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Hi. I am wondering if there is a code to be able to use items in Battle Tower. Is there a such code? Or is it not possible to create?
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Finally have the time to start up Battle Tower. Just designed a Hail team. Basically, the difference between the Battle Tower and competitive battling is that theres virtually no switching from the opponent and generally there are few choice items. This team is based on Abomasnow setting up hail and the rest using it to sweep. Overview Abomasnow @ Big Root Rash Snow Warning 252 HP 180 SpA 76 Spe Energy Ball Blizzard Leech Seed Hidden Power (Ground) Abomasnow is my lead (obviously). His EV spread is taken from smogon. I don't really know what its based on, but it looks good. Special build. Energy Ball is a simple special STAB move. Blizzard goes hand in hand with Hail. Leech Seed is excellent for keeping this guy alive. HP Ground goes a long way with Electric types and potentially slow fire types, although thats very risky. Big Root is there to increase Leech Seed's healing, although it seems totally useless at this point. Need suggestions on a different item that isn't already in use. Froslass @ Petaya Berry Timid Snow Cloak 4 Def 252 SpA 252 Spe Substitute Blizzard Shadow Ball Thunderbolt My main sweeper. Simple Sub Petaya set from Smogon. She is blazing fast already and the speed EVs make her a monster. Substitute is obvious for activating Petaya. Blizzard is the main STAB assisted by Abomasnow's hail. Shadow Ball is secondary stab. With Thunderbolt she has perfect coverage and gives her something with at least neutral against steel types. Vaporeon @ Leftovers Bold Water Absorb 188 HP 252 Def 68 Spe Wish Protect Surf Hidden Power [Dark] Wish Support. Wish is a given on this guy and is great for helping my Abomasnow switch in. Protect is good for getting Wish on Vaporeon himself. This guy also acts as my main Fire counter, so Surf is a given and with STAB it works well as a bread 'n butter move. HP Dark is the only dark move on this team, and I think its rather needed as a Psychic counter. There you go. Any suggestions? As a Hail team, Abomasnow is invaluable and can't be switched out. I'd like to keep Froslass as its my new favorite pokemon. Vaporeon is my replacement for Gardevoir and my fire counter. No legendaries (and I mean NONE) since they can't be used in Battle Frontier.
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This team is for the single battle against the AI in the BT Diamond and the BT portion of the Battle Frontier in Plat. I've gotten up to 136 in singles with this team in Diamond. I have yet to do anything besides Battle Factory challenges in Plat. So, without further adu: Starmie w/ Choice Specs Modest Natural Cure 252 sp atk/252 speed/6 HP - Surf - Thunderbolt - Ice Beam - Grass Knot/Psychic Starmie fulfills a lot of roles just by itself. It's move pool basically lets it hit everything that isn't Shedinja. It can absorb status and switch out. And it plays well with it's team mates, which I'll get to in a moment. Depending on how much I think I'll need to switch between moves, I've also used Wise Glasses and Life Orb. When I start playing around on Plat, I'm seriously considering adding Trick in the 4th slot. The first 3 moves, with STAB Surf and Boltbeam, are just too important to lose. Though I'm hesitant to do even that, because then I lose my best weapon against the numerous Water/Ground types found in the BT. I also may consider breeding for a Timid, because eventually, in the higher portions of the BT, it'll get outrun. Scizor w/ Leftovers Adamant Technician 252 HP/252 atk/6 DEF - Swords Dance - Subsitute - Bullet Punch - X-Scissor/Brick Break/Superpower/Night Slash/Quick Attack Scizor serves as my defense against OHKO and status. Come in on something Scizor won't mind, Sub up, set up a ridiculous amount of Sword Dances, and sweep. I've previously used this with Life Orb, but Life Orb + Sub often caused an early Scizor death. Even though with only two moves Scizor will leave a lot of room for "Not very effective", if I get behind a Sub, I can SD up, and I get priority with Bullet Punch always. While I've often used X-Scissor in the past, I think Brick Break will be my go-to attack. I don't want to deal with the drop in defense Superpower brings. I am considering doing a minimum amount of speed investment just to easily get a sub up. Any suggestions? Finally: Garchomp w/ Choice Band Jolly Sand Veil 252 atk/252 speed/6 HP - Outrage - Earthquake - Fire Fang - Aerial Ace/Stone Edge/Rock Slide/Aqua Tail/Sleep Talk Here's the final guy. Like Starmie, it can handle a lot of BT matches on it's own. The first 3 moves give perfect coverage for neutral damage on everything. The last slot is something that often fluctuates. Sleep Talk was at one time my go-to move, but with Starmie and Sub on Scizor I don't see a lot of use with it. Aerial Ace knocks around DT abusers. Scizor could get a technician boost from it, but it can't spare the move slot. I usually go for this. It sucks when I don't encounter a DT abuser, but when I'm without it, I usually get pressure stalled. Stone Edge and Rock Slide help me knock around fliers, and Chomp's unique base speed tier often convinces me to use Rock Slide for the flinch rate. I've never used Aqua Tail, but it kinda makes sense, though I've heard STAB whatever is just as good if not better. Oh, and after the first 60 matches or so, I usually end up switching this guy to a Choice Scarf and Adamant nature. Eventually it starts getting outrun. Now, here's why this team is awesome: Scizor's weakness of Fire is covered by both Starmie and Garchomp who resist it. Starmie is usually the better choice to take a fire attack since it won't mind the burn. Starmie's part-Psychic typing sucks. It is rarely useful, and gives it a Dark/Ghost/Bug weakness in addition to Electric and Grass. However, Scizor resists EVERY one of these except for electric, which Chomp is immune to. Garchomp's ice weakness is resisted by both Scizor and Starmie, and it's dragon weakness resisted by Scizor. So what do you all think? What improvements can be made, especially considering Plat changes? Is the Battle Tower portion in Platinum any different from D/P? Next up on my team is a Battle Tower team consisted around the eater of souls, Shedinja. But I'm still working on it. Happy rating. Credit to Deviant Art "artists" for ruining Pokemon with these creepy images
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So I was bored earlier today~ o: And decided to play through the Tower, maybe get some BP. >:3 And I just found it funny how I went through 19 trainers in the tower just using a Skarmory with Spikes, Whirlwing, Brave Bird and Roost. I was actually having fun just laying spikes and whirlwinding the offending team until they all died. Anyone else ever played through the Tower and defeated the trainers in a pretty simplistic way? O:
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I need all these Pokemon to do Doubles and Multi Battle rooms in the Battle Tower. I don't care how you go about with the IDs and dates, but everything must be legal. Metagross@ Lum Berry SHINY Clear Body Adamant Iv's- 31/31/31/31/31/31 Ev's- 252 Atk, 152 HP, 104 Spe - Iron Head - Earthquake - Rock Polish - Explosion *Gengar*@ Focus Sash SHINY Levitate Timid Iv's- 31/31/30/30/30/30 --- Hidden Power Fighting 70 Ev's- 252 SpAtk, 252 Spe, 6 HP - Shadow Ball - Hidden Power - Thunderbolt - Destiny Bond Azelf@ Life Orb Levitate Naive Iv's- 31/31/31/31/31/31 Ev's- 252 Satk, 220 Spe, 36 Atk - Shadow Ball - Flamethrower - Energy Ball - Explosion Dusknoir@ Leftovers SHINY Pressure Careful Iv's- 31/31/31/31/31/31 Ev's- 252 HP, 200 Sdef, 52 Def - Shadow Punch - Will-O-Wisp - Protect - Pain Split Latios @ Choice Specs SHINY Timid, Levitate EVs: 26 HP, 252 SpA, 232 Spe IVs: 31/31/31/31/31/31 ~Draco Meteor ~Psychic ~Surf ~Thunderbolt Metagross @ Wide Lens SHINY Adamant, Clear Body EVs: 152 HP, 252 Atk, 100 SpD IVs: 31/31/31/31/31/31 ~Meteor Mash ~Bullet Punch ~Ice Punch ~Earthquake
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First of all, I apologize for my English. I am not a native speaker, kindly bear with me :creep: I am really new into this game. Currently, I am still playing Pearl, (I have a Platinum already but not playing yet..). Below is the current Team I am using at the BATTLE TOWER. Please, I need your professional opinion and advice. Metagross @ Occa Berry Nature: Adamant Ability: Clear Body EVs: 252 HP / 236 Atk / 12 Def / 8 Spe Role: Lead - Stealth Rock - Bullet Punch - Earthquake - Meteor Mash Comment: A Smogon-based metagross lead, with my own version of moveset, keeping Meteor Mash & Bullet Punch for STAB. Empoleon @ Leftovers Nature: Modest Ability: Torrent EVs: my original starter, decided not to EV-train him to see how far he will get Role: Special Sweeper - Hail - Blizzard - Surf - Earthquake Comment: Hail for Blizzard's accuracy, leftovers for the effect of Hail, Earthquake for coverage. Gyarados @ Wacan Berry Nature: Jolly Ability: Intimidate EVs: 4 HP / 252 Atk / 252 Spe Role: Offensive (sweeper) - Waterfall - Thunderbolt - Fire Blast - Dragon Dance Comment: Wacan Berry to weaken electric attacks, Thunderbolt and Fire Blast for coverage. Note: Currently, my team is at a 35 winning game streak. I wonder how far will it go? Your feed back is truly appreciated.