v1.71 for Black & White so that could be a possible culprit.

Edit: http://www.datelcustomerservice.com/NDS-AR-ARDS.shtml

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hey everyone I can see you guys are already doing a great job with coming up with codes for BW2. I have been looking all over but it is probably too early but can someone possibly make the "Catch Any Pokemon" code that was made for Black/White using the Master Ball in Slot 1 (Pokemon's hex #) and Ultra Ball in slot 2 (wild pokemon's level)? It was an incredibly efficient code. :) thanks again for all your hard work you guys are awesome.

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hey everyone I can see you guys are already doing a great job with coming up with codes for BW2. I have been looking all over but it is probably too early but can someone possibly make the "Catch Any Pokemon" code that was made for Black/White using the Master Ball in Slot 1 (Pokemon's hex #) and Ultra Ball in slot 2 (wild pokemon's level)? It was an incredibly efficient code. :) thanks again for all your hard work you guys are awesome.

::Wild Pokemon Modifier
:::Press Select to receive 649 Master Balls and 100 Ultra Balls. Discard Master Balls to meet the Pokemon Dex number and discard Ultra Balls to meet the Pokemon level. Press R for the encounter.
94000130 FFFB0000
B2000024 00000000
00018D20 02890001
00018D24 00640002
D0000000 00000000
94000130 FEFF0000
B2000024 00000000
DA000000 00018D26
D7000000 00036B06
D3000000 00000000
B2000024 00000000
DA000000 00018D22
D7000000 00036B04
D3000000 00000000
B2000024 00000000
D9000000 00036B04
C0000000 0000002F
D6000000 00036B04
D2000000 00000000

That's the code I wrote. It works for both games and all regions.

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