Jump to content

Search the Community

Showing results for tags 'Action Replay'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Pokémon
    • Pokémon (Ultra Sun/Ultra Moon)
    • Pokémon (Sun/Moon)
    • Pokémon (PSMD)
    • Pokémon (EoS)
  • Egg Groups
    • Egg Groups (Ultra Sun/Ultra Moon)
    • Egg Groups (Sun/Moon)
  • Moves
    • Moves (Ultra Sun/Ultra Moon)
    • Moves (Sun/Moon)
    • Moves (PSMD)
    • Moves (EoS)
  • Abilities
    • Abilities (Ultra Sun/Ultra Moon)
    • Abilities (Sun/Moon)
    • Abilities (PSMD)
  • Types
    • Types (Ultra Sun/Ultra Moon)
    • Types (SM)
    • Types (PSMD)
    • Types (EoS)

Categories

  • Generation 8
  • Generation 7
  • Generation 6
  • Generation 5
  • Generation 4
  • Mystery Dungeon 3DS
  • Mystery Dungeon NDS
  • Sprite Index
  • Other

Categories

  • Project Pokémon
  • Games
    • Pokémon Ultra Sun and Ultra Moon
    • Pokémon Sun and Moon
    • Pokémon Super Mystery Dungeon

Categories

  • Save Editing
    • Managing GB/GBC Saves
    • Managing GBA Saves
    • Managing NDS Saves
    • Managing 3DS Saves
    • Managing Gamecube Saves
    • Managing Wii Saves
    • Managing Switch Saves
    • Using PKHeX
    • Gen 3 Specific Edits
    • Gen 4 Specific Edits
    • Gen 5 Specific Edits
    • Gen 6 Specific Edits
    • Gen 7 Specific Edits
    • Gen 8 Specific Edits
  • ROM Editing
  • RAM Editing
    • GS ACE: Coin Case
    • GS ACE: TM17
  • Gameplay related support
    • Stars' Pokémon Colosseum and XD Hacking Tutorial
    • Editing ROMs with Sky Editor
    • 3DS Pokémon Games Hacking Tutorials
    • Switch Pokémon Games Hacking Tutorials
    • e-reader support
    • Max Raid RNG Manipulation

Forums

  • ProjectPokemon.org
    • Announcements
    • News Discussion
    • Project Pokémon Feedback
    • Introductions
  • Event Pokémon
    • Event Pokémon News
    • Event Contributions
  • Technical Discussions
    • ROM
    • Saves
    • RAM and Live Edits
    • Hardware
    • General Development
  • Pokémon Discussions
    • Pokémon Games Discussion
    • Pokémon Online Play
    • Pokémon Franchise
  • Other
    • Creative Discussion
    • General Gaming
    • Off Topic
  • Mystery Dungeon Hacking's Discussions
  • The "I Love Cats" Club's Discussions
  • The Cool Kids Corner's Discussions
  • Team Valor's General Discussion
  • Pokemon USUM Breeder's Club's Rules
  • Pokemon USUM Breeder's Club's Post breeding stories & pictures here
  • Pokemon USUM Breeder's Club's Competitive Breeding Requests
  • Pokemon USUM Breeder's Club's Non-Competitive Breeding Requests
  • Pokemon USUM Breeder's Club's Introduce self
  • The PBOE, (Pokémon Brotherhood of Evil)'s Topics
  • Sky Editor's Topics
  • Sky Editor's Questions
  • Hoopa's Café's Topics
  • Super pokemon POWER's Topics
  • Steel Of Time Club's Topics

Calendars

  • Pokémon Event Calendar
  • The "I Love Cats" Club's Events
  • Hoopa's Café's Important Dates
  • Super pokemon POWER's Events
  • Steel Of Time Club's Events

Categories

  • Event Gallery
    • Generation 8
    • Generation 7 (Switch)
    • Generation 7 (3DS)
    • Generation 6
    • Generation 5
    • Dream World
    • C-Gear Skins
    • Pokédex Skins
    • Pokémon Musicals
    • Pokémon World Tournaments
    • Generation 4
    • Generation 3
    • Generation 2
    • Generation 1
  • In-Game Series
    • Generation 8
    • Generation 7
    • Generation 6
    • Generation 5
    • Generation 4
    • Generation 3
    • Generation 2
    • Generation 1
  • Unreleased/Beta PKM Gallery
  • Tools
    • Save Editing
    • ROM Editing
    • RAM Editing
    • Files compatible w/ Saves
  • Saves
    • User Contributed Saves
    • User Contributed Super Secret Bases
  • PKM Files
    • User Contributed PKM files
  • ROM related entries
    • ROM hacks
    • Image Assets
    • Custom Resources
  • Misc
    • Images
    • Tools
  • Mystery Dungeon Hacking's Files
  • Hoopa's Café's Files
  • Super pokemon POWER's Files
  • Steel Of Time Club's Files

Blogs

  • Project Pokémon
  • Evan's Dev Blog
  • Diary
  • Pokémon Mystery Dungeon: Gate of the Shooting Star
  • theSLAYER's thoughts and ramblings
  • Alack Alay!
  • Mario and Lugi
  • Diary of Borjitasstoi
  • Bigjon357
  • Benjamen
  • Céliana || Cecillia || TheRealProcyon's Fun Blog
  • the manufacturing of steel structural parts
  • Pokemon and Wordscapes Puzzle
  • The Best in Career Guidance
  • How I Get My FREE ROBUX In One Easy Lesson
  • hello kitty has a day :3
  • Staff Discussions's Blog
  • Mystery Dungeon Hacking's Blog
  • The Cool Kids Corner's Blog
  • Project Pokemon Fun Club!'s Blog: Random Stuff
  • Project Pokemon Fun Club!'s Blog.. So fun..So wow...SHARE YOUR NEWS!
  • Create your own Pokemon Region's Storyline
  • Create your own Pokemon Region's Team Rocket of the Region
  • Create your own Pokemon Region's Pokemon Region base off of.....
  • Create your own Pokemon Region's Pokemon Region main Character
  • Sky Editor's Sky Editor
  • Sky Editor's Blog
  • Hoopa's Café's Blog
  • Steel Of Time Club's Blog
  • SkyTemple Documentation's Documentation & Tutorial Drafts

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gender


About Me


Friend Code (Nintendo Switch)


Friend Code (3DS)


NNID (Wii U)

  1. Hello everyone, for years I have seen many users request someone to make starter modifier cheats for Pokemon Diamond, Pearl, and Platinum. I decided to take on this request and figured out how to do such a process. I now present to you a list of starter modifier codes for every version of Pokemon Diamond, Pearl, and Platinum. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly
  2. This a simple thread from Pokémon Mystery Dungeon: Explorers of Sky - Status Modifier. And here is the code in memory: North American (USA) Leader (1st Member): 221BA5FD 000000XX 221BA5FE 000000YY Partner (2nd Member): 221BA83D 000000XX 221BA83E 000000YY 3rd Member: 221BAA7D 000000XX 221BAA7E 000000YY 4th Member: 221BACBD 000000XX 221BACBE 000000YY XX - Status Name: 01 - Reflect. 02 - Safeguard. 03 - Light Screen. 04 - Counter. 05 - Magic Cape. 07 - Protect. 08 - Mirror Coat. 09 - Endure. 0B - Mirror Move. YY - Duration. (Only work with AR Code Trigger!) Link: htt
  3. This a simple thread from Pokémon Mystery Dungeon: Blue Rescue Team - Status Modifier. And here is the code in memory: North American (USA) Leader (1st Member): 221154E5 000000XX 221154E6 000000YY Partner (2nd Member): 221156B9 000000XX 221156BA 000000YY 3rd Member: 2211588D 000000XX 2211588E 000000YY XX - Status Name: 01 - Reflect. 02 - Safeguard. 03 - Light Screen. 04 - Counter. 05 - Magic Cape. 07 - Protect. 08 - Mirror Coat. 09 - Endure. 0B - Mirror Move. YY - Duration. (Only work with AR Code Trigger!) Link: https://projectpokemon.org/home/forums/topic/457-ar-code-tr
  4. This is a simple Pokémon Ultra Sun/Ultra Moon thread. Suited to Legendary Pokémon. But if you are an Android user and you read this thread, if you do not know how to use codes for your Smartphone, I invite you to read this: Well, with all this, let's start with the codes! Ultra Sun. ID: 00040000001B5000 Ultra Moon. ID: 00040000001B5100 [Kanto] DD000000 00000140 005B9FC0 E1D500B0 005B9FC4 E59F000C 005B9FC8 E5C40004 005B9FCC E59F0000 005B9FD0 E12FFF1E 005B9FD4 00000097 005B9FD8 0000001E 003A7298 EB084B48 003A72A8 EB084B44 003A72C4 EB084B3D D0000000 00000000 DD000000 000
  5. Hello everyone, been a while since I posted cheat codes here, however I am back with something that I feel should have existed years ago but unfortunately never saw the light of day. Pokemon Diamond and Pearl introduced a method that allows you to transfer Pokemon from Pokemon Ruby, Sapphire, Emerald, FireRed, and LeafGreen. This method was called Pokemon migration, and how this method worked was pretty straight forward, you simply would stick one of the five generation three titles in slot-2 of the Nintendo DS or Nintendo DS Lite, in doing so Pokemon Diamond and Pearl would have the ability t
  6. So, I've trying to test if certain things will be effected by TuxSH/Bibou261's lock removal code for BW2. He has stated it works on the Static Encounters, Entralink Forest and Mystery Gift Pokemon which has all been proven true. But he didn't state anything about the Dream Radar, Hidden Grottos or the In-Game Trades (Which all are dynamic) in BW2. I've already proven Dream Radar to be unlockable through brute force using a modified Black 2 ROM making the odds 1/257. Normally, the best way to check if it would work would be to use a Forced Shiny Cheat alongside the lock removal code but th
  7. This is a simple post from the Legendary Pokémon in Pokémon Black 2 and White 2. Kanto L+Left: Articuno, L+Right: Zapdos, L+Up: Moltres, R+Down: Mewtwo & R+Up: Mew. 94000130 FEBF0000 B2000024 00000000 C0000000 0000002F 10036B04 00000097 10036B06 0000001E DC000000 00000004 D2000000 00000000 94000130 FE7F0000 B2000024 00000000 C0000000 0000002F 10036B04 00000096 10036B06 00000046 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 B2000024 00000000 C0000000 0000002F 10036B04 00000092 10036B06 00000032 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 B2000024 00000000 C0000000 00
  8. This is a simple post from the Legendary Pokémon in Pokémon Black and White. Kanto L+Left: Articuno, L+Right: Zapdos, L+Up: Moltres, R+Down: Mewtwo & R+Up: Mew. (Black Version) 94000130 FEBF0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000097 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FE7F0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000096 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002
  9. This is my thread of Pokémon FireRed, I hope you like these GameShark that I designed. Type: GameShark v3 (ActionReplay) 1st Gen - Kanto Articuno B2AABF26 21876A02 B31B43E4 EA156910 6C81F0A4 60A05E10 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Zapdos B2AABF26 21876A02 B31B43E4 EA156910 F7BA13E9 C3FBE695 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Moltres B2AABF26 21876A02 B31B43E4 EA156910 68DF2E58 E95499BB AA3BB0ED 41CD5D95 217A1A8B E666BC3F Mewtwo B2AABF26 21876A02 687E9D43 05D8346D B0F652D9 0EE554C6 AA3BB0ED 41CD5D95 217A1A8B E666BC3F Mew B2AABF26 21876A02 A38F820C 1C572779 89E97F2B 6BA
  10. This is my thread of Pokémon Ruby, I hope you like these GameShark that I designed. Type: GameShark v1/v2. 1st Gen - Kanto Articuno 9F9A4317 19B26CE8 D95E6845 60A3B6CF 85C533B4 E777280C 80F83CB7 37AD1203 Zapdos 9C30E2E2 1F157234 D95E6845 60A3B6CF 85C533B4 E777280C 80F83CB7 37AD1203 Moltres A265FB70 5EAE2980 D95E6845 60A3B6CF 85C533B4 E777280C 80F83CB7 37AD1203 Mewtwo 30621E6F 164FED85 D95E6845 60A3B6CF 85C533B4 E777280C 91096486 0960E45A Mew 71E09BD1 17FDFD02 D95E6845 60A3B6CF DDD50730 6ED65341 8DAA3F03 5E8B4E54 2nd Gen - Johto Raikou BCFEE7CD B19EA1CF D95E6845 60A3B6CF
  11. This is my thread of Pokémon Emerald, I hope you like these GameShark that I designed. Type: GameShark v3 (ActionReplay) 1st Gen - Kanto Articuno B749822B CE9BFAC1 A86CDBA5 19BA49B3 060EEC16 4916C3A0 B7ADF5B2 E13A4A70 6658C989 89518A0F 217A1A8B E666BC3F Zapdos B749822B CE9BFAC1 A86CDBA5 19BA49B3 44AA97E5 A8441994 B7ADF5B2 E13A4A70 6658C989 89518A0F 217A1A8B E666BC3F Moltres B749822B CE9BFAC1 A86CDBA5 19BA49B3 E19374E5 A9D68366 B7ADF5B2 E13A4A70 6658C989 89518A0F 217A1A8B E666BC3F Mewtwo B749822B CE9BFAC1 A86CDBA5 19BA49B3 D027D341 E184CF59 1E27526C CD7851BB 6658C989 89518A0F 21
  12. This is a simple post from the Legendary Pokémon in Pokémon Platinum. I have created the code only for these two versions: Platinum Version (USA/Europe) Kanto L+Left: Articuno, L+Right: Zapdos, L+Up: Moltres, R+Down: Mewtwo & R+Up: Mew. 94000130 FEBF0000 1207404C 00002406 12073F50 0000201F 12073F66 0000201F 12073F7C 0000201F 12073F92 0000201F 12073FA8 0000201F 12073FBE 0000201F D5000000 00000097 B2101D40 00000000 C0000000 0000000B 100233E8 00001E1E D7000000 000233EC DC000000 00000006 D2000000 00000000 94000130 FE7F0000 1207404C 00002400 12073F50 0000201F 12073F66 0000201F 1
  13. This is a simple post from the Legendary Pokémon in Pokémon HeartGold and SoulSilver. I have created the code only for these two versions: HeartGold/SoulSilver (USA/Europe) Kanto L+Left: Articuno, L+Right: Zapdos, L+Up: Moltres, R+Down: Mewtwo & R+Up: Mew. 94000130 FEBF0000 1206E120 00002406 1206F11A 0000211F 1206F130 0000201F 1206F144 0000201F 1206F158 0000201F 1206F16C 0000201F 1206F180 0000201F 52246C94 28038800 12247D8A 00004801 02247D8C E0021C39 12247BEC 0000201E 02247D90 00000097 62111880 00000000 B2111880 00000000 1003FF58 00000464 D2000000 00000000 94000130 FE7F0000
  14. Version 1.1.5

    462 downloads

    This application can generate TID/SID pairs that can be used with the Cute Charm Glitch in Gen 4, and even outputs an Action Replay Code. You can: Choose the Cute Charm Lead, Shiny Group, and even specify a Trainer ID Even let the program choose the Shiny Group for you (if you want the shiny natures to be a surprise) Choose the button combo that activates the Action Replay Code (for those with broken buttons. Yes, I'm talking about you, shoulder buttons!) Add an Cute Charm Pokemon to be hacked in Compared to RNGReporter (one of the other programs tha
  15. Hello everyone, for a very long time now I have been wanting to plan something like this for Pokemon generation four. Before I jump into it I want to address a well known, very difficult, and very time consuming glitch known as the Cute Charm Glitch. Now for those that don't know, this glitch allows you to encounter shiny Pokemon 20% of the time based on the cute charm Pokemon you have, your trainer ID and of course your secret ID. This is one of the very popular glitches people try/want to use in Pokemon generation four, the problem is not many have the patience to use it. Anyways back to wha
  16. Hello everyone, today I have something small yet useful for you to play with. I decided to replay the generation four series again, during my journey I found out that some of the in-game events are day/week based events. This sort of frustrated me a bit as I am not able to attend to the game on a daily basis, however I came up with an idea to circumvent the issue. I decided to make a code(s) that resets the daily and weekly events at will, allowing you to repeat the events as many times as you want in a day. This is especially useful if you are trying to get the backdrops from the lady in the
  17. This thread contains all the Master Codes and DMA-Disablers for all language versions of third generation games. They are in ARv3/4 format which is the most used and should be supported by all current real hardware Action Replays and emulators. English French German Italian Japanese Spanish
  18. Hello everyone, today I have something different to play with. I am sure all of you are aware of the countless amount of items that sit around all over the overworld in the Pokemon series. However, finding such items can be a pain at times, sometimes no guides on the internet help with situations like this either (especially when one doesn't exist). I decided to run through the game and pick up every item, including both the hidden items and the regular items you see along your journey. After doing so, I went ahead and made a code that basically tricks the game into thinking you found every it
  19. Hello everyone, back with something that isn't necessarily new but definitely needed. For a long time many users have used various Pokedex codes to complete their game faster than the intended way. I decided to look into the matter and even looked at all the original codes created by people in the past for each Pokemon game, after looking about the data given throughout the codes, I realized that most if not all the original Pokedex codes were writing the wrong data, not only that, but a lot of the needed data for the Pokedex was missing from some of the codes as well, causing graphical glitch
  20. Hello everyone, today I bring you something small yet cool (at least to me anyways). I remember constantly going to the Mining Museum in Pokemon Pearl and Platinum quite often to bring the fossils I found to life, I enjoyed digging underground for stuff like that. Back in the day I could never really set apart the real facts from the rumors, there used to be a video on YouTube showing off different Pokemon being "revived" at the museum, I actually used to think that's how people were getting so many different Pokemon that weren't in the game (I was a bit dumb I know). It wasn't until I found o
  21. Hello everyone, back with something different again. A couple days ago I was running through Turnback Cave to grab the three items you can get there (for completion purposes), the items you get are the Reaper Cloth (3 rooms), Rare Bone (4-15 rooms), and Stardust (16-30 rooms). Getting the Rare Bone and the Stardust isn't really problematic to get, the Reaper Cloth however is a bit difficult to get, getting three pillar rooms in a row isn't as easy as some people think. So I decided that since I might not be the only one wanting to complete their copy of the game with item pick ups and what not
  22. In this thread you can find Action Replay v3/4 codes for the e-Reader berries. These berries will replace the Enigma Berry (#43) with a custom one. The new berry will be available until you inject another berry or remove the data, in latter case all occurences become an Enigma Berry. Since the berries consist of a lot of data (about 1.29 KB) which the AR can not handle in a single code (maximum ist about 50 lines) they had to be split into multiple parts. The codes were already shortened with loop codes but still they are too large for a single code. Use them as follows: e
  23. Hello everyone, I am back with more Action Replay cheat codes. Recently I realized that multiboot demos for Explorers of Sky existed but had no cheats at all. So I decided to take a look at these demos and make cheats for them. These demos don't have a lot of content like the normal kiosk demos do unfortunately. Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefer being thorough about making codes so I can ensure only the best for everyone and not some silly joke(s).
  24. Hello everyone, I am back with more Action Replay cheat codes. Once again I am bringing an entire database of codes for some Kiosk demos I have been messing with recently. Just like the Explorers of Sky Kiosk Demos, I was surprised by the amount of content the demos actually had. Everything seems to be the same like the Sky demos, only difference is how the game starts and the dungeon you get to explore (Drenched Bluff). Note: I will not guarantee this list to be finalized as I may improve the codes more to prevent any sort of issues these codes may bring to their respected games. I prefe
×
×
  • Create New...