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Sand-Stall General strategy of the team – Sandstorm to damage my opponent in combination with entry hazards while my team aren't hurt by sandstorm and recover with leftovers. Also contains a couple of powerhouses for lategame sweeping and after all the hazards are set up. This isn't something i've tested just an idea i've had Hippowdon @ Leftovers 252 HP / 168 Def / 88 SpD Ability - Sand Stream Nature - Impish Earthquake Stone Edge Stealth Rock Roar My lead, sets up sandstorm with its ability and can set up rocks. It actually outspeeds more than most people think and earthquake will