Jacusiek Posted February 25, 2012 Share Posted February 25, 2012 Hello all. Is there any TM/HM Editor for pokemon B/W, but I mean that I can choose, eg. TM01 is Hone Claws but I want to change it to be absorb, is there any programm like this, or how to do it without any programm? Link to comment Share on other sites More sharing options...
aninymouse Posted March 1, 2012 Share Posted March 1, 2012 It's locked away in one of the compressed binary overlays if memory serves me right... I was looking for a way to do it a while back, myself. I just never hunkered down and searched. Nothing stopping you if you want it bad enough, though! Link to comment Share on other sites More sharing options...
Exaskryz Posted August 14, 2013 Share Posted August 14, 2013 I'm curious if anyone has made any progress on this? It'd be a really cool thing to have. I'll even modify in hex if anyone has a clue as to where to go for that. Link to comment Share on other sites More sharing options...
Michielleus Posted August 14, 2013 Share Posted August 14, 2013 If you'd like to modify the TMs in hex, you have to edit them in the arm9.bin file. I can't exactly remember the location, but if you search for D4 01 51 01 60 01 in the arm9 file, you'll probably find it. D4 01 is Hone Claws. (You need to flip the hex data; D4 01 becomes 1D4. Then you need to convert that to decimal, which is 468 (I use this to convert. Check this list to see the move numbers.) So D4 01 = 1D4 = move 468 = Hone Claws = TM01 51 01 = 151 = move 337 = Dragon Claw = TM02 60 01 = 160 = move 352 = Water Pulse = TM03 Remember that you need to edit TM compatibility afterwards. Link to comment Share on other sites More sharing options...
Exaskryz Posted August 14, 2013 Share Posted August 14, 2013 Thanks, I got it figured out with another thread on here (which I actually posted in before, I just realized.) http://projectpokemon.org/forums/showthread.php?17674-Pok%E9mon-Black-and-White-Changing-TMs-and-HMs/page2 I noticed that the attacks are listed one after the other. For Black and White, it goes TM01-92, but then HM01-06, then TM93-95 back to back starting at offset 0x0009AAB8. I've got this handy table for people to download, as I couldn't find a similar resource: https://docs.google.com/spreadsheet/ccc?key=0AnIIigcwlIaNdDBaTm9lX200eVFsdTVlbGpCcWUtWXc&usp=sharing It lists the current TMs with number and index number in reversed hex. It lists all moves with their reversed index number. This makes for very quick and dirty editing. Link to comment Share on other sites More sharing options...
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