pkmntrainerBW Posted October 3, 2011 Posted October 3, 2011 (edited) Alright, so first off, this is by no means a pretty thread yet, as i have no screenshots and no download links yet. This will all be changed when the first Beta is finished. Now onto the subject of this hack. This is a hack of Pokemon White that is supposed to make it more difficult. It will contain.... -Edited Pokemon Movesets -Edited Pokemon Stats -Every Battle will be edited -Every TM and evolutionary stone will be available before the E4. -Said Evo Stones will be given to you in greater quantities than just one (Probably 3) -Every Important trainer will have 6 Pokemon -Starters and Monkeys are swapped (you get monkey at beggining and Starter at the Dreamyard)(actually, I need some help from some experienced hackers on how to do this.) -A few moves have had their stats changed. -Only Unovan Pokemon will be in this hack. Here is a changelog of everything I have already done with Pokemon stats and movesets. Also, feel free to give suggestions if you like. Edited October 9, 2011 by pkmntrainerBW New Changelog
Guest Posted October 3, 2011 Posted October 3, 2011 Is it supposed to be Wearisome White or Weariful White?
pkmntrainerBW Posted October 3, 2011 Author Posted October 3, 2011 Wearisome (picked it because it's a synonym for difficult). I couldn't remember what I put on the thread when I went to re-do my signature.
Andibad Posted October 3, 2011 Posted October 3, 2011 well if you just post a changelog, i suggest you a pastebin for that. http://pastebin.com/ or using personal website, blog.... for huge change log ... like my site is http://elfuun.tk/
pkmntrainerBW Posted October 3, 2011 Author Posted October 3, 2011 Ok thanks. I tried to put it into an attatchment but the file was too large.
pkmntrainerBW Posted October 7, 2011 Author Posted October 7, 2011 Okay, moveset editing is almost complete, when it is, I'll update the changelog and start editing Item locations, trainers, and wild pokemon. Just about 5 more movesets to edit.
Oxnite Posted October 7, 2011 Posted October 7, 2011 There's not much I can say about it yet, because the game looks like another, normal Pokémon White hack with certain changes to Pokémon and Trainers. However, I have some suggestions regarding the changelog: - I'd suggest to NOT give Serperior Acid Armor on Lv 82, because the other final starter evolutions do not learn any moves after Lv 76. It seems a little bit off. - I don't really like how the monkeys learn the Hyper Beam variants (Blast Burn / Hydro Cannon / Frenzy Plant), especially when they learn a weaker move after it. You should switch these moves around. For example, Rhyperior first learns Stone Edge on Lv 56 and then Rock Wrecker (another Hyper Beam variant) on Lv 86 (which is his last move). Other than that, the changes seem reasonable and I'm looking forward to seeing more changes!
pkmntrainerBW Posted October 7, 2011 Author Posted October 7, 2011 Oklay, thank you for your suggestions. And I might just take the Hyper Beam variants off of the monkey's first evolutions completely. I might upload the last changelog later today, just depends on how fast I can get stuff done. Anyway, what I plan to do with this is after making this hack, do another with the same idea, just only Sinnoh Pokemon, then do one with Hoenn, Johto, and Kanto Pokemon, and by then I've got a ROM with moveset edits to pokemon from every generation. Then I'll make a 649 hack out of it, similar to BlazeBlack and VoltWhite.
pkmntrainerBW Posted October 7, 2011 Author Posted October 7, 2011 Alright, the next changelog is gonna be up in just a few secods, now it's time for the wild Pokemon, Trainers, and Item Locations.
pkmntrainerBW Posted October 7, 2011 Author Posted October 7, 2011 Hiya Guys! I've actually got a question for ya. When doing a triple battle, what position in your party goes to the middle?
pkmntrainerBW Posted October 9, 2011 Author Posted October 9, 2011 Alright, almost ready for some beta testing, just a few item location changes I need to make. I have actually beta tested up to the first two rival battles, and while it's not much, everything is functional so far.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now