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Showing results for tags 'XD'.
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Version 1.0.0
3058 downloads
This is a save file I statred as a kid. However over time it became ...a "save file bank"...were I would store pokemon from other games. The game has not been beat and is only at the thrid gym but has not beaten it yet. Yet this save files has a lot of great things. -a good amount of shiny pokemon - All the pokemon from pokemon colosseum - Not all but a good amount of the pokemon you can get from Pokemon XD Gale of Darkness -Lots of Ribbon pokemon ( great for a Ribbion master challenge) - Lots of sercet bases of other players all over the map ( have fun finding them all and battling them) Note: I guessing I used a game shark on this as a kid with a freind...like why is there a level 4 mewtwo on here lol....but It kind of just addeds to the charm of the old save file lol Enjoy !!! -
Hello I have been searching through here trying to find files to peoples game of XD/Colosseum was hoping someone had one from their playthrough of the game and could possibly share with me so i could use it! much appreciated if you could help
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XD XDScript : A scripting language for Pokemon XD:GoD
StarsMmd posted a topic in General Development
I have created a new scripting language for Pokemon XD: Gale of Darkness. This will make editing scripts much easier and far more intuitive than before. So far only the decompiler is done which converts the raw binary data into human readable .xds scripts. It's quite a big project on it's own so I felt it needed a thread to collect input and document its progress. For now I have dumped every script in the game and uploaded them here: Pokemon XD .xds files A syntax highlighting scheme and a colour scheme for the Sublime Text 3 text editor developed just for .xds files are also included. There are still a lot of undocumented classes and functions in XD's script engine which have just been given default names for now. If you notice any patterns and think you've figured out what a function does then please let me know. Major thanks to @Tux for originally disassembling the scripts in XD. The decompiler is based on his tool. XD Script -