About This File
Pokémon core series save editor, programmed in C#.
Supports the following files:
- Save files ("main", *.sav, *.dsv, *.dat, *.gci)
- GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames.
- Individual Pokémon entity files (.pk*)
- Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk*
- Importing teams from Battle Videos
- Transferring from one generation to another, converting formats along the way.
Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported.
Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing.
We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use.
Support Forum <-- Post here if you have questions or found bugs
What's New in Version 26.04.11 See changelog
Released
26/04/11 - New Update:
- Added handling for HOME's update for Z-A transfers.
- Added backwards transfer logic for Z-A and LATAM language to previous Gen8/9 games.
- Added: Sound setting to disable all other beeping sounds the program makes where appropriate.
- Added: Gen9a donut generator.
- Added: Champions set imports now upscale EVs for mainline entities the set is applied to.
- Fixed: Gen5 imports for Pokédex Skin and Musicals revised.
- Fixed: Gen3 Options (sound, set/switch, etc) read/write fixed.
- Changed: Gen5 Nicknames in the PKM editor now better detect all-caps transfer permissions for Gen3/4 origin entities.
- Changed: Some internal API methods have been rewritten for performance (exporting/importing/reading/writing slots).
- Changed: Form Argument editing in the PKM editor improved, now shows the decomposed values.
- Changed: Main and OT tabs of the PKM editor revised, some controls widened/spaced.
- Changed: LATAM met locations for past games added, thanks @sora10pls !
- Changed: Updated translations for various languages. Thanks @Ka-n00b !