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PinkOnion

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Everything posted by PinkOnion

  1. No no, Beldum was replaced with Zigzagoon for 1.1.
  2. During my own attempts to play this game in it's previous versions, I found that the later beta builds were actually really good for speed. Currently using 5.0-7482. Also as a heads up to anyone who is interested in seeing this game, I'll be streaming at around 2pm GMT today.
  3. I'll do what I can when I'm free, I'll probably do a few hours tonight, but most of the rest of the week I'm busy with training for the new job. Already got a team in mind as well, I spent a few hours looking into it last night to try to make a team that wouldn't involve the post-game Pokemon. (I like Latias a lot, it was a hard decision to cut it out.)
  4. @StarsMmd Edit: Just managed to get the game running, I'll take a looksee at what I can find.
  5. Looks like I'll have to get on this as soon as I can manage to be free.
  6. No, it's literally the Pokemon Move, it was removed in the latest update for XG.
  7. Just having a brief look through most of the Pokemon and moves in the new documentation and I see you've removed Follow Me, is there a particular reason for that? Also seeing a lot of semi-random things with Quiver Dance, like Machop and Spearow. Nidoran Male and Spearow also get Draco Meteor for some reason. In general Nidoran Male's levelup moves seem to be a mix and match. I'm seeing that Nidoran Male and Female get a Shadow move in it's level up set like Omanyte used to, at level 38 (Shadow Breeze). Though I suppose none of this matters if we can't access these first forms, heh. I'll continue looking and make a notepad file noting all of the things that are missing from the movesets and get back to you.
  8. So many new nice things, going to have to find some time outside of Ultra Sun/Ultra Moon to play the new version.
  9. That's what I'm saying, it re-randomizes each time you battle with any NPC in the game, it's never locked in, even if you re-fight the same trainer multiple times, except in certain cases, like a certain Pokemon in the Shadow Lab. I know I had trouble with a battle, ended up retrying and a Shiny popped out.
  10. Pretty sure the Shadow Pokemon re-randomize every time they're sent out, so I'm pretty sure it won't be shiny next time, unless you're lucky.
  11. Sounds good, I've been pretty busy lately so I've not really had any time to continue the playthrough I was doing, but I'll get back to it eventually.
  12. Not at the moment, no. If you'd made a save backup before editing, then yes, you could've just replaced it, but.... alas, not the case, right?
  13. The critical modifiers are the exact same as Generation 3. If you need more detailed information, check out the link below. https://bulbapedia.bulbagarden.net/wiki/Critical_hit
  14. Some of them can have two possible abilities, but they can only have one at a time. Let's say in the case of PIkachu in this mod, it can have either Static or Lightningrod, but not both at the same time. The critical hit damage modifier is 1.5x damage, at the same critical rate. It was a change made in Gen 6. As for that Marowak and Ninetales you mentioned, those are the Alolan Forms present in Pokemon Sun and Moon, with changed typings. Ninetales is Ice/Fairy, Marowak is Fire/Ghost.
  15. I don't recall that ever happening to me, have you tried to replicate it a second time? As far as I know, there are no re-direction abilities for Fire attacks, only the absorption then cancellation of Flash Fire. Also going to attempt to go live on the stream with the mod shortly. @StarsMmd
  16. If you select "Ignore" whilst patching, it works fine.
  17. Just ran into a bug whilst doing some grinding, had Slaking come in after Zangoose in Mt. Battle and it automatically had Truant activate when it's action came around. Zangoose didn't get to attack, though, hmmm. How do you think that happened?
  18. Yes, it is, it's meant to mimic the event we got at the start of ORAS, the Steven Beldum. Some of the shinies in the Gamecube games have some janky colourations for some reason.
  19. It's in the download, in the documentation files attached.
  20. Yes, you can buy all of the stones you need in Pyrite when you get there.
  21. Stream will be going live in about an hour, that's Thursday, 4:50PM GMT. @StarsMmd Ran into a glitch in the Battle Bingo Card 3, which a Farfetch'd used Volt Tackle in, Row 3, Column 4, pretty sure that's meant to be a Raichu or something. Also, ran into a bug with Surf, involving Water Absorb. Say the layout is Mew top, Yanma Bottom, Poliwrath Enemy Top, Politoed Enemy Bottom. Politoed used Surf, it hit Mew, got absorbed by Poliwrath and stopped, not hitting Yanma.
  22. @StarsMmd I've noticed that Gloom has higher stats than Vileplume for the most part, I assume that's just because of the Gloom guy in the Snagem Hideout, but is that intentional? Gloom is 110/65/75/85/75/40 Vileplume is 123/55/54/95/73/30 Stream will also be going up shortly, I've decided on a team for the most part. (Ended) Stream's going up again as of 11am GMT, Sunday.
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