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truejeff

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Everything posted by truejeff

  1. @markz: it's out of date. use shinygts instead for black and white. @kobo1d: will you be uploading your pkm files as zip here? It will really be nice.
  2. truejeff

    Poké Transfer

    nice work.. I'll like to know how does it handle held items and hm moves? As pokemon with these cannot be transfer over to 5g. What are some of the known bugs in version 1.0? If you need help, do pm me. Thanks.
  3. nice work.. does it handle held items and hm moves? As pokemon with these cannot be transfer over to 5g
  4. the same goes with the poochyena and lickitung from buzz. It is similar to the concept of having a non-dream world pokemon pokemon in a dream ball. Do take note. Thanks.
  5. Yes.. true.. but there is no cherish ball available in pokemon black and white. You can only hack your game for a cherish ball and catch it. This makes non-event pokemon appearing in cherish ball seem not natural.
  6. Hi, can someone tell me what format is the Jap OT name and nickname of a pkm file encoded in? i know they are stored in 0x68-0x77 and 0x48-0x5D respectively.. But i can't seem to decode the values. Can someone provide me with an algorithm? preferbly in python.
  7. Thanks for the great update this time!! I see that you have updated the pkm.rar file too. That's a really great help!! Thanks again!
  8. Aww.. we will miss you and your contribution definitely! All the best for life!!
  9. Thanks formlessthee, i'll try calling up. @wikid: i tried using no-ip port 80 redirect.. don't seems to work.. i guess it redirect the packets directed at port 80 to another port i.e 8080.. but shinygts is still listening to port 80 and not port 8080 therefore it does not work. Somehow i need to either set shinygts to listen to the new redirected port or call my isp. Alternatively, i'll like to ask is there a way to set up distribution on a webserver (like how a website is host)? If yes, can someone guide me on how to set one up? Do i upload the program onto the webhost or do i need to write a script or something to execute it? sorry, i'm a noob at web stuff.
  10. hi.. this is a great program.. but i've got some doubt.. hope you can enlighten me. 1) can you detail out whether the pokemon obtained from this page http://www.pokegts.us/pkmbw.php is a legit/legal one? 2) And whether your pokeshifter transfer the pkm exactly from 4g to 5g? 3) Is there any known bugs currently?
  11. The Stantler on page 2 was caught in a cherish ball which could not be found in-game. I believe this makes it not legit. Do check. Thanks!
  12. hmm.. what reason did you give your isp for them to unblock it?
  13. Hi, I intended to setup a gts distribution server using shinyGTS for others to download my pokemon. However i've check with my isp and it seem like port 80 is blocked by them? Is there any ways I can setup the distribution in my situation. Much help appreciated!!
  14. Hi, isin, this is a great thread. but are you able address the issue of legality and label your pokemon whether they are legit or "legal only"? This will help keep ppl aware and make this distribution even greater. thanks!
  15. hi, i don't mean to sound rude.. but are the pokemon being distributed in the list legit or are they created? I saw meloetta and genesect in the list. For the benefit of your shop, I would suggest you label the legit ones "legit" and the hacked ones as "hacked" as there are ppl out there who despise hacked pokemon.
  16. hi, are you able to change the code in such a way that it does not keep prompting you when you upload a pokemon with the same nickname? i.e. it will be great if it can be done. It will make mass uploading so much easier. Cheers!
  17. hi, just a qn. is there any new pokemons uploaded this week?
  18. I've got some questions. is this a foolproof way of transfering? does it convert the file into one that is exactly the same as the in-game poke-transfer? what is the difference between saving the .pkm as encrypted and unencrypted?
  19. Thanks for the distribution.. I've received the 3 starters.
  20. Thanks for the prompt reply.. so that means if i load the pkm file in 4thgen mode and then change to 5thgen mode when saving, i can get exactly the same pokemon data as if i had poke-transferred from the 4thgen.. right? Another question I'll like to ask is what is the diff between a 220bytes and 236 bytes pkm files? Can they safetly be converted without losing any data?
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