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This is the first revision of my sandstorm team. please critique it and let me know things I'm missing/what I can do to improve it. [sprite]376[/sprite] Metagross @ Occa Berry Ability: Clear Body EVs: 252 HP/236 Atk/12 Def/8 Spd Adamant nature (+Atk, -SAtk) - Stealth Rock - Earthquake - Bullet Punch - Explosion --- This is standard lead metagross. It can get rocks in reliably, and take out other suicide leads with priority bullet punch. Earthquake is there for things like heatran or infernape that can serve as leads but resist bullet punch, and explosion is there as a last-resort mo
Sand-Stall General strategy of the team – Sandstorm to damage my opponent in combination with entry hazards while my team aren't hurt by sandstorm and recover with leftovers. Also contains a couple of powerhouses for lategame sweeping and after all the hazards are set up. This isn't something i've tested just an idea i've had Hippowdon @ Leftovers 252 HP / 168 Def / 88 SpD Ability - Sand Stream Nature - Impish Earthquake Stone Edge Stealth Rock Roar My lead, sets up sandstorm with its ability and can set up rocks. It actually outspeeds more than most people think and earthquake will
All art is from random google search and hosted via free image hosting. Most of it is chosen for the creep factor. But credit is given when I know who to give it to. Starting out is: Bugman the Flygon w/ Choice Scarf Adamant Levitate 82 HP/252 atk/176 speed - Earthquake/Fire Punch - Outrage - U-Turn - Thunder Punch My beautiful lead. I originally had many more EVs dumped into HP so I could outrun Lead Aerodactyl, but then I figured that I wanted this guy around to be my all around revenge killer. Even though Earthquake gets STAB, I started out using Fire Punch to reveng