Hey guys,
Most of you think the freezing is caused by a build-in anti-piracy code. But...
I wanted to let you know there's also a possibility that there isn't enough free memory when you play HG/SS on a flashcard. Do anyone of you know the 'hack' in D/P/Pt with the layers of the map in Jubilife City (quickly moving through these layers to get Darkrai)?
Well, I thought the freezing problem in HG/SS is may be the same problem. Because, while I was playing HG (on my M3), I was running through Violet City, but when I ran past the gym from the left, the right part of the city was blacked out (and actually no gym, because the area that was blacked out, was kinda overlapping the gym). That area wasn't loaded and I couldn't walk through it. It was just solid black.
Then I moved upwards into a invisible warp (it was the door of the missing gym), but then the game froze completely in black.
It's just a thought I'd like to share with you. I don't know if this is really the case, but since I've encountered this, I thought that it needed to be considered as a possibility:
The game loads too much maps or other information in its memory, but forgets to dispose this in some way or something which cause these random freezes/crashes...
Or, since I've read there were other flashcards without freezing, the problem might lay in the emulation of some flashcards.
I don't know if someone of you have this or something samilar, but I haven't seen this anywhere at the moment (or I've searched with the wrong words).
Too bad I didn't take a picture of it... but before I realized I entered the invisible gym.
When this happens a next time, I'll make sure I take a picture of it
Grtzz!!