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SciresM

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Everything posted by SciresM

  1. Not a bad dump, per se, but not the right file length. Dump doesn't contain the entirety of the wc data. Here's a fixed version. torchic wondercard.zip
  2. Download links at the bottom of this post. Please do not submit wondercards edited with this program to the Event Contributions. This is a program that allows you to view the details of (and edit) 6th Generation Wondercard (.wc6) files. If you want to inject a wondercard in to your save, use PKHeX. Credits: Kaphotics, for making PKHeX, without which this program could not exist. Update History: 12-11-14: Added support for ORAS exclusive stuff. 8-10-14: Fixed "Flawless" mistake as well as added OTGender control. Downloads: WC6 Editor.zip WC6 Editor (ORAS Support).zip
  3. Neither of these is doable and neither will happen in the forseeable future.
  4. Not possible. They really are that different.
  5. Download links at the bottom of this post. You need a Japanese 3DS, a Japanese Pokemon X/Y/OR/AS cartridge, and the CyberGadget save device to use this. If you have trouble running this program, try running it as an administrator. This is a modified version of the Cybergadget 3DS Save Editor executable that is both in English (though a japanese version is provided as well) and allows for direct editing of one's pokemon x/y save with PKHeX. You still need a Japanese 3DS, a Japanese Pokemon X/Y/OR/AS cartridge, and the CyberGadget save device to use this. Use 3DSSaveEditor_en.exe for English, and 3DSSaveEditor_ja.exe for Japanese. Instructions: Credits: Glitch, for providing me with translations for all the strings contained in the cybergadget executable. Kaphotics, for modifying the exe to interrupt and allow for direct editing with PKHeX. Downloads: 3DSSaveEditor_en.zip 3DSSaveEditor_ja.zip
  6. In ORAS you can share secret bases via QR code. This seems like an obvious thing to try to decrypt. There are a few qrs posted to the various foreign language websites (Example: http://www.pokemonrubysapphire.com/_ui/img/_en/july/screenshots/july_p26_07_bbp.jpg ), and I'm attaching the binaries the QR codes detail in a zip here: I know we're almost certainly not going to be able to figure out much until ORAS release and we can generate QR codes ourselves, but if anyone sees anything notable post it here. Initial things of interest: Lots of 0x11EC at the end, all of them start with "40 23". qr_oras.zip
  7. Guide to completely decrypting Save1: Download my brute forcer: http://www.mediafire.com/download/sk2o1qt9t161j6q/Pokemon_XY_Save_File_Brute_Forcer.exe Complete the steps listed in my earlier post on getting saves open with PKHeX: http://projectpokemon.org/forums/showthread.php?37269-X-Y-Save-File-Research&p=183148 In the first brute forcer box, select + open save1keystream.bin. Now (make sure you have a backup of your current save file before doing this), Delete your save file from the in-game menu (hit up+x+b at title screen) and start a new game. Save once. ONLY SAVE ONCE. THIS IS IMPORTANT. Backup your save using powersaves. In the second brute forcer box, select this backup. Now, apply the "Master Ballsx999" cheat over your new game in powersaves. Remove your cart from the dongle. Re-insert your cart into the dongle. (Doing that is ALSO important.) Backup your save with the cheat applied using powersaves. In the third brute forcer box, select this backup. Now, hit the "Brute force saves" box. If all goes well (And it should), you should get a success message and the ability to save Save1Key.bin. Save Save1Key.bin wherever you want. You can now use it the way you used save1keystream.bin before now, but it completely 100% decrypts all of save1. (50% of your saves will open with no "hash verification failed" messages in PKHeX". Before Datel patched my exploit, this allowed you to inject things into the game. You can no longer use this to inject new things.)
  8. I have succesfully decrypted 100% of my save. I can inject whatever the fuck I want: http://i.imgur.com/Eb8EEEJ.jpg \o/
  9. File length should be 0x10009C. Only set 0x9C-0x10009C to 0xFF. Also, if you want Powersaves to see a save file, it needs to end in after the last ")" in the name -- remove the " - copy" for powersaves to detect it.
  10. Unlikely. And there HAS to be one involved somewhere because of the AES-MAC.
  11. Guide to getting your save file open in PKHeX: Make a backup with Powersaves. Make a copy of that backup, and replace all of the bytes in the copy past 0x9C with FF: http://i.snag.gy/lem0O.jpg Next, download my Datel checksum corrector ( http://www.mediafire.com/download/kn2am0u4ae66s21/Datel_Checksum_Fixer.zip ). Open it up and open the edited copy, then hit save. (Remove the " - [fixed]" from the savename so that powersaves will see it.). Now, open powersaves, and restore the edited FF save file. (You should see two saves with identical names, it's the second one.). Put your cartridge into your 3ds, and go to the main menu. Then, close the game and put the cartridge back in the powersaves dongle. In powersaves, apply the "Slot 1 x999 modifier code." After doing that, remove your cart from the powersaves dongle, then stick it back in. Now make a backup of your cartridge's save file. At this point, you can restore your original save file backup. The backup you just made after applying the code, removing the cart, and putting it back in has garbage default data in SAVE2, but a completely blank SAVE1 -- this means it is just your xorpad for save1. At this point, make a copy of the backup you just made and rename it save1keystream.bin for easy remembering ability. You can now use this to open a save in PKHeX! If you want to open a save, XOR save1keystream.bin with the powersaves backup of whatever save you want to check out (I recommend http://www.nirsoft.net/utils/xorfiles.html ), and then delete the first 0x9C bytes in a hex editor (I use HxD). Save the file with the 0x9C header removed, and you can open it in PKHeX totally fine: http://i.snag.gy/x2jJ8.jpg
  12. Fused Zekrom/Reshiram storage is at 0x1B400:
  13. I found, after much searching, where "Lumiose Style" is stored in the save. It's a single integer value ranging from 0-255. Buying something increases style by 2. Asking alexa to show you around increases style by 5. More values to come when I catalog them. Discounts are as follows on the megastone in the stone emporium (Thanks, Kaphotics, for the chart): Stage---Style--Price 0--------0-----1,000,000 1--------10----700,000 2--------25----300,000 3--------50----150,000 4--------90----100,000 5--------140---70,000 6--------190---50,000 7--------255---10,000 Edit: I got around to logging how much style everything in lumiose is worth: https://docs.google.com/spreadsheet/ccc?key=0AgF4wNipOQuCdC1obHRfU3JnUG5JZ0ZCNmRnMW1Xd1E
  14. Just dumped the item numbers for most of the Key items and all of the new TMs: Town map - 1BA - 442 Holo Caster - 281 - 641 Adventure Rules - 2BF - 703 Roller Skates - 283 - 643 Exp Share - 0D8 - 216 Sprinklotad - 2B1 - 689 Dowsing Machine - 1D7 - 471 Intriguing Stone - 2B9 - 697 Mega Ring - 2B8 - 696 Power Plant Pass - 2B7 - 695 Elevator Key - 2BC - 700 Honor of Kalos - 2BE - 702 TMV Pass - 2BD - 701 Vs Recorder - 1D1 - 465 Pokeradar - 1AF - 431 Bicycle - 1C2 - 450 Super Rod - 1BF - 447 Shiny Charm - 278 - 632 Oval Charm - 277 - 631 Lens Case - 2C1 - 705 Looker Ticket - 2C8 - 712 Prof's Letter - 282 - 642 -- TM100 - 2B6 - 694 TM99 - 2B5 - 693 TM98 - 2B4 - 692 TM97 - 2B3 - 691 TM96 - 2B2 - 690 Edit: Got Lens Case and Looker Ticket Edit 2: Got Prof's Letter
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