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Found 7 results

  1. In fire red there are flags for “defeat voltorb” and “defeat electrode”. I’ve noticed that the “defeat voltorb” flags are for the electrode in the power plant but I don’t know what the “defeat electrode” flags are for. I noticed one was checked around seafoam island and the other after I finished Lostelle and the Hypno. Does anyone have an idea? If this question has been asked before can anyone lead me in the right direction? I haven’t found anything yet.
  2. Im currently shiny hunting in ultra sun, i encountered guzzlord, and because i havent captured it before, i have to go thru a 40 second cinematic, making the shiny hunting more tedious, i checked if i can check a flag so it counts as captured and didnt have to see the whole cinematic but theres no option that i see can anyone help me?
  3. Hello, long time lurker here. I just wanted to know what the hex offsets are for the Pokemon S/M (Moon specifically) event flags. I want to use that to copy/paste event flags from one save to the other, because I'm lazy and don't want to complete the story again lol. Or would that, for some reason, corrupt the save? Any help would be appreciated! Thanks! EDIT: I think I actually found it. For confirmation, is it 0x1C00 + flag? All the clues point to that, but I just want to make sure. EDIT2: Heh. Should've seen this coming. Directly hex editing the values for the event flags results in a checksum error (duh). However, there is hope! In the attachments is a list of all 240 event flags required for 100% story completion and their corresponding values, according to PKHeX's FlagDiff. I would absolutely love a batch event flag editor, but one can dream, right? COUGHCOUGHkaphoticsCOUGH. Basically what you need to do is go through each event flag and set their values according to the second number (Example: "50: 0->3" means change event flag 50 from 0 to 3). Keep in mind that these values come from comparing a bare-minimum save file (saved outside the player's room) to a 100% story save I found on YouTube, so some of the event flags are probably not story-related. But, more research has to be done I guess. Thanks for all the help guys, even though these edits were done before a reply was made...! Flags.txt
  4. Hi, my question is where are located the trainer's flags?? I've search in the individual files from the a056.narc but i can't find anything to relate then to the trainers... I know the code to uncheck a flag is 24 00 XX XX and the code to check 23 00 XX XX pls help
  5. I need help with this. I somehow managed to end up making the Rocket Grunt at Cerulean Gym disappear from the bridge without being battled, which means I'm stuck not having battled Misty. So I need to set the flag which says the Rocket has been battled, so that I can encounter Misty at the end of Route 25. If anyone can help me with this, I would greatly appreciate it! I don't have my save file on me right now, but when I get home I'll upload it, if you like. Thanks in advance!
  6. I've been trying to edit the Event Flags on my POKESAV for D/P, but when I go to the export to ARDS codes things, there isn't a box to click to select Event Flags. Any help?
  7. I've noticed the Event Flag option on the Patinum version of Pokesav is grayed out, whereas in the Diamond and Pearl version it is not. I've been told that the Event Flag option controls the ability to reface Legendaries and such multiple times so you're able to accumulate multiples of the same Legenday Pokemon and have it remain legit every time. So I'm curious as to why this option has since been grayed out? And to the creator, when, if at all, will this be fixed to allow the Re-Battling of Giratina and the other legendaries?
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