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  • Building the Modpack

    evandixon

    After making the changes you've always wanted, it's time to put everything together.

    Setting the 3DS output

    If you're editing 3DS ROMs, you may want to choose what kind of output you want. By default, it will output a folder whose contents you paste onto your 3DS's SD card for use with Luma 3DS game patching, but you can choose a variety of other formats. Refer to this section for instructions.

    Building

    Luckily, this is a one-step process. Simply click Solution > Build:

    image.png

    Sky Editor will start doing a lot of things:

    image.png

    Then it will open up another form that applies all your changes to a ROM so you can try it out. Don't touch this window:

    image.png

    When it's all done, "Modpack"'s status should be Complete:

    image.png

    The files you want are on disk under (Solution Directory)/Modpack/Output. You should see two things: a zip file, and a either a NDS ROM, 3DS ROM, or a directory labled "SD Card". The zip file is the distributable patcher. You can give this to anyone you want, and they'll be able to apply your changes to their ROM. The other thing is the result of the patches for your use only. Do not distribute this, as it is illegal to share ROMs even if they are modified.

    Edited by evandixon


    User Feedback




    I  have a question I actually don't know how to get the rom I have the sd card folder but what do i do with it

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    19 hours ago, Scupake said:

    I  have a question I actually don't know how to get the rom I have the sd card folder but what do i do with it

    That depends on how you want to run the hack. If you have Luma 3DS, simply enable game patching in the settings menu (hold select on boot), then copy the contents of the SD Card folder to your SD card. If you want a ROM for Citra, Gateway, Sky 3DS+, etc, then you'll need to choose an appropriate option in the modpack settings:

     

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