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Everything posted by Irina

  1. Just that I think there are Gen IV mons with pretty cool hidden abilities. I know that people have been datamining this game, but has it been discovered if there are Ability Patch in this game (and for that matter also Ability Capsule)? I guess the more important question is, are there hidden abilities at all?
  2. I generated a Polteageist to have flawless stats with curry mark and it showed up as legal. I used an ability patch in game to get its hidden ability and now it's showing up as illegal. Why is this? When I revert its ability to its standard ability on PKHeX it shows up as legal again. 855-01 - Polteageist - 3D8B933B5F35.pk8
  3. Thanks, I shall try and test again next time.
  4. They are all listed as, "Invalid: Encounter Type PID mismatch" How do I fix this? Or can someone fix it for me? main
  5. I'm assuming I'm just being dumb; but, could someone tell me what's wrong with these? From my research, they should be correct. 026-01 - Raichu - 68B0EB69CBC7.pk8 103-01 - Exeggutor - CA2350269E59.pk8 105-01 - Marowak - 133A11AED7F9.pk8
  6. No sweat, take your time. So if I inject them one at a time like if I inject just the pokeball shirt will it overwrite or merge? On that note, will there ever be a way to merge instead of overwriting?
  7. I was just wondering if injecting a piece of clothing (ie, the Pokeball shirt) will change anything in my game. Like, will it remove any of my other clothing I have unlocked? On that note, I know there is a file with every clothing; however, I've heard reportings that when injecting that, it removes new sets like W X F X G and the crown.
  8. But from doing or not doing what is that dependent on? Just curious how people manage to get banned / bricked while others don't. Like what do they do to get detected vs. not getting detected?
  9. No, I'm not asking what should I do to get banned / bricked Switch, I just want to know how do people get banned / bricked, so I can avoid it. I've had a Switch since launch and have used CFW ever since it became available and I have never been banned / bricked.
  10. Footprint ribbon is (currently) unobtainable in game in Sword and Shield.
  11. Oh, yes. I have noticed that placeholder for Alcremie before; but, for Alcremie it is made more clear with form listing (not in numbers). I was just confused about Runerigus' number editor. I haven't checked for other games (only Sw/Sh), so perhaps @N4styPlot is referring to other games?
  12. Really? On what other mons have you seen the number editor? So far, I was only able to identify on Runerigus. @theSLAYER thank you for experimenting this with me.
  13. Glad you were able to get it to work. I had mine with focus sash and down to 1HP and traveled under that bridge and for some reason mine wasn't evolving. So that number represents how much damage it took prior to evolving?
  14. It was initially caught as a Yamask on route 6 and yes, it has been modified (stats) before on PKHeX on an older version. However, on the current version, it is showing up as legal.
  15. Hmm, interesting. Mine was caught as a Yamask and evolved manually.
  16. While randomly looking through my mons on PKHeX and Runerigus out of all of them, I noticed a number editor for this mon (not sure if others have this; I have not checked all mons; but, from the ones I've checked, they don't). The number starts from 0 and goes all the way up to 319. Can someone please explain to me what this number editor is used for?
  17. Will PKHeX be able to support Mystery Dungeon Dx in the future? I know the game isn't out yet, but I'm assuming the demo version uses similar save file as the full version? Sorry if this seems dumb, but I'm new to side games (non-main series).
  18. Make sure the met location and gigantamax levels are correct. A common mistake I see around here. Here is a an example of a "legal" Corviknight from a max raid. 823 - Corviknight - 7AF81274E100.pk8
  19. Alright, thank you. I will try to post in more detail "guide" later today or tomorrow
  20. Maybe it has to do with not saving for a while? Read full explanation of what I mean above your most recent comment.
  21. It's weird because if I just randomly create mons rapidly (regardless of legal or not) then save, the problem doesn't occur. However, it only seems to happen when I go on for not saving (on PKHeX) for a while (while creating mons), then save, reopen, the problem seems to occur.
  22. After re-downloading and testing, it seems like the problem still occurs for me.
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