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marcos9191

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Everything posted by marcos9191

  1. If the pkm is from bw, use this program http://projectpokemon.org/forums/showthread.php?19106-Release-Trash-bytes-Fixer-BW-(version-5.b)-program-finished&highlight=fixer. If the pkm is from 4 gen, you fix all 0 after the last character of OT.
  2. Thanks, but i have already this information . I refer a information if the pokemon obtained from dream radar can be shinys or not, restriccion of gender, attacks (solved) and ability. Also thanks for the link.
  3. It occurred to me to make a java application to generate these pokes, all you need is information about all the pokes there until such time as the dream radar, as well as whether restrictions can be gender, ability, attacks (imagine that as in the game should be learning the last 4 per level) and can be shinys or not. So that, with this information I can start making the application, I have already made ​​the menu to select which language of the pokemon (imagine that as in the dw,many pokemon will not be released or if they do whichever is later, the application will be updated), and i have already made the pid generator. It will also have to calculate the checksum. Any info of pokes, I will be grateful.
  4. A friend who went to the championship will downloaded it and send me .save file.
  5. I leave wonder card of spanish Larvitar VGC2012. Uploaded to mediafire because when I try upload to my account gives me the file is invalid. I hope someone can re-upload to spanish recopilation.
  6. I leave my Mismagius. Has Nasty plot move egg. http://www.pokecheck.org/?p=detail&uid=1127165
  7. Only i'm offering my help. I have all card's of 4th and 5th generation released by nintendo (exept pktopia event).
  8. I have all the japanese and spanish events (except for wischcash and pktopia). If you need the cards, I can send you.
  9. Added v5.b with fixed small bug for pokemon imported from 4th generacion (hatched and captured in grass/water). Apologize for any inconvenience that may have caused.
  10. I forgot to comment this: Once pkm will be corrected, this should open and overwrite file or generate new pkm with any editor for the checksum to keep out error.
  11. Reciently, with the pokemon hatched and imported from 4th gen, the pid i get this: Egg PID (no seed found, high frame or delay) http://www.pokecheck.org/?p=detail&uid=832897 With pokemon captured on routes or water does not come out
  12. The name of OT if I don't know is the original but the name of pokemon must end with a pair of FF to be an event (bytes 21-22). Yours end with pair of 00.
  13. The program has updated to version 5 and I finished this project. Added: -trash bytes for 3th and 4th generation
  14. Gio1991: seems to have corrected the error, you may now get out well.
  15. Perhaps for the last couple of FF. As single egg should have the first couple of FF, but as it is received by the event, I have a doubt whether or not should have FF pairs in bytes 21-22. This afternoon I do a test and tell you how it should end the name.
  16. That way obtained this pid? (pokesav, pokegen ...). You use this website, serve to generate pid's for bw games: http://pokeapps.site90.net/genPID.html
  17. -Ditto In the first image, this marked the attribute of nick? If not marked, you get it is normal that does not match the default name -It's zero, perhaps because of the font that has the Japanese game (including size) so that when you type "M" is different from the Japanese game to the English game. I also provare to see if it's the same with the spanish games and tomorrow i'll post the results. Edit: I proved with a Jolteon DW and here I have the results: unmarked nick: Jolteon0\xFFFF\x0000\xFFFF This Pokémon is not nicknamed but its name doesn't match the species name for its OT's language. marked nick: Jolteon0\xFFFF\x0000\xFFFF All characters in name are valid. No trash bytes (can have been nicknamed from Eevee) I leave de links: unmarked nick: http://www.pokecheck.org/?p=detail&uid=727136 marked nick: http://www.pokecheck.org/?p=detail&uid=727135
  18. This a valid terminator sequence if you Alakazam not nicknamed. The last 2 bytes always end with a pair of FF. Alakazam\xFFFF\x0000\xFFFF This aplication serve to correct trash bytes in bw games: http://projectpokemon.org/forums/showthread.php?19106-Release-TB-Fixer-Black-White-%28version-4%29
  19. I respect that you consider cheating or not when using editors to look like that have been made legally, but that does not mean they are not legal, but rather would be illegitimate. I don't understand if you mean used information / programs sabresite or yours, but to be the case, I want to make is that all the information and found out so far, most of it myself and found out on my own (with my test) and if at any time and received support (as for example a user who told me how to correct them quickly (did some testing), I said when publishing the program. Anyway, just wanted to help, I do not want to fight with anyone. pd: and proven as the Arceus and if it is as you say, do not get to provide up yesterday because I thought it worked in games black and white. I do believe is that for hatched pokemon, which also may be valid that have filled with pairs espacion of 0000 (I insist that only a suggestion) because is far more provable that what I say about the events (for example, if you can throw mote and later want to remove).
  20. So they have put more restrictions on black and white games, to stop this from happening, but in previous games allowed by the game itself is legal, look where you look. At least I am assured that if I have a pokemon so is legal, because there is a possibility that I leave the same id-sid. I want to state that I do not like pokemon with nicknames, but if I like helping people and detect application failures, report them and detect hacked pokemon. But the possibility not exists, would not have commented. -On the Web makes me that if a pokemon has sid 00000, lacks to sid. -What's Arceus will review it. -What's kyurem might provide about 3 weeks ago, maybe already fixed haveis, I will prove it when I can. if you want to make clear that I consider and I consider myself pretty good at this. I do not mean better or worse than anyone, just that what I mean.
  21. I was just commenting on a possible change, I will explain: 1.- I was not referring only to events, I referring at all (pal park, capture, egg, ...). It is because events can also be done if it matches the id-sid (in the third and fourth generation just need this to change the nick). 2.- Although Nintendo did not consider renicknaming oficial events, and less if allowed by the game or for an error of them (in this case at first). In my opinion (and I think I have reason here), we must rely on what can be done legally in the game, ie, if the game allows is legal and if not allows it's illegal. I will put some examples: -a player who does not use any program manipulation, for example imagine that comes out the same id-sid that some official event, for example Pichu, and as he likes to nick the pokemon, it evolves into Raichu and you put for example "mouse". Then he goes to a tournament and say that Raichu is illegal because it has nick and allowed it to change the game. It would be unfair not to let him participate, other than it would be legal. -Imagine, for example, that you put yourself a nickname to a pokemon event because you like nick put them, for example Milotic vgc and you take him to a tournament to participate and tell you that it is illegal because it has nick. You would not anger you made ​​of the tournament for something you've done in a legal manner? -Imagine for example, someone wants to see data from their pokemon from their original game and make it illegal event for this. It is thought that the event is illegal or whatever, knowing that legally and managed to eliminate from your game. I'm not saying that the messages they leave are the only option, I propose to add other messages so if you find that the name is not what should be their default (except gba and bw oficial events where the sid is 00000) leaving multiple messages, for example: -This pokemon is hacked -Your id-sid matches the pokemon and have changed the name And for those cases that the sid is 00000, for example: pokemon is hacked because it is impossible to obtain sid 00000. Anyway, just want to say it's not illegal if the game allows it legally. Also wanted to comment that on the web, there are some events that you agree that the spaces are filled with pairs of FFFF, for example Arceus eigakan, if you have Arceus\FFFF\FFFF\FFFF\FFFF\FFFF mark it as legal when is illegal. Also wanted to comment that in the name of the OT, for example Ash, and someone has edited some pokemon having for example a 7 digit's in name and now puts Ash and after the first couple of FFFF (which indicate that it is not then open show) there are some hidden character, marks it as lawful when is illegal, for example Kyurem and charmander from egg: Kyurem: Ash\FFFF\0000\0000\0000\FFFF (legal) Ash\FFFF\4300\4100\0000\FFFF (illegal) Charmander from egg: Ash\FFFF\0000\0000\0000\0000 (legal) Ash\FFFF\4300\4100\0000\0000 (illegal) Those marked as illegal and in the pages are that are legal, when they can not be because the name of the OT / EO is impossible to change in the game.
  22. I developed a corrector trash bytes for 5th generation (named "TB Fixer BW", written in java). Even with that and made ​​some tests recently, on Friday or Saturday, upload the new version, which corrects imported pokemon third and fourth generation (egg, capture, pal park, ...), and also fix the 5th generation. The current version corrects the 5th generation and eggs imported from d-p-pl-hg-ss. You can find it here: http://projectpokemon.org/forums/showthread.php?19106-Release-TB-Fixer-Black-White-(version-4)
  23. I found other errors that I would like to report. 1.- I'm import a japanese Drowzee from leaf green to bw and in the trash bytes of OT that said me "invalid bytes pal park trash". みみみみみ\xFFFF\x0000\xFFFF This sequence is valid because both third and fourth generation in the name ends with FFFF and import them to bw the game puts another pair of FFFF (which actually used to indicate the end of name). In the name of pokemon that said me "found all zero japanese D/P trash bytes" (in orange colour) because the name changed in platinum edition with the seem id-sid. In cases like this, I would change the message by a green color with something like "Valid trash bytes. Possibly it has changed the name to import it from gba games with seem id-sid". You can get the same id-sid legally. 2.- In eggs hatched in d-p-pl-hg-ss games (i'm tested with hypno from platinum edition), if you have the same id-sid in another game of that generation, you can change the name of either egg pokemon or captured (in any language, including imported third generation) and the game filled with pairs of 0000. I saw that the website replaces the pair of 0000 by FFFF and should not do, since the game does not and therefore become illegal. The same applies to the events, the game filled with pairs of 0000 after the end of the name (in the name of the pokemon and OT) and when imported black and white games put another pair of FFFF at the end (Which Actually Used To Indicate the end of name). The site fills the spaces between the first pair of FFFF (which ended the name in third and fourth generation) and the last couple of FFFF (Which Actually Used To Indicate the end of name) with pairs of FFFF and should fill in pairs of 0000.
  24. Someone who knows from the start offset target of the events in the .sav file? (bw games)
  25. If you send me by pm, I can correct what you wrong.
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